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Thank you all for your kind words. I did not make this movie with TASVideos in mind at all, if anything it was to continue a long running joke that I outline the history of in the description:
I figured I would submit it anyway because why not. I understand the category is extremely arbitrary, it would be cool if it was published but I understand there are plenty of legitimate reasons against it. My goal was to entertain and it looks like I more or less achieved that.
Experienced Forum User, Published Author, Experienced player
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Going to have to give this one a No vote. Way too arbitrary mate, just not the sort of content we want to have on our website. Still a very cool TAS though nice job (not that I watched it)
Experienced Forum User, Published Author, Experienced player
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Regarding the third chu I used in the hover: the hard thing about doing this hover with no bombs is that I am unable to 'staircase hover', which means putting multiple bombs down by the wall and doing 2 or 3 consecutive backflips off of them to get enough height. If you are familiar with hovering in 3D zelda games, you know that doing only one hover off the ground will NOT give you enough height to stay in midair and will simply place you back onto the ground again after 'sticking' you in midair for a second or two. In this case, I am able to backflip off of the 'lip' of the ground right by the wall and then briefly 'stick' myself over the LOWER ground directly next to it. However, this still would not give me enough height to fully stick in the air without being pulled down. As I mentioned earlier, you are 'stuck' in the air for a couple of seconds, and during this brief time frame, you can backflip directly backwards (you do NOT have enough time to do 'twisty backflips' as I did during the rest of the hover) and get 1 more hover in. however, since this backflip is actually going back, it puts me next to the wall again. For whatever reason which I still do not know why, if I held down while 'stuck' in midair after this second hover, it did not put me back onto the ground (but it did if I let go of the control stick). Also, because I am near a wall, if I were to just backflip and release a chu, it would simply stick to the wall and start running up it and not actually explode. Thus, my only option in this case was to hold down to continue sticking myself in place while I waited for the explosive to ready. Only in this case would it be possible for me to get enough height to TRULY stick in midair and start the rest of the hover.
Regarding those 2 chus which I seemingly wasted running down the wall: that was a very important part of the glitch which allowed me to actually get out of bounds here. The thing is, the top of the stone slab (which was what I grabbed to get out of bounds) is grabbable from inbounds. However, the only way to actually grab it from in bounds is with the use of a ground jump (read here https://www.zeldaspeedruns.com/oot/tech/ground-jump). Normally, ground jumps are stored and used on the ground (not mid-hover) with a bomb. However, the recent discovery which made this route possible was that it is possible to store a ground jump mid-hover. This is where the two chus come into play. From the desciption of 'nathanisbored's video on the subject: (https://www.youtube.com/watch?v=n3uWFYZBZKU)
So essentially, this is how to get a ground jump midhover:
1. Pull a chu, wait for it to almost explode and then drop it along with another chu
2. Pull out hookshot so you have it in your hand
3. On the frame before/after (can't remember exactly) they both explode, pull a third chu. The game thinks it has enough room for a third chu and STARTS TO PULL IT since the first two haven't exploded yet, but quickly realizes there is actually no room and CANCELS the chu pull.
4. Hold Hookshot
and thus, you have stored a ground jump.
Experienced Forum User, Published Author, Experienced player
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Here is an encode I already did of the movie. It is not in proper TAS Videos required form but if you want to watch it without loading up BizHawk then here you go.
Link to video