Posts for Mitjitsu


Mitjitsu
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It has been proven that if you use a cheat to become Metal Mario then you can enter the moat door at the start of the game.
Mitjitsu
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Using cheats to get the strongest characters would probally be the best option, since it would allow much more creativity on the shots and could allow for certain things like an incompetent drive followed by an eagle 2.
Mitjitsu
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I'm not sure this game is very good to do you start off with weak characters who can barely reach the greens in Par and the fairways are very wide open, this might be a tricky game to differenciate between normal play. Personally I think these games should completed without the need to putt.
Mitjitsu
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Maybe Nitsuja should try and improve the Kung Fu run.
Mitjitsu
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If someone had asked me in all honesty how much my previous effort could be improved by I would have said about half a second maybe even a second, certainly not 10 seconds, nor anyone else would have said that bar Nitsuja. Karate Tournament: Whoa all those fast hands and feet, its like you're doing dealing a load turbo crane kicks and drum puches throughout the tournament even though its just a basic combination of punches and kicks. Okinawa and Typhoon seemed like you'd improved the manipulation greatly Last Fight Against Chozen: I couldn't tell if much was improved before the boss but it does seem somewhat improved. I don't understand how you managed to beat the boss in that way, is this some kind of glitch? since he usually comes back to life when he falls over the ledge. Although I guess it helps becuause it doesn't require a crane kick which you used in the Karate Tournament. Nitsuja I'm honoured to be obseleted by such a seemingly impossible margin. Clear Yes vote.
Mitjitsu
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moozooh wrote:
• NES SMB3 — any% - 8 minutes of autoscrolling levels in world 8? Come on)
moozooh wrote:
As usual, autoscrolling stages are the best.
Interesting... ------- The issue was...
AKA wrote:
How come this already been accepted after barely a days submission?
Your answer was...
Kyrsimys wrote:
Bisqwit
Which doesn't answer the question, there will be many people who never got a chance to watch the run before it was accepted, and the input will be limited to the SMW fanatics since there the people desperately wanted to see the run in the first place. Plus there does seem a bit of negative feedback about the run as well, enough not to class it as an instant acception. If the run was an improvement to the current 11 or 96-exit then it wouldn't bother me too much, but this is a run in an entirley new catagory which has arbitary goals. __________________ The run itself... There was some very neat concepts and tricks I liked, the autoscrollers from previous runs was most notably improved. Although geting P-balloons and star is somewhat arbitary considering the goals of the movie suggest that no power ups are ever obtained. The novelty of the movie wore off after about 50-55 movies but there is enough in there to get my yes vote... Providing: 1. Gets published as a concept run 2. Gets neither a moon nor a star
Mitjitsu
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Kyrsimys wrote:
So you think Bisqwit should have to ask our permission to publish something on his own site?
Thats not the issue I brought up, plus I don't see how its clever to respond directly with a question.
Mitjitsu
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How come this already been accepted after barely a days submission? when the movie clearly isn't an obvious publication based on the concept, anyway I'll watch later and give some feedback.
Mitjitsu
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upthorn wrote:
AKA wrote:
From watching the run I really do find the whole thing too suboptimal to be enjoyable, voting "meh"
AKA: what problems did you notice? Are they any different than the ones that JXQ pointed out? If not, would you even have noticed them if JXQ did not point them out? Are you aware that this is already almost twice as fast as the currently published movie with this character?
The problems I had were * Everything was being turboed through, meaning you can be pretty sure that frames aren't optimally being hit. * Dashing was used quite a bit when it seems sliding is faster * Enemies are not effectively being dealt with * Boss battles were somewhat questionable * The nature of the whip launch in terms of how it was activated and pulled off is somewhat questionable as well I'm aware that its twice as fast as the previous run purley becuase of the whip launch but it doesn't automatically mean its twice as good in terms of technical quality.
Mitjitsu
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Boco wrote:
3 shots on hole 18 is very possible (go over rather than under, it requires you to slingshot out of bounds) and maybe even 2..
I don't think the game will allow you to go out of bound in order to cut back in again.
Mitjitsu
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Yay! didn't expect that.
Mitjitsu
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You forgot Majora's Mask as well :)
Mitjitsu
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From watching the run I really do find the whole thing too suboptimal to be enjoyable, voting "meh"
Mitjitsu
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FractalFusion wrote:
Finally GB timing is faster than SGB timing, but of course GB mode cannot be accepted.
This is why I choose to use the GB setting, whats the reason for it not being accepted anyway?
Mitjitsu
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Interesting glitch, I think this should be allowed to obselete the current run.
Mitjitsu
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O objetivo de videos do TAS é apontar para a perfeição. O filme que você se submeteu não faz aquele e há um funcionamento no local que é significativamente mais rápido do que este, assim seu uma rejeção imediata. The goal of TAS videos is to aim for perfection. The movie you submitted does not do that and there is a run on the site which is significantly faster than this, so its a instant rejection.
Mitjitsu
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Its now Wednesday everywhere, I'm afraid you haven't achived the goal set out for you.
Mitjitsu
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You have 18 hours left until the deadline.
Mitjitsu
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Seen it, a simple yes vote.
Mitjitsu
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You seemed to be mashing buttons on every other frame during the opening menus and hell is there loads, its worse than ISS. I had a little mess around the game and got bored after about half and hour and there is a tremedous amount of lag although I don't know if its correct emulation or not, but the game is constantly running at 15fps.
Mitjitsu
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Big Bump, I agree with JXQ that its most likely unoptimized, although I understand the need for avoiding bonuses and the coping with the wind stages. I actually got familar with the game and completed it before watching, the biggest improvement would be from forward damage boosts, since they're certainly very excessive, more so than Castlevania. Although I will admit that there probally isn't that much room for any obvious significant improvements. I voted Meh to this one
Mitjitsu
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I can't vote since I don't have the rom, but the previous AVI was in my favourited folder, I'll be sure to download this one when its up.
Mitjitsu
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Can anyone tell me why [URL=http://dehacked.2y.net/microstorage.php/info/558710328/Pocket%20Monsters%20-%20Green%20Version%20%28J%29%20%28V1.0%29%20%5BS%5D.vbm] a trading sequence [/url] sequecne suddenly appears out of nothing.
Mitjitsu
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Rridgway wrote:
Can u push it back 2 2sday? I'll have enough time.
You did just say you were the master, right? This should be very easy for you. EDIT: Wouldn't you be better trying a 2p run of something? That would somewhat prepare you for this cakewalk.
Mitjitsu
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I vote no on the basis that this discussion should never have taken place.