Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Please tell me that someone's tried looking into getting boosts by mines on Caverns (by shooting them) - I think it should finally be possible now, on a TAS of course.
Btw, awesome/hilariously great videos so far.
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Ooo, I've also beeing waiting for this, I know someone started a Mega Man run a long time ago which looked great. This is one of my favorite Mega Man games, I really like the colorful surroundings and the music somehow.
And this run is great, lovely dedication. Lots of great tricks.
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
I'm overwhelmed, I just watched this to my lunch and it was great. I especially liked... Well, damn now I can't remember the name of those stars, never mind.
The spiral thing to the boss was hilariously great, easily one of my favorite [TAS] tricks.
What is this movie aiming for though? 120 Stars in the end?
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
"for a while" xD. 3 frames?
If I remember correctly it was to stop sooner and not have the enemy change his attack pattern and jump forward.
I could've used the whip to stop, but if felt like turning around/using the item again went faster if I stopped using the key.
*shrug* Don't know how to go to or check the frames. The Mermen got some random annoying attacks all the time though so it's most likely because of that. i.e. if I jumped 4 frames later at one point they'd do a jump against me instead of shooting fire or something.
No idea, all I know is that Castlevania stairs suck.
Obviously whipping back then because I wouldn't lose time and probably kill an enemy at the same time? Here it felt like I'd have to backflip, whip, walk forward a few pixels, and backflip again etc.
The crosses will stay on the screen and not go outside.
I really did go through different ways of the first form though. At some points he went up above me in an annoying way and didn't keep his low/middle flying (which happened most of the time in the battle in this movie) his temporary invincibility and stuff is extremely annoying.
Close to perfection all the way through might give a 16:4..5? 40 at max maybe. With the tricks we have now. I think Dullahan could be a bit faster in this movie too.
Anyway, well, at least I tried. I'm eager to start a new speedrun on this game from the beginning, but I'd just want a rush through the game and ignore saving Annet and Maria. But I think I'll go through Aria Of Sorrow first, as it's an old classic to me since a friend and I found how to get a lot more percentage and other glitches and tricks not really known anymore which are really useful and cool.
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Super Hard Metroid or something, anyone played that hack? I couldn't find a download link to it, many people said it was too hard and very hard but interesting -- so if well made it could perhaps be a good candidate for an impressive speedrun.
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Thanks.
Yeah, I tried to do the same as with the Serpent boss (you're really lucky if you'd get that much health off him on a console :P) but...
About his first form...
You can't hit him constantly because he flies away after each hit and he's invincible for a few seconds.
Hence why the battle looks a bit odd in the beginning.
And his second form...
I really like the 2nd battle though and especially the last hit I get on him, it looks kind of like nothing but if you know how it is playing against him you'd be surprised, because I jump in and land on the perfect frame and hit him on the perfect frame pretty much (literally impossible on a console I think, because his second swing with the scythe usually gives you damage even if you're a few pixels away from it) and not to mention how insanely fast the swing is and that he seemed invincible for a few seconds at some points (parts of swinging, flying, moving) in his 2nd form.
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
The Death battle:
...is annoying me just a bit with those two hearts, but it's like 0.2 or so seconds at max.
About his first form...
Otherwise I'm really happy with the fight, you can't hit him constantly because he flies away after each hit and he's invincible for a few seconds.
Hence why the battle looks a bit odd in the beginning.
And his second form...
I really like the 2nd battle though and especially the last hit I get on him, it looks kind of like nothing but if you know how it is playing against him you'd be surprised, because I jump in and land on the perfect frame and hit him on the perfect frame pretty much (literally impossible on a console I think, because his second swing with the scythe usually gives you damage even if you're a few pixels away from it) and not to mention how insanely fast the swing is and that he seemed invincible for a few seconds at some points (parts of swinging, flying, moving) in his 2nd form.
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Castlevania: Dracula X is finally finished. While I did spot 1 or 2 very minor ugly parts (i.e. unnecessary jump on an elevator) it's nothing that cost time and I think the whole run is nice all the way.
I have to say that this movie makes the game and strategies used look very easy/obvious in a way.
Video stats
Time: 16:52
Frames: 60736
Rerecords: 11132
Here's the submission, hopefully it'll finally be published :P
http://tasvideos.org/966S.html
Experienced Forum User, Published Author, Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Well, I've done some more playing and such, and took it on earlier this morning. Note: the game is really difficult/cheap without save states in my opinion.
Anyway, I'm up to the Serpent Boss, and Annet and Maria are saved.
I'll keep you updated as I really enjoy speedrunning this game.