Posts for Mitjitsu


Mitjitsu
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I wonder if a Co-oP speedrun would be worth doing, although if people complain that the current one is chaotic then there is no words to describe what a 2p one would be like. There might be specific unknown applications which would be useful for 2 players but there would definitley would be a few neat improvements I could think of using 2 players although its likely to be too difficult to realise some of the neat strategies. For example in level 1, P1 bombs for the finish while the other gets the steroids thus allowing player the other player who starts further ahead in the next level to bomb for the finish while the other one messes about or tries to play catchup. Level 3 would save a lot of time becuase the other player can wait at the forcefields and open the correct door while the other player disables them, this would save at least 15 seconds and probally more. Also for card key doors the other player can open the door before the other player whose placing the key card. More importantly the bosses can be beaten significantly faster I reckon with 2 players the game can be beaten in less that 10 mins, but it would be hard as hell to do. I personally wouldn't attempt unless there was a way to pre-record input for the other player.
Mitjitsu
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AnS wrote:
In fact, I miss old times with long submission quees and disputable movies, when it was possible to perform something suboptimal (e.g. play with funny glitches that make you lose several frames) and not to be afraid that someone suddenly walks in and improves your run by simply eliminating all those "flaws"
Umm... When was that ever a good thing.
AnS wrote:
Today you have to forget everything and aim on Frame Counter, or you'll lose to someone less principled. Now there's much less room for art in TASes than it was before. I'm not content with where this is going.
Again contradicory to common belief there is actually a lot more value placed on entertainment than ever before and everything else you may be trying to imply, look back at the movies in general in the past and I can safely assure they tend not to choose entertaining options where applicable. Most people will be forgiving if a little time is sacrificed provided its not obvious and excessive, AIR comes to mind the most. With Frame Advance there is much more room for art in TASes compared to the old slow down. Generally I happy with the way site has progressed, but there is still a long way to go.
Mitjitsu
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I really think the partial publication option should be removed, it serves no purpose for Today's site.
Mitjitsu
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I'll try and seperate fact from fiction The rom you want is Super Mario 64 (U) [!].z64, but Super Mario 64 (U) [!].v64 should work as well. As for MacOSX I don't think there is a version of Mupen thats compatable. We used to use controllers in the very early days of TASing with Mupen but now we tend to use the TAS 0.6. pluggin
Mitjitsu
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Jabo 1.6 FTW :)
Mitjitsu
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After thinking about it for a while I've decided to vote 'meh'
Mitjitsu
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I tried last night to get an AVI encoded but the first 15 mins of capture is just corrupted + what compression program do I need to use anyway?
Mitjitsu
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The run certainly seemed quick but to me its more important to get high scores even if it sacrifices a little, you rarely appear to use manuals so the end level scores are often low. I'm not sure if THPS2 might have been a better choice. I'm gonna hold back my vote for just now.
Mitjitsu
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I would make an AVI if I knew how to, knowing what codecs to use would be a good start, although hX264 causes Mupen to crash for me.
Mitjitsu
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hero of the day wrote:
Voting yes. Great improvement to an old famtasia run. Tampering with the rerecord count should be frowned upon. I think that type of information shows just how much testing an author did and how much work a future author may have to do if they ever wanted to improve the run. We already have two runs with incorrect rerecord counts, Metroid 2 100% and SMB, one of which is now falsely placed on the movie statistics page.
It should also be noted that the glitched LttP run is incorrect.
Mitjitsu
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I don't think a universal bot could ever be possible unless it automatically adapts to each game. I think if the bot is programmed to know the game as with anything else like chess then the liklyhood is that it would probally be able to detech faults and likely oversights through using compilers and interpreters thus being able to analyze the gaming code in depth. Still a bot will always been inefficient compared to humans when it comes to TASing.
Mitjitsu
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Theoretically, the AI could just wait for the player to make a move and then use the best tactic based on the oponents choice. Although you usually know at least two moves of what the other pokemon will have and you can make certain stat based decisions on knowing what the max stats are for each pokemon so crucial descisions based on who attacks first can be deciphered.
Mitjitsu
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I tried to watch the run again last night, but I keep having the problem where the main opening title screen as well as other parts of the game are reduced to 3fps but the game still syncs, anyone came across that or know how to solve this problem?
Mitjitsu
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Why does the input stretch on long after the movie has finished? Also I agree that there is no way that movie took 100k rerecords to make.
Mitjitsu
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Why does the AVI not have the whole screen showing and also why is that static electricty noise in the background?
Mitjitsu
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I forgot to mention that my favourite bits were the alien ant farm, the part where multiple ones get taken out with one arrow and when the timer begins to countdown in Stone Tower. A small entertainment opertunity was missed with the dog becuase you can use the ground jump preparation method on him and pick him up out of thin air, none the less it didn't matter. Ideally the best pluggin to use would be Jabo 1.6 becuase that renders all the cutscenes correctly paticularly the scene where Zelda teaches link the SoT, but if the eventualy publisher can't get that to sync then Rice 6.1.1Beta would need to be used. I wouldn't accept an encode with the 6.0 version.
Mitjitsu
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The author has come a long way from the says of this and has now become a fully competent swordsman. Personally I think this game is more suited to TASing and viewing as a whole despite my preference of playing OoT. The game is very tightly optimized throughout and there hasn't been anything major discovered for a year, so you can be pretty sure that there isn't going to be any 10-15+ min improvement over this movie, although there might be some very minor differences in choices made which is differs greatly from actual time saving tricks and glitches. The run is easilly the most enjoyable +1 hour run on the site, it had the variety of locations, situations, ways of overcoming obstacles and humour to boot. Also for the people familar with the game, the way the game is played through has no resemblence as to how the game is usually played through, but still achieves doesn't skip some of the more rigidly defined goals in the game. A speed run following the game intentionally would most likely last around the 4 hour mark and is filled with very long cutscenes and texts which are all practically skipped so "a glitchless" run isn't really worth seeing over this. Mukki you've achived a task that I naturally assumed was impossible due to the heavy desyncing nature of the game and the constant checking of the movie from the very begining just to see if it synced, only to be devastated that something went slightly out of sync a few minutes back, it certainly would have most certainly destroyed most peoples mentality (including mine). I think this game in all seriousness is generally worthy of a star. Promotional Material - yes, certainly Popular and well known game - yes Exceptionally good game - yes Variety - yes, different masks movements and unexpected ways of advancing through the game. All the environments are well defined Length - they are long runs starred which are more boring compared to this - yes Tightly optimized - yes Good example of Tool Assisted play - yes, the route is nearly impossible to follow, and the unhuman precision shown for parts is obvious Since Dehacked can't encode the run, whose gonna take his place? Almost forgot, yes vote
Mitjitsu
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If you have to waste time just to make the movie interesting and publishable, then surely the game in question itself isn't the best game to TAS.
Mitjitsu
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I think the trouble with games like Super Metroid (and I only know to well myself) given the fact that its immenceslely popular. That pretty much anyone voting, whose a fan of the game will vote yes to pretty much any catagory or run given the fact that its decently optimized. To put it in the simpliest terms to Moozooh (I somehow think he'll entirely look over this point or take it out of context), if OoT had a timer which showed at the end with cutscenes and certain texts not counting towards the ingame time, would you accept a different run which doesn't skip those cutscenes and text just because it lowered the ingame time even though there is a real time run which skips them, but doing so takes longer in terms ingame time.
Mitjitsu
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I'm not sure if this runs doable at least until quantum computers come along.
Mitjitsu
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I think the problem is that Genisto's movie was made during a different era. It was made on an obselete emulator i.e. Famtasia and it only had very basic functions compared to what FCEU has Today. Also feats like juggling 3 balls at once were a lot more impressive given that fact that it was made using slow down, [URL=http://tasvideos.org/66M.html] just read the current description. [/URL] With frame advance its not quite so impressive to see things like that nowadays, there are much more impressive tool assisted things to see now that the movie base has generally expanded and been improved on Megaman_1 and S3+K come to mind the most. This moves me smoothly onto my next point some of the levels were really hit and miss i.e. some levels I would have preffered to have seen lasers used instead. I'll vote yes for this run to obselete the current one but I would accept a run that trully goes for the fastest completion via using the lasers to obselete this one.
Mitjitsu
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The endless leveling up after the first Dracula form was a bit annnoying. Other than that the improvements were very obvious so its a straightforward yes vote.
Mitjitsu
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Thank you for uploading bk ;)
Mitjitsu
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I'm not requesting that that Mukki should upload his latest WIP, but I would be curious to know where he is at the moment :)
Mitjitsu
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I still think the WIP Comicalflop showed earlier was faster.