Posts for Morrison


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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
I love how broken this game is.
twitch.tv/Retrogaming2084
Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
I know optimizing this game is tough as nails, so it was fun to see your strategies and approaches to all the levels. Looks great!
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
G is dead.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
The current question is arbitrary. I prefer "Does this movie provide entertainment and achieve its goals satisfactorily?" because it takes into account how well a TAS accomplishes its goals (i.e. fastest time, % completion, score, etc) and how entertaining a movie is. Movies that are not entertaining are inherently incongruent with the site's primary goal and therefore are not suitable for publication.
FAQ wrote:
Our primary goals are to create art and provide entertainment.
So if one does not enjoy a submitted movie or if one feels that a movie does not have any aesthetic appeal, voting "No" based on one of the aforementioned reasons is still just as valid of an option as it would be with the current poll. However, optimization (in relation to fulfilling a movie's goals) in a submitted TAS should also be a key factor in the voting and judging processes, and the current question does not directly stress the element of optimization. This inevitably causes unwarranted arguments between peoples' differences of opinion. The question "Does this movie provide entertainment and achieve its goals satisfactorily?" is a more thorough question that will assist members and judges in better assessing a submitted movie.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
I know that concept demo movies are stigmatized, but perhaps this movie could be a concept demo since it has its own unique goal that sets it apart from the current any% run. A slant on SM tases, if you will. I know that some of the older SM movies aimed for fastest in-game time as well, but perhaps a finer distinction could be made. I did enjoy the movie, but I do prefer the currently published any % since it aims for fastest absolute time. Not voting.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Castlevania Contra Castlevania: Dracula's Curse Gradius II TMNT
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Just go to the page for the currently published run and click on the "History of this Entry". From there, you can easily navigate to links of previous submission texts. :)
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Morrison
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Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
This version felt much more entertaining and faster paced.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Wonderful improvements! This version is more refined and entertaining.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
I'm glad you were able to save more time! I really didn't think the new movie would be improved on so fast. I hope this isn't the last run of the game we see :)
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Ramzi wrote:
How were the exploits performed in Arkanoid and Braindead 13?
Baxter's Warped Arkanoid
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
It's possible to exploit arkanoid in this way, iirc.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Being familiar with this game, it was easy for me to enjoy seeing the bare minimum required to win, so I'll vote yes.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Overall I enjoyed the run, but towards the end I have to admit that I started to lose interest.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Quoted from this page at gamefaqs http://www.gamefaqs.com/console/nes/code/563391.html :
GameFAQs wrote:
Get Rid of All Enemies on the Blob's Planet On the first screen of the Blob's Planet, run and toss a jellybean at the left side of the screen. If you do it just right, the screen will flash for a moment and show the final boss room. Now, all enemies on Blobolonia will be gone for good.
Once you access the final boss room, the game assumes that you already passed through all the obstacles in the previous rooms and leaves them clear. That's my understanding anyhow.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Looks great so far! Good luck, and keep up the good work.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Try to TAS another game that you enjoy, and/or play around with the emulator functions and get more familiar with them and make another OoT run if you so desire. When I was first learning, I would try a simple game that I knew well on NES and attempt to match the current run on this site using frame advance and frame counts. You can always go back frame by frame on the currently published run along with your test run to see exactly where you lost/gained time. It should be easy to spot errors through juxtaposition. Use this technique to check your work and find out where you may have made an error to lose time. It should help you make insights. And moozooh brings up an excellent point: read the FAQ--it's a great resource.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Warp wrote:
I think that the issue is how much time this run did *not* save (which it could have), not how much it did.
I think that's someone else's issue.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Vote: Did you like watching this movie? (Vote after watching!) Yep. Really nice time saving improvements in this version.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Cool movie. I like the familiars and the fight scenes. It looks tough to optimize, so I wish you luck.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Job well done!
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
A charming game played with skill. I have to vote yes. My favorite parts were the water level and the giant robot battle.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
moozooh wrote:
give its [Rygar's] star to the warped one.
Agreed.
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Here's my input if anyone cares. Remove Remove one of the sonic movies. I dislike having so many similar runs on the list. Variety should be showcased in this section. Remove a mario movie for the same reason I gave for the Sonic movies (need more variety). I know SMB3 is really popluar, but I honestly perfer the SMB and SMB2 (U) runs more because the SMB3 run has too many autoscrollers. I think the Yoshi Island run is good too, but it's just too long. Replace 120 star Mario 64 with 1 star. It's shorter and contains more surprises. Remove Zelda: A Link to the Past. It's long, and I think NES LoZ is the better of the two starred Zelda movies. Movies that I'd like to see replace the ones listed above: Bionic Commando: I never thought this should have lost its star. The game has exciting music, run and gun action, and the game sets itself apart from typical platformers with the hero's unique method of moving/jumping. This makes for a different TAS that is entertaining. Dragon Warrior: We have no starred RPGs. The dragon warrior run is short and sweet. It has what every good RPG tas needs: luck manipulation used to complete a long game unbelievably fast. The game is exceptionally well known, and it's also short enough to not lose a new viewer's attention. I don't really expect people to agree with me on this suggestion, but I wanted to throw the idea out there. Ninja Gaiden/Ghosts 'n Goblins: Well known and difficult platformers with fun music visuals and sound effects. I'm not sure if anyone agrees with me on these two games. The other movies on the list are fine imo. Anyone agree or disagree with some of these ideas?
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Morrison
He/Him
Experienced Forum User, Published Author, Former player
Joined: 8/2/2006
Posts: 195
Location: USA
Nice metroid fights!
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