Posts for Mitjitsu


Mitjitsu
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Here's the bowser world TAS, sorry it took so long becuase there is an expenetial amount of possiblties in terms of movement. I collect the star roughly 20 frames faster than FODA, and the way I enter the pipe is 6 frames quicker and it only took a few re-records to do all that. Although FODA you did an amazing job TASing that stage and I agree with anyone who says that his version is much better stylisticly. http://dehacked.2y.net/microstorage.php/info/2480/SUPER%20MARIO%2064%20%28USA%29.m64
Mitjitsu
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I'm just wondering if you're allowed to go to the cable club and trade pokemon, or is that an illegal strategy.
Mitjitsu
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I'm starting to think that after bowser it might be quicker to do the quick BoB star, then do the lobby glitch into WF and re-enter and exit the area once its complete. Although I'm now gonna have to do some very complex timing s over the coming days just to work all the time wasted/ time gained from using various routes and strategies.
Mitjitsu
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From the moment I gain control at the lobby door, it took me 10.67 seconds till I saw the black fade during bowser world transition scene, If I was in the centre of the lobby it would have probally been 8 seconds. Now considering getting into the bowser area takes longer. If I was in the central lobby area and tried to get to CCM or WF, imagine how fast that would be becuase the paintings are near impossible to avoid normally during hyperspeed. Mario can simply fly in, although they might not save time becuase of the forced re-entry. Now here's a question, could you seriously achieve that time when going through the star door normally,LJing and diving onto the pit door. You could argue that I have to re-enter but that can be done quickly, but remember that in retrospect that you lose time for travelling down the corridor and waste time going the door, as well as that Mario warps to the lobby on re-entry, but I don't know if the basement doors can be reached quicker from the star door or the central lobby. Something to think about BTW, I collected the third red coin, FODA is three frames ahead of me but I've LJ'ed eight frames earlier than he has so its pretty evenly matched. I'll know for certain whose ahead after the next coin. EDIT: I checked the how long a star door sequence takes from the moment of losing control to the moment of gaining control and it was 8.63 seconds. I'll now find out how long it take to do the bowser corridor. EDIT: Using Spezaffers run as a guide, it took him 1.9 secs from gaining control after the CCM door to initating the door opening sequence. From the start of the door opening sequence to seeing the black fade it took him 11.8 secs. Add that together and you get 13.7 seconds.
Mitjitsu
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Why not just watch both 16 star and a 120 star and not take presedence over either. Aside that while I was working on the TAS, I discovered a weird wall kicking technique, which might be useful in a few places in a 120 run, because instead of giving the normal animation it gives the double jumping animation while still facing the wall, this could be combined with a A+B dive and could speed up many places and make a few things possible like the quick Tall, Tall Mountain star after the slide. Here the Link I hope this isn't already common knowledge.
Mitjitsu
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Voting meh While its a good and fun game. It mostly consists of running against the end of the screen and endlessly repeating the punch combo. So I couldn't even see the enemies on screen for a large chunk of the game. Although my favourite bit is when all the green guys in the lift section got owned. So in conclusion as to whats stated in the submission * aims for fastest time, yes * tries to be as entertaining as possible,no, because otherwise it would mean sacrificing time which would mean the fastest time would not be obtained.
Mitjitsu
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I guess the 120 star run would take roughly 2-3 months to complete from now which is probally about the same time I'd take to do the 16 star, since it will be fully expected that I optimize every frame available. I've started from scratch on the Bowser stage now that everything I do is compared to FODA's run. I can get the first red coin 3 frames faster but I can never turn fast enough in order to dive back to the main walkway. I've aproximatley spent 1.5 rerecords for every frame of input on screen. BTW I checked to see if the text telling you if you that you can open the next star is avoided and it isn't.
Mitjitsu
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Is their any hacks or cheats that would allow me to check if mario can get to Bowser#2 from the invisble water in the oposiste room.
Mitjitsu
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Would it be possible to summarize FODA's times from BoB, WF, CCM, SSL, LLL and HMC.
Mitjitsu
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I haven't watched this or been able to watch any of the previious movies becuase it desyncs, but I remember discovering a about a year ago that the last boss could be beaten very quickly with cure spells. Did you implement that? Although I have no idea if that was intentional or not.
Mitjitsu
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The problem with these times are that many of them require speacial setups which aren't feasible in a run. Eg caps or pre-opened cannons.
FODA wrote:
I don't think i've opened a cannon on my run. Correct me if i'm wrong?
I was refering to FILMONAS's link.
Mitjitsu
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I've been thinking about the extra stars in the basement and there is a few that come to mind. 1. Four pillars in SSL and then get the one inside the pyramid (not the boss) 2. Beat the bulles in LLL 3. Beat the bullies #2 in LLL 4. Log star in LLL 5. Ness star in HMC. I personally think its best to go right at the start so you can avoid waiting for the lift to come down.
