Posts for Mitjitsu


Mitjitsu
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I'll give this one a yes, the game had enough variety and it also had a somewhat fun storyline to it. The finale was very dramatic indeed. Although I don't think the game was particularly designed well in relation to the character mechanics.
Mitjitsu
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Wasn't it the 24th level? I've tested the glitch out on the arcade version and it doesn't work.
Mitjitsu
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ROFL, you've extended a discussion to two pages for an instantly rejectable run. Nice going guys.
Mitjitsu
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hopper wrote:
The camera was a bit too close to Mario in Bowser 1 for my liking, and that's really the only thing that bothered me. Everything from the camera to Mario's antics was perfect for the rest of the game.
I take it you're talking about when he does the blj. Sadly, I don't think we could have possibly have choosen a better camera angle, If we were to use the Lakitu cam, then it can't keep up with Mario properly. It starts to pan and spin and it would make it difficult for the TASer and the viewer. Plus Mario gets obscured in a few sections.
Mitjitsu
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I would actually like to bring up the point that I'd like to see the NES page broken up a bit. Maybe a A-M and N-Z listing, since the page takes so damm long to load.
Mitjitsu
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In a game this simple, short and contested. If anyone can spot any improvements mistakes, then it should be instant rejection/cancelation.
Mitjitsu
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No more walkathons plz, except for Castlevania (and maybe some other games) when Bisqwit did it was novel and had an understandable goal. Does not press the B button at any point. SMWs goals made far less sense. Does not exceed maximum possible walking speed, but uses glitches to exceed that speed and rules do not apply in water.
Mitjitsu
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I think he means the shooting game, as for TASabilty... Thats up to future debate.
Mitjitsu
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Yay off topic !!! I think I'll give Saturn a present from Warehouse 23. It contains: A manila folder of documents detailing the Iowa state legislature's involvement with aliens bent on taking over the world. ______ OK, slightly more on (off) topic Maybe others do but I have no real hard feelings for Saturn, I even tried to gently ask him how his Ceres time might have been possible a few months ago, its a shame really, because he's put himself in a position where he's too scared to show anything because he feels people might be able to somehow pick holes in it.
Mitjitsu
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jaysmad wrote:
AKA wrote:
just some pointless torizo skip pffft :p
I dont think ¾ of a minute is pointless but saying that it is is. Nobody cares who found it. All that matters is the author of the currently published run and the one who obsoletes it.
That post was meant to be sarcastic...
Mitjitsu
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If you must know, I'm towards the end of level 4 at the moment, level 2 has kept largely the same theme from level 1, it contains some slightly different concepts and it was a real pain to smoothly pull off some of the team attacks, level 3 contains several trade offs, I personally like level 4 most of all in the game since the screen surrondings can be nicely abused unlike most of the game where its just different enemy patterns, but I've kept the 4th level mostly true to the 3rd level. I personally don't know/haven't decided what I should do for level 5+6 since thats going to be the biggest test of all, since the stages are twice as hard and long as the 4 previous levels. Overall, while there has been trade offs I'm about a minute and a half ahead.
Mitjitsu
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Why is everyone offending Saturn? He's the one whose found all the optimizations which is what everyone cares the most about in the end, not just some pointless torizo skip pffft :p
Mitjitsu
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That gives me an idea, why not hide the voting results until voting has closed and then display the results, that way it avoids people holding votes back till the very end and casting them in the most influencial way.
Mitjitsu
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moozooh wrote:
TigerTjader wrote:
At least in Brazil, when there is an election the candidates do vote. And I wouldn't say that the result of presidential elections isn't important...
Just out of curiosity, how many of them vote against themselves, and if they do, why do they participate in elections in the first place?
Given the fact they'll be million+ votes, I don't think the votes of a few hundred will ultimatley determine the outcome.
Mitjitsu
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moozooh wrote:
Well, in all honesty, it would have won if the authors were prohibited from voting on their own runs. :P
You do realise thats kind of like saying it would have won if people who were closely affiliated with the project were prevented from voting on the run(s). Thats why its important to have a large number of people voting. EDIT: Also its good when voting is this close because everyone knows there vote counts.
Mitjitsu
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In all honesty I knew the 5 in that list would be likely to be in the final nomination thread, but I could never work out with all my pre-number crunching (and guess work) if SM64 or Super Metroid would come top, personally I thought Super Metroid was going to win, but I guess I could settle fairly for a tie. We can only debate what will be the likely contenders next year. We could probally make some refinements for next year, but I expect another N64 and possibly SNES submission to compete strongly head to head next year.
Mitjitsu
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I think having 2nd/3rd places entries in the list is a bad idea, since they have no chance of winning, the best they can do is finish second or third overall which is unlikely.
Mitjitsu
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JXQ wrote:
To summarize, I have the following questions: 1) Is there an accurate / semi-accurate way to calculate the real-frame count based on the input-frame count? 2) If the real-frame count in the metadata is set at a shorter value than it should be for the particular movie, does the emulator stop short at that frame? Does the submission script display the wrong time? 3) Does preventing pasting between two files with different controller settings sound like a good safeguard? Thanks for any input :)
1. For most games yes since the majority of games seem to run at 30fps, and usually you need to press frame advance twice in order update the graphics. For something like SM64, you won't get an accurate real frame to input frames conversion. In order to do this universally for every N64 game you'll need to find a way to read the real frame count from the header format. 2. Yes, there seems to be a bug where the last 5 seconds go missing on odd occasions. Also when input is terminated the last frame gets replaced as all F's i.e 1's intead of 0's. This means that all the buttons and directions will get pressed and can be frustrating when you try to end the input in the middle of gameplay as it causes the game to pause. 3. Controller input doesn't matter too greatly. The only problems I've had with this is when someone uses a controller and enables the rumble feature. To be on the safeside its probally best to only allow controller inputs to be the same. On the side note I would avoid preventing users from hexing input when they have different video plugins.
Mitjitsu
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I hope you can sucessfully incorporate .m64 at a later date. Although I feel confident enough that I don't need any sort of hexing programs like this, but I certainly would have benifited greatly from this in the earlier days. It should be very helpful to people with little or no experience in the field of hexing.
Mitjitsu
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Twelvepack wrote:
I think Ill hold my vote this time. I dont care to watch another run of this, so I will opt to say nothing at all.
Mr. Kelly R. Flewin wrote:
I'm sorry... I never did really agree with Air being published..
Ditto.
Mitjitsu
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Its been abandoned now, they didn't even get started on TP.
Mitjitsu
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Yes
Mitjitsu
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skamastaG wrote:
I agree with Baxter People are voting based on how great of an accomplishment the movie is, not how great of a TAS the movie is. For this I voted for the Super Metroid run but it is actually a great TAS, not just some new milestone that surprised people.
Your not judging good TASes against good TASes there was already earlier sub catagory voting to determine that; you're judging great TASes against great TASes. Then again its not clear what you mean when you use the term great in the context of your statement.
Mitjitsu
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'Meh' vote from me, the run was largely repetive and didn't surprise me that much.
Mitjitsu
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4 in 48 hours isn't paticuarly impressive, I'm pretty sure I could beat all 4 back to back in less than 24 hours. It would be something like OoT - 4 hours MM - 4 hours TWW - 8 hours TP - 6 hours It certainly would be challenging on fatigue, but it would allow for a couple of hours break inbetween. From watching and reading the updates so far, the guys seem pretty clueless on what there doing, its like watching a someone on there second playthrough. No evidence of sequence breaks or glitches either.