Here is a WIP that is 41 frames faster than ThMrksman's WIP and 279 frames (9.3 seconds) faster than bobmario511's run (the part with the spiders still needs to be optimized).
So far, I'm halfway through level 1 and I may co-author with sonicpacker.
No; this is the WR.
But I do get your point, andymac. Thanks for pointing that out.
As I far as I know, .m64s are still timed by counting VI/s, so, yes, the lag is taken is consideration (most of it only appears in DDD, though).
about BitDW, I was wondering how he was able to hex in that goomba hit so nicely, that's what I suppose was thought impossible to hex in?
Changing camera angles and inputs before entering a stage can solve that, most of the time. If it doesn't, you can still try to change the camera angles after entering the stage or just re-do everything with "pratically" the same inputs up to that point.
Tompa wrote:
I mentioned in IRC a way to publish this, as I doubt it will have its own category again, is to publish it along the other obsoleted 16 star movies.
Someone encode this so I can watch this "pointless" run which is the best we're going to get since the 120-star TAS will never be made, ever.
And then I will vote yes for that reason, I'm sure.
So, You ban one type of blj but keep the rest?
Voting no for inconsistent and pointless goals. I dont understand how banning one glitch and collecting 16 stars instead of 0 really warrants it a new category. However, It is nicely done I gotta admit.
Side-BLJing allows to bypass the 30-stars door and DDD which would be pointless since you could beat the game with 0 star.
Of course I'm also willing to see a new "120 stars" run, but it's really not for now.
"16 stars" uses MIPS the rabbit and avoids side-BLJs which changes the strat of some stars and lobby deplacement. It's pretty much the same thing as a BLJless 70 stars run; much of it looks like the "120 stars" run, but it still deserves it's own category.
Edit: And for all of you who are saying that SM64 is "hex-friendly" and that a new "120 stars" run could easily be made... hexing stuff in this run wasn't fun at all (just thinking about Watch for Rolling Rocks manipulation gives me nightmares) and many many things needed to be re-done many many times (you can judge from the rerecord count). Collecting the Japanese .m64s + .sts wasn't a piece of cake either. I personally think that this run provides its load of entertainment and is different enough from the "120 stars" and "0 stars" run to be accepted.
(This post isn't meant to be mean or anything, I'm just trying to prove my point. ^_^)