Posts for Phil


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And only 3 votes.
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Equally in which way? The movie hasn't been judged at all, it can't be obsoleted.
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Can you elaborate your question. Because I could ask the same question to you.
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adelikat wrote:
4) Vatchern, Phil's Donkey kong run is a 1 frame improvement over arc's previous submission.
Yes and beaten within same day. It's not the case here.
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No because nowadays, even if I say the movie is bad and vote no. It will be still published. And Bisqwit and some other judges can't help since they don't like that game at all.
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JXQ: No because he never helped me spotting my errors in my or Genisto's runs. Why should I help such guys?
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Aims for fastest possible time Not true Takes damage to save time And also takes damage to loses time Uses death as a shortcut One unnecessary Death. Btw, instead of that unnecessary death, are you sure there's no other places that death can be useful?
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I didn't noticed those posts before... adelikat: That's not the point. If I want to cancel a submission, I have the rights. Imo, you weren't fair to uncancel it.
adelikat wrote:
People look up to you and your runs, why not try to set a decent example for others?
I can easily create my site or like SDA, upload my movies at archive.org. What's that mentality that everyone must submit their runs here.
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Like I said he is a robot(Terminator).
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JXQ: Yes. And a Robot.
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JXQ wrote:
Bisqwit wrote:
Is this an attempt of use the fallacy "because you made mistake A, you should also make mistake B"?
Imo, Rockgayman is THE fallacy.
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Different rule = Should not beat mode A run. Why should we make an exception? We have 4 runs at Metroid and 3 of them aren't more entertaining. Why 2 runs shouldn't co-exist?
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I don't like hockey and I find funny how people are so angry because I claim this movie to be perfect. Any excellent reasons?
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O_O
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Nach wrote:
Regarding this run, I have to vote no because you didn't pick up a shell and use it to jump over a pipe by bouncing it off the wall while jumping with it like JXQ did.
Can you elaborate? JXQ never worked on that game afaik.
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Seriously, this time I really doubt it. If it was SMB2 USA and I claim it to be perfect then it would be possible that I am wrong. And in fact I won't claim it even if it would be done perfectly with current known tricks. Yes, there's bugs in games which most of them are minor but they aren't mess of bugs either. Don't underestimate programmers which, ironically, you are one of those.
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It's already mentioned in the Mario run no need to thank him twice. If people would rethank people because they did helped them in some way then most movies submission text would only have thanks. Ex. In this run it would be. Thanks to Michael Fried, Bisqwit, Genisto, Me, Pom and his friend, DMTM, Yy, Morimoto without his SMB3 movie I probably wouldn't started TASing games. And if I search carefully, I am sure I can find many other names like blip, nitsuja and Luke for their FCEU work, Famtasia author for adding re-record which gives ideas to some crazy people to TAS games, Nintendo and its SMB development team for making that game etc....
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Nach wrote:
So sure of yourself?
Yes due to 21 frames rule, 1-1 to 8-3 can't be improved and I didn't slowed down at 8-4 except at those places where it was necessary.
Shinryuu wrote:
Let's see if i can improve this by somehow or if my friend mastermind of SMB glitches DMTM can find something useful
Well, DMTM is also my friend. :)
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JXQ wrote:
Baxter, please add Bag to my list. Thanks.
lol
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When compiling, I got an error
gens.h:3:31: error: readline/readline.h: Aucun fichier ou répertoire de ce type
cd_aspi.cpp:496: warning: unused parameter ‘format’
cd_aspi.cpp:872: warning: unused parameter ‘flag’
cd_aspi.cpp:947: warning: unused parameter ‘flag’
cd_aspi.cpp:1016: warning: unused parameter ‘flag’
cd_aspi.cpp:1108: warning: unused parameter ‘flag’
cd_aspi.cpp: In function ‘int ASPI_Mechanism_State_COMP(SRB_ExecSCSICmd*)’:
cd_aspi.cpp:1399: warning: passing NULL to non-pointer argument 1 of ‘void MessageBox(int, const char*, const char*, int)’
cd_aspi.cpp:1408: warning: passing NULL to non-pointer argument 1 of ‘void MessageBox(int