Posts for Paused


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Experienced Forum User
Joined: 5/9/2005
Posts: 748
Experienced Forum User
Joined: 5/9/2005
Posts: 748
VanillaCoke wrote:
Out of all the levels, this is my least favorite one.
Yeah, it does not look very fun to do either compared to your other runs. Still great to see progress.
VanillaCoke wrote:
I never got around to answering you Paused (Suuuuuper Sorry!) Here's the run-down of how it does work.
No problem at at all. Thanks for the detailed break down when you caught the question. Always interested in that stuff for Sonic games.
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This is one of the few Mario games where I would prefer seeing Green 'Stash rather than Mario himself.
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Mukki wrote:
Hello. Just a heads up that the low glitch run of Sonic Advance has seen some nice progress recently if anyone is still interested.
Yeah, do not worry, you will have people interested whatever happens. The only reason I would ask you to rush is due to the fact I was seconds away from asking where Tails was again. Apparently my memory is not what it was.
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Bah, for what it is worth, I would have thought seeing the same reset sequence every 8 levels would hurt the runs momentum a lot more than a slightly longer congrats cutscene. Watching a little Yoshi progress along a map to make a castle explode keeps you 'in' the video a lot more than seeing the Nintendo logo pop up, for the inevitable start up sequence. The Sonic Advance 3 run for example I found very jarring to watch in places. (though the resets were for a different reason in that game I know.) Regardless its a very minor point. I can not imagine anyone really caring too much either way.
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Saethori wrote:
It may be slower,
As far as I know thus far all planned runs for this game have been score attacks rather than speedruns anyway. Area6 is the highest scoring level IIRC, so unless things change when a run is finally made you will get your good ending. "Only I have the brains to rule Lylat" etc.
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Posts: 748
How is it going?
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Joined: 5/9/2005
Posts: 748
For those who do not yet know, a non tool assisted Dark story run in 28:14.52 has been completed by son1cgu1tar. I imagine you guys will know all the tricks in there, but its son1cgu1tar, so who knows?
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flashthe wrote:
this sf3 TAS looks nice: http://www.nicovideo.jp/watch/sm14693988
He has a Youtube page for those without a Nicovideo account. http://www.youtube.com/user/leandroff5sfz3#g/u
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Posts: 748
GREAT THREAD BRO!
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CoolKirby wrote:
Well, the SDA 100% run isn't done yet.
http://forum.speeddemosarchive.com/post/paper_mario_100__503.html It was finished. It just may not get published on SDA due to the video quality.
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Looks great again. Mind explaining bit about how that 'burst' wisp works? Never played this 'Sonic Rush,' so I do not know how it works, at a frame by frame level, or otherwise. (Especially considering it is a DS version only wisp.)
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http://www.youtube.com/watch?v=uK39zJLAXk4 ...is a Youtube video(s) with all money, Gold Portraits and also all lights on in the mansion I believe. (i.e Toads talked to I guess.)
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Any chance of another youtube video for that latest run?
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What? This is moronic.
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Posts: 748
That is because we can spell correctly, silly American.[/Troll] Great to see the 'new' video VanillaCoke.
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VanillaCoke wrote:
Taking my last final today and I'm going to start this TASing overtime :D
How's it going?
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AnS wrote:
This run is improvable by 10 seconds. I'm voting No.
Great Post!
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Dooty wrote:
Here it is, the final run: http://dehacked.2y.net/microstorage.php/info/881652012/Dooty-Oddysee-99-Mudokons.pxm
Great run Dooty, I really enjoyed it. Any thoughts about doing the same for Abes Exodus one day? I am curious to see how many of your tricks you found in this one carry on to the sequel. Plus it has the 'All of you!' comand.
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There could be an argument for 'max happy-ness' I believe it is called? I do not know the game well enough to know the details though. Is that unpractical?
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120wip Could not tell you how good it is. Not really upto date on Mario64. It is done by those guys who have been doing Sonic Adventure TASs.
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Any chance of an update?
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Sonikkustar wrote:
Btw, this was like the last run to finish on my list. What do I TAS now?
Are there any levels in Sonic2 that would benefit from Super Sonic?
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How's it going?
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Glad to hear your sticking with it. With you doing such an awesome job so far, loosing you so close to the end would be a sad day. Good luck 'n that for the endgame.
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