Posts for Mitjitsu


Mitjitsu
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While they're is little doubt that some people have given the movie lower ratings than they would have normally given had it been submitted by a different author. I don't think it affected the overall judgement of the movie, after all a judge would almost certainly be stripped of his judging priviligies if there was strong enough evidence that a neglible factor made him (or her) decide differently. I'm not very clear on the authors defintion of legal conditions given that the run isn't a true low%. While the protagonist of the run main point was "the other run uses a really long boring glitch". I think the other catagories pretty much show what this run attempts so show. My main gripe with this category is that it's 1. Too simalar to the any% non glitched run. 2. Has really long, boring drawn out boss battles which demonstrate no variety.
Mitjitsu
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RT-55J wrote:
Can other species even learn linear algebra?
Certain species of monkeys could like an Urang-u-tang. Although it would require an intensive training process to pull it off.
Mitjitsu
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Baxter wrote:
I wouldn't mind being in charge of them?
Not that I object to it, but does this mean a 1/3 of the list will contain Mega Man games?
Mitjitsu
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OK I've took the comments I found most amusing or unexpected and created a list of... AKA's top 10 personal highlights In ascending order we have... 1. This misinterpretation is unfortunately a side-effect when trying to tell things how they are 2. Bring back the legit 14%!!!!!!!! 3. Yet another Mr. clueless we have here 4. Very high luck manipulation (especially to get optimal refills) 5. During the making of the run I managed to develop some really cool techs never done before 6. Where a bot was used to manipulate that luck (who can probaly test millions of variations in a second). It's somewhat different compared to analyzing every variation by hand like I had to. 7. Congrats Saturn, you managed to crash my copy of SNES9X twice now. 8. It would certainly fit in the concept demo section 9. You are indeed immune to logical thinking 10. Reason, as you can guess, is because the 14% run just requires some advanced techs which probably nobody dared to perform
Mitjitsu
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Could the judges please make a decision. I feel most of the relevant arguments have been put forward, despite the comments that were related to the author.
Mitjitsu
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OK, I've decided to release an old [URL=http://www.megaupload.com/?d=TQPTQ0DM]WIP [/URL]. It has since been redone from scratch twice and been improved by about 7 seconds, and that's not even taken into account the time saved by the reduced pause screen delay. SL has decided to focus his efforts on Majora's Mask instead, while I've teamed up with Bloob on the new any%. We've put a lot of effort into the run so far, approxiamatly 78k+ re-records with less than 10 mins of movie length. Unfortunately, a soft reset isn't yet available for Mupen64Plus. With little to no indication from the development team as to when it will be implemented. So that will play a heavy factor as to when the run will be finished. EDIT: Now with new shinier link
Mitjitsu
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The cake is worth an extra 1.5 points in the entertainment department and the movie had slightly better execution, but still contains relatively imprecise movements so I'll give 7.6 for entertainment and 7.5 for tech.
Mitjitsu
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I found the run surprisingly fun to watch, I think the run differs enough from both the Sonic and Knuckles run to warrant seperate publication. The Spring Yard levels were clear indication of that. I didn't really mind the flying, given that much of it was supercharged; and not slow painful flying which I feared before watching the run. For Entertainment I give 7.5 and for Tech 7.8. While at times great knowledge and precision is shown during the run, some of the stuff looked a bit improvable, I couldn't help but think about GH2 from my WIP.
Mitjitsu
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mz wrote:
What I really want (and hopefully other people want this too) is having new material and not even more Metroid/Mario/Zelda/Megaman movies with only small improvements.
These games take by far the most effort to do, hence a bucket load of points should be awarded for improving them. Your system doesn't reward effort, it will only reward people who pick easy to improve runs or do short, relatively simple games which haven't been done yet. I'm currently improving a very tightly optimized run, but your system will look down on me for doing it. On the other hand I'm working on a OoT run, which will probably be 60% faster than the current run. While it is a lot more optimized in general. Most of the big improvements come from using 3-4 to large sequence breaks.
Mitjitsu
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Interesting game, the tongue action seems to be very useful at times. My main concern is that the TAS doesn't seem to differ much from normal game play. Something I could tell from watching the demo of the game. I'll give it 6.1 for entertainment and 7.3 for tech mainly because I felt the running was unoptimized. You don't seem to cater for the fact that the camera rotates meaning you're running angle can suddenly become way off.
Mitjitsu
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qFox wrote:
:p Btw; with ditching us I was kind of referring to the mayhem which I think this site will be in when control is transferred to somebody else. But that's just my two pessimistic cents about that...
Transitions should never be done in a instant. Could you imagine if you suddenly became president or were put in charge of a large corporation. Usually the person will spend several months, sometimes years. Teaching basic day to day stuff as well values they may want there successfor to follow. My only hope is that Bisqwit won't play favourites here. Still I'm a little unsure how this is all gonna pan out. About this whole faith thing Bisqwit seems to have. I'll throw in my two cents. 1. Life doesn't actually have much meaning, unless you consider it enjoyment or happiness. We're no different from other living things. We evolved from little monkeys swinging on trees. It's just that humans seem to arrogantly class themselves as a supreme race. Many seem to wonder how this is possible, hence turn to god. One day, we like other creatures will become extinct. 2. I don't tend to think much about the afterlife. I remember having visions about the dying moments I had in a previous life. So I stick with the re-incarnation theory. Although this doesn't mean I need to follow what a book once said 3000 years ago.
