Posts for N._Harmonik

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N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Still no takers? A pity considering how few N64 games are up on this site...
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
All those in favour of Dooty doing the other Donkey Kong 10X% runs?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
So is this run going to have warps or be warpless? I personally prefer the latter but I wouldn't mind seeing both published on this site.
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Toothache wrote:
I've been doing some experimenting in FR lately, and I believe I can manage this TAS. First thing is that the ID/SID is set when you choose your character's name, which means the starting Pokemon's IVs can be manipulated at this point. However, FRLG has a random seed each time you start up, so it will be relatively tricky to manipulate a good starter, but not impossible. Second thing is that wild encounters are impossible to manipulate away, unlike RSE. It appears that after each battle ends, the number of steps before a wild encounter is determined, and once you reach the threshold of steps through grass, an encounter occurs. I do not know if it is possible to change the number of steps though. This will mean that, even in a TAS, Repels will need to be used in some places (like caves, and some grassy areas). On the upside, it seems critical hits are a simple matter of just hitting the correct frame. So the battles themselves will go by just as fast as in the Sapphire TAS. In order to get the 60 Pokemon needed for the National Dex and the Rainbow Pass, there will have to be a fair bit of planning. I know UD has a list from his real-time run, so that will give me a good basis. Rare Candies are few and far between, so I will be relying on Pick Up (via Meowth) ability (5% chance) to get more. It should save time having to capture more wild Pokemon at least, and I will have to aim for getting those that are 1-2 levels away from evolving. Which means I will have to learn how to manipulate Rare Candy, possibly find out how to extend my step count through grass (if possible), and perhaps even learn how to manipulate starter IVs to get the best I can. There are some people at Smogon looking into the IV generation side of things, so I can possibly get some insight there. All in all, this will be a big project, and I am not yet ready to manage it, but I am definitely willing to work on it soon! Once the IV generation side is more understood I should be able to get started at least.
You can also get rid of tall grass by using Cut. It might be worth it to use it instead of wasting a repel sometimes. On the other hand, with inevitable encounters, you could take advantage of them by catching the Pokémon you encounter to help you get the Rainbow Pass. Don't forget about the seven hidden Rare Candies at Cerulean City, Route 6, Route 9, Route 17, Route 12, Pokémon Mansion and Cape Brink. I hope somebody decides to do HGSS too...
Why, oh, why do I even <i>try</i> to understand my own species?
Post subject: Re: A WIP!
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Sonikkustar wrote:
http://www.mediafire.com/?pzqf5o1eed3tcn3 Ive done part of Level 1. This is pretty hard to TAS due to all the randomness. DarkKobold will take over Level 2.
Somebody encode this please! Turtles forever!
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
DJSecret wrote:
Why would it?
Because it's tradition. If it wasn't, this whole site would be filled with runs of every difficulty level.
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Shouldn't the 'Hard Mode' run obsolote the 'Normal Mode' run?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
And why wasn't the opening sequence skipped? Or is that only possible in the Blue version?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Wouldn't it be faster if the protagonist was given a one letter name so the text would scroll quicker?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
She/Her
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Joined: 8/27/2006
Posts: 502
Location: Canada
http://www.youtube.com/watch?v=vy3T_j37vZs&feature=fvst Showing apparently perfect emulation of the game. There's probably a catch somewhere though...
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
I think a more interesting idea would be to do the Four Swords part with four players.
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
You're calling this 'glitched any%'. Does this mean someone's working on a glitchless version?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Great! Now can we pretty-please-with-a-cherry-on-top get a glitchless run of Pokémon Yellow as well?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
From the sounds of it, we're gonna need a glitchless 'All Relics - Best Ending' run too. Any takers?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
TASVideos Grue wrote:
om, nom, nom... blech, stale!
Down, boy!
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
Can somebody please tell me what the point of rapid firing at the title screen is?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
HHS wrote:
It's supposed to be there, it's just him rapid-firing up and down.
What's the point of doing that at the title screen?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
She/Her
Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
What's that high-pitched sound at the title screen? Can you get rid of it?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
She/Her
Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
Will somebody please look for a member who speaks German!?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
She/Her
Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
Don't forget to do the next five games!
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
She/Her
Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
Please do us all a favour and pick up some health. That incessant beeping is driving me bonkers!
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
She/Her
Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
boct1584 wrote:
Looking at PikachuMan's catch-'em'all route, one nitpick; you don't need to duplicate Moon Stones. IIRC, there are three available in the game, which would be used on a Nidorina, Nidorino, and Clefairy, while you can catch Wigglytuff in the Cerulean Cave/Unknown Dungeon instead of using a Moon Stone on Jigglypuff.
Well, actually there are five: another one hidden in Mount Moon and a hidden one in the Pokémon Mansion. Still, maybe it would be simpler to just capture Wigglytuff.
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Experienced Forum User
Joined: 8/27/2006
Posts: 502
Location: Canada
Derakon wrote:
So basically, you're complaining that monsters that pose no threat whatsoever to your characters don't give any experience, and that the game doesn't let you achieve as ridiculous of a level as you'd like to? If you want a number-porn RPG, play Disgaea. It'll let you level all the way up to 9999.
That's the wording I was looking for. Seriously, though, back to the point of this forum, does Power Bounce have any limit whatsoever?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
arflech wrote:
funnyhair wrote:
Star points are what you get after the end of each battle. Star peices and points are two different things.
I hate the star-points system (experience points in most games) because eventually you can't get any experience at all from some enemies (most RPGs provide a consistent amount of experience per enemy and increase the experience required to attain each successive level, while in Paper Mario 100 experience points are needed per level, and the amount of experience per enemy decreases with each successive level, much like in the Shining Force series except that in Paper Mario the experience per enemy can go all the way down to 0).
What's wrong with having an experience point system that's different from all the others?
Why, oh, why do I even <i>try</i> to understand my own species?
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
RinKaenbyou wrote:
I think at best a 100% run involving collecting all the star bits alone would be justification enough. Sure, you could get to max level easy enough, but is it really required? You could certainly overkill with that much BP, possibly slaughtering Bowser in a quick hurry, but I think it might be more impressive doing that without such an abundance of badge equipping power. A lot of Star Pieces are actually very well hidden and getting all of them in interesting ways can spice up the movie a bit, though that would be hilariously difficult given the style of the overworld, possibly. Either way, this TAS? I would watch it. Possibly masturbate to it too.
Um... What Star Bits? And I really don't think you should use that fourth-to-last word here; there might be preteens around.
Why, oh, why do I even <i>try</i> to understand my own species?
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