Mitjitsu
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mr_roberts_z wrote:
Yup, hit start, go down twice to the last option, and go left.
I guess I could set it into fixed camera mode when I need to pause and exit the bowser world.
Mitjitsu
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FODA wrote:
Why are you comparing to spezzafer's Bowser 1 if i did it faster?
Its hard to compare becuase of the different camera angles. What bits did you do faster? I'm just refering to the first 3 red coins. P.s. How did you get that fixed camera cangle all I get is the Mario Cam.
Mitjitsu
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You can fly directily into the painting because there is nothing behind it, but it takes time to activate the glitch, and I definitley don't think it'll save time becuase of the neccesary re-entry to the painting. EDIT: This bowser level is annoying me. Spezzafer is 1 frame ahead of me on getting the third red coin, but he gain the frame early on. I've tried hex-editing but I can't get it to work because. I errasing his movie up till the start of the bowser battle so I locate which hex value to start with but it keeps giving me the full movie file so I can't locate, any advice here. I've also noticed the formula (Frame*4)+ m64 offset value, but I don't even know where to enter that. I probally don't even have that kind of search feature. I just TASed what I what I beleved to be the best tactics, but I now realise what me and Spezzafer do is almost symetrical.
mr_roberts_z wrote:
So far, it seems that a good new 16-star TAS would have Mario use the Lobby Glitch to get into B1, get the star and beat Bowser there, then get to BoB, get the star/s there, then use the lobby Glitch to get into PSS. That's my logic.
What do you mean by PSS, is that the peach secret slide. These are very slow stars to get.
Mitjitsu
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It would be better if I got PMed about that stuff instead of being openly asked in the forum.
Mitjitsu
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Andypro wrote:
comicalflop wrote:
I really do not want this run to be abandoned
What run? For all the pages in this topic, I see no one who has committed to TASing this game.
I did at the start but the desyncs pushed me over the edge. I experienced 28 before playing the SoT in the clock tower. Plus no one other than me has ever got it to fully run. I'd wait until there is improvements in emulation first before starting again, becuase I must have rechecked the entire movie hundreds of times becuase thats the only way you trully know if you have avoided desyncs. Its a weird kind of TASing becuase its more of a "do it till it looks acceptable and doesn't desync"
Mitjitsu
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I'm sure Pom admitted that his run was unoptimized in places. It kind of makes me want to do it just to prove to everyone that its not perfect. Unless certain delays were caused to avoid transitional lag.
Mitjitsu
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Thats more or less the plan. The idea is to minimize visits to worlds and thus keep the travelling distance in the castle low.
Mitjitsu
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mr_roberts_z wrote:
AKA wrote:
I don't think the lobby glitch is worth it, when it comes to entering WF, athough thats the place would be next on the to do list after Bowser, I'm also curious to find out if I'll skip the "You got a star you can now open another star door" text. I've spent nearly 2000 re-records on the first Bowser stage, I mananged to go faster than the previous version on get the first two red coins, but then I start to fall way behind and by the time I've got the third red coin the current 16 star is approaching the moving yellow platform.
2,000 rerecords? Wow, nice job... How exactly do you fall behind? And it seems like you're the one doing the 16-star TAS (correct me if I'm wrong), so should a new topic be created, as someone suggested before?
I'm gonna have to re-trace my steps for red coins. I'll start a new topic when/if I beat the first bowser.
Mitjitsu
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I don't think the lobby glitch is worth it, when it comes to entering WF, athough thats the place would be next on the to do list after Bowser, I'm also curious to find out if I'll skip the "You got a star you can now open another star door" text. I've spent nearly 2000 re-records on the first Bowser stage, I mananged to go faster than the previous version on get the first two red coins, but then I start to fall way behind and by the time I've got the third red coin the current 16 star is approaching the moving yellow platform.
Mitjitsu
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Can anyone tell me why this has happened.
Mitjitsu
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The only drawback to this is that I would need to re-enter the first bowser world and then enter the lobby. I've even thought about getting 9 stars in the lobby and getting the 10th in the wingcap. I thought about doing the lobby glitch to allow mario to do WF first, but then again the drawback to that is that we need to re-enter the painting and exit. Incase you're wondering what happended when Mario enter the first Bowser world, I let go of all the input at the last oporunity to prevent Mario going through the invisible wall and its certainly faster that butt slaming. Now I think of it its probally better to avoid BoB and get extra stars in LLL and HMC, because they more or less take the same time to get.
Mitjitsu
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FODA wrote:
Yea, that looked very nice, if it's indeed faster to do that than to do 2 stars in BoB.
You could always get them after Bowswer.
Mitjitsu
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Just experimenting with 16 star strats, tell me if you think this is an optimized and good way to start a 16 star. http://dehacked.2y.net/microstorage.php/info/2445/SUPER%20MARIO%2064%20%28USA%29.m64