Mitjitsu
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I wasn't aware the game had any lag. Was it avoided by not killing enemies and collecting items? I'd actually tried TASing the first screen a couple of screens about a month ago and saved 14 frames. All I can say is that it's all yours. I have to admit I never thought about the boulder chucking method which was very clever.
Mitjitsu
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The whole point of brute forcing SMB1 would be to see if some crazy ass manipulation happens or if the engine misfires in a favourable way, or even just a unexpected glitch which no one has yet found. The likelihood is that brute forcing would be combined with heuristics in order to drasticly reduce the amount of inputs tested. After all, isn't that what chess computers do, by limiting the number of realistic moves an opponent can make in order to make future moves easier to calculate. Personally, I think Karate Kid would be a better game to brute force than SMB1. Given that it's shorter and normally requires a lot of testing by feeble humans anyway.
Mitjitsu
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So to prove if the current SMB1 run was perfect you'd need to test 12221910998141693190735399218027+E43105 possibilties.
Mitjitsu
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ZeXr0 wrote:
"My run was perfect until some scores a better time"
While many TASers and viewers appear to take that view point. In theory, a run isn't perfect until a bot brute forces every possibilty within the time frame of the current fastest run.
Mitjitsu
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Is this game hex friendly? I personally guess it's probably not. You will never beat me muhahahahaahahahaha
Mitjitsu
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Interesting how the people who disagree with me offer no alternative that differs from the old policy. It does at least solve some of previous problems. I did get the feeling that there was some sort of partial agreement on what I said. I disagree on the term the term that older movie would be 'booted off' the list, when moved off would have been a more accurate term. The main reason I suggested it was that it would be easier to maintain and would minimize controversy in the longer term. Still, we need to establish policy before we start suggesting movies that should be on the list.
Warp wrote:
Idea: In the submission forum polls, add a secondary "Should this movie be starred? Yes/No/Meh" poll to every new submission. This way people can easily express their opinion if they think a new movie should get a star.
I don't think being able to vote formiley on what should be starred would help at all. Newbies and anyone whose even remotely a fan of a particular game, movie or author will vote yes to it. It should purely come down to discussion as more justification would be given.
Mitjitsu
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What if you had a list of say 20-30 movies. Have a lenient policy for giving out stars (not too lenient of course), then if the new one was put on the list if would kick the oldest starred movie. That way it would be a list that recommendeds the newest most cutting edge movies. It avoids any great bias towards a particular game or game series and prevent a run thats 2+ years old and out of date appearing on the list, and most important of all it would prevent the list from becoming stale in the long term.
Mitjitsu
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Hi FABIAN
Mitjitsu
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FODA wrote:
About the forum especifically, the rating system sounds great but maybe it's overly complicated for something that's very subjective. I think the "technical rating" should be removed altogether and unify it into 1 rating system: "what did you think of this movie?" going from "boring" to "awesome!". It's (should be) all about entertaining, right? Just my suggestion.
The only problem with that is that people will abuse that feature to fit their own interest even more so than the previous yes/no/meh vote system. Also having a technical rating makes it easier to determine which obscure games need to be updated in order to have a run that meets current site standards.
Mitjitsu
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Saturn wrote:
And yeah, props to the vote abuser who aren't able to judge the run objectively. Keep it up.
As one little bird told once told me on IRC. 'If it's not perfect, then it's not optimized' Since I haven't watched the run, given how incredibly boring the previous run was compared to the other valid categories. I won't be rating this, but I'm sure you did a good job overall.
Mitjitsu
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Boco wrote:
Second, fundraising is too powerful
If you look at elections over the years then you'll find that whichever candidate or party spent the most money will nearly always win. For example in the most recent election Obama had twice as much money and had an ad ratio of 8 to 1 over his oponent.
Mitjitsu
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I think people are largely over looking the things that were not so good in the old days. This tends to be a strong factor in just about every aspect in life e.g. 50/60's were better compared to 80/90's. Normally this is what happens when diversity takes place over time.
Mitjitsu
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Since the thread got bumped I will say that I did try for a little while after making my last post, but the lag was too hard to avoid, it seems Mario can't be too far ahead otherwise he'll encounter lag, and it's made difficult by the fact that Mario can't gain speed when he's in mid-air. Still, if it's possible to get another frame (which I think it will be some how), then it will probably be justifiable to make a new run.
Mitjitsu
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[URL=http://jul.rustedlogic.net/thread.php?id=434]Reading this thread [/URL] will give a better idea of how the water works in SM64. It seems that the water polygons are just for show, there is no collision code attached to them. Instead Nintendo created a seperate "water box" for every area of water, which is also likely to apply to OoT.