I was going to wait for the current one to be published, but that patient wait has turned into a long yawn. So in the mean time I decided to watch the run and give it a yes vote :-)
I wouldn't use the term default, maybe you hype sequels up so much that you can only end up being disapointed. A minor reason for the decline in some of them is that the actors know they have to be in it and can hold the studios to ransom like in Terminator 3's case.
A list of sequels I thought were better than the original
Godfather 2
Terminator 2
Toy Story 2
Back to the Future 2
X-men 2
National Treasure 2
Matrix 2
Batman Begins (not a sequel but better than the orginal)
Oceans 11 (yes there is a film which predates this)
Kill Bill 2 (debateabul whether this is a sequel, it's more of a planned continuation)
Apart from the last one :P
I think the topic title should be renamed 'Jumped The Shark Moments'
In terms of the newly mentioned title I'd have to say Karate Kid 3 really jumped the shark, but more ironically it had a far worse sequel which I'm too traumatized to even mention.
In terms of games I'd have to say Resident Evil 0, the main gameplay concept had clearly run it's course and new systems that were added made the game less playable. Thankfully it had the greatest comeback of all time in the name of Resident Evil 4.
Whoever created the recent Hype the Saturn account. I get the feeling he is already an existing member of the forum, maybe moozooh (but probably not). I request that account to be deleted, because creating an account solely to troll another member (and I couldn't care less who it's targetted for) is not welcome here.
What would be the traits of an ideal TASer?
1. Must not ever get bored of repetition, infact should somewhat enjoy it.
2. Would probably have additional TASing tools which others wouldn't have and perhaps rewrite the emu they're using in relation to what game they're doing.
3. Rerecord rate would be through the roof for each submission.
4. Job would involve programming.
5. Would probably be self employed and working on the same computer.
6. Know the mechanics of each game so well that they could recreate the game from scratch.
7. Be able to tailor a bot to each game.
8. Would be driven strongly by curiousty when watching or improving someone elses run.
9. Would be appreative and surprised when someone improves their work and would gain ideas on further improvements based on the new stuff they've seen.
10. Screen would look more like a cockpit in fighter jet.
Its quite hard to choose a screenshot in this game because anything with a lot of explosions will generally have a variety of good screenshots, but I wanted to avoid choosing one where the Lava Dragon is used, because it's too confusing too to look at. So I came up with this one instead.
I don't know what you're saying but I'm not even the author of the current run. I don't see how this compares to a Saturn situation, since I've showed 10's of tricks and glitches across various different games.
I think that the LTTP glitch is too game-breaking to be a good comparison.
The X-Ray Scoping glitch should be a separate category and it shouldn't be labelled as a % run at all. Let's be honest - him copying the save file to generate garbage data for Tourian was a minor trick at best and really only necessary because of the FIRST glitch.
Thats like saying the the 0 star run and the upcoming OoT run (which uses a more game breaking glitch than this) shouldn't be labelled any%. If a run which aims for the absolute lowest number of frames to reach the completion sequence then it will always be labelled an any%. If there is another version then it can only be called a any% non-glitched.
A more subtle tone
Exactly, from watching the min% (and ingame for that matter) it would be hard to know what the catagory is other than guessing its a any%. On the other hand this and the 100% run have a very clear goal distinction.
It's really surprising how many people gave this NBMB run a sub-9 technical rating, despite that it's the by far most optimized Super Metroid TAS we have here
Its amazing how many runs on the site have disproportionaly high technical ratings. Maybe it's not so obvious for the uninvolved TASer of a particular game. I don't see why an 8 is an unfair rating in this case.
The problem is when you have about 20 catagories for a game, is that its inevitable you'll get a gross inconsistency in technical quality between runs. Often a single discovery made during one run can suddenly make them all obselete this is partly the reason for keeping brances per game minimal.
I have explained it, at least to SL and RobZ.
Also Angerfist there is logs to prove what is SL is saying.
The general outline goes like this
1. Research a game for improvements and try to gain further knowledge about the mechanics of the game e.g. movements and luck manipulation.
2. Work 1-2 months solid and submit something you feel is as near as perfect as you can get it with no stone left unturned at the time.
3. Someone finds the odd improvement, however minor, PMs you about it and goes the distance in trying mock you about how feeble an attempt you made at optimizing it and how easy it was for them to improve it.
4. Suddenly because of point number 1 your help is required.
I'm still in favor of obsoleting the low 14% movie. Not only does no one care about it (as evidenced by the fact that it hasn't been updated since the end of 2004), but it really doesn't show anything that a combination of the other 3 runs don't already have (or will have when they get updated). Also, having a low %, low glitched %, real time, in game time, and 100% run is just becoming a little ridiculous.
Thats pretty much what I was going to say.
EDIT: Watched the run, it was a breath of fresh air, yes vote.