Let this be a lesson to all potential future encoders. If you claim encoding do it. If you decide you don't want to or can't then state in the submission and let someone else do it.
Voting yes and I quite liked the stylistic choices that were made throughout, also voting yes for this to be obseleted for when the mixed character improvement run comes along.
I really liked all the warping glitches its like no clipping mode was on as well as the just the plain insanity of it as well as the instant reflexes in terms of shooting, also you really made my day on the Control stage. I checked the run on SDA and it finishes all 20 levels starting from a new file without having to show the credits. I'm pretty sure if you just press B a few times in the menu after finishing the Cradle then you can avoid having to watch the credits and therefore be able to complete both Aztec and Egythian levels. I watched the run using the rice plugin and the sky looked fine although the nature of the trees in the background did emulate correctly since they just poped up instead of fading in. The two major problems I had were the appearance of a corrupt like sea on the Frigate and most of all semi-corrupted floors throughout the Depot stage although the chances are they don't appear in Jabo 1.6 . I'm gonna with hold my vote until further disscussion has taken place.
1) I'll wait for the AVI, I don't know SDW well enough to be able to properly visualise the improvements mentioned "better this" "more optimized that" is hard to visualise unless the actual submission has been viewed beforehand.
2) Again I'll wait for the AVI, which is why I haven't voted.
32 frames is very noticable if the time is lost within a short period in a 2D game, still no need to reject, but then again are we just going to see that hexed into the next run and submitted in that case I definitely wouldn't want to see that. So there is a strong point to both sides of the argument. Personally think the next improvement must go beyond the 32 frames in order to justify publishing it.
As for the run I haven't watched it but I saw the previous one and would be interested to know whats done differently, but that excessivley long autoscroller pretty much destroys any enjoyment out of the run for me. Yawnsnake.
This debate is really pointless and I request it to stop becuase people should not be prohibited from expressing themselves using various different functions of formatted text and graphics.
Xkeeper is the only person on the forum who abuses the font size text in order to change the meaning of his posts completely.
This is correct in 95% of cases but what if the new run just uses a new strategy or trick(s) to improve the current one and doesn't have a good overall playing standard compared to the previous run, say for example the recent OoT run. We still need to have a quality assurance in this case.
Dear Bisqwit
If you could create a world wide law on roms and there use. What laws would you create that is fair to users and the companys who created the original games?
I don't see why people don't like this movie, even though I've never played the game before I found it enjoyable none the less and there wasn't much that look unoptimized. There is a lot of stuff thats in the players way that forces the player to deal with countless tricky situations in creative and unexpected ways. So I'll add a meanlinless yes vote.
I'm gonna vote 'no' to this because some attempts you just wasted in order to get it over and done with like the javelin and high jump. You should never throw such things in a way just becuase you feel in may bore the audience. Do something creative even if its falling marginally short by the oposite angle. For example in javelin try throwing the javelin so it stays airborne the longest without getting the bonus, or clear the bar in extreme ways. Also wouldn't 2 players make a good option?
The one thing I thought really didn't make much sence getting was the glided sword, I know it a lot more powerful but it sure takes an age to obtain. I think its probally faster for a real time player but certainly not for a TASer.
On another note I take blame for the strategy of sidehopping up the stairs before talking the mask guy. Also in the Lost Woods section the magic jar wasn't obtained, I know the author said he couldn't manipulate, but magic jars do drop from the bushes. This could have saved a lot of time since there is long sections where Goron link does not have the spike roll.
Dear Bisqwit
Will you ever consider increasing the complexity of the member ranks? For example you already have records of what systems people have TASed as well as the genres they've covered. Also you have how they rate and the votes they generally recieve. For example Fabian could equal "Mario World speacialist"
Then why not implement these known improvements? The Metroid TASing community is large, I don't see how there could be a shortage of people incapable of TASing it. Also we can wait patiently until a new one arrives.
Refer to the highlighted text in the upcoming statements.
Not a justified reason and "hyhocrisy" as you would call it, a slower run cannot obselete the current one by having different goals, there must be a solid base for all future improvements
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All the other three points were unjustified reasons to justify your third point which was your primary argument.
You see, that really isn't important given that its a different catagory, you could easily invest all that time and effort into a real time run. Having two different runs would be too confusing for non-fans of the game. I don't have a problem with justified descisions as long as people don't completely refuse to accept that its not justified just becuase the outcome was not what they wanted.
Of the Smiley...
Its strongly claimed Today (September 19, 1982) was when the birth of the smiley took place. It was signified by 3 keystrokes i.e. :-) although its more commonly abreaviated to :)
It aparently came in a discussion about how to denote humour, it was only realised when people were told to look at it sideways. Since the bithe of the internet its now been greatly spread and there are many more variations.
:-) = smiling
:-( = sad
;-) = winking
:'-( = crying
:-V = shouting
>:-< =angry
<:-| = dunce
8-0 = OMG!
:-D = laughing
:-x - my lips are sealed
(:| = egghead
:*) Clowning around
\_/ = My glass is empty
b(-_-)d = Thumbs up
As stated many of them have been shortened by generally not including the dashes inbetween. There probally more, but thats about all I can think of. Also I propose that smileys should be enabled on the board from now on :)
Its strongly claimed Today (September 19, 1982) was when the birth of the smiley took place. It was signified by 3 keystrokes i.e. :-) although its more commonly abreaviated to :)
It aparently came in a discussion about how to denote humour, it was only realised when people were told to look at it sideways. Since the birth of the internet its now been greatly spread and there are many more variations.
:-) = smiling
:-( = sad
;-) = winking
:'-( = crying
:-V = shouting
>:-< =angry
<:-| = dunce
8-0 = OMG!
:-D = laughing
:-x - my lips are sealed
(:| = egghead
:*) Clowning around
\_/ = My glass is empty
b(-_-)d = Thumbs up
As stated many of them have been shortened by generally not including the dashes inbetween. There probally more, but thats about all I can think of. Also I propose that smileys should be enabled on the board from now on :)
[Edit by Bisqwit: Edited the topic title making it greatly more informative.]
I think it would be best to put the disclaimer both when Link gains control at the start and when he gains control after reinentering clock town after becoming Link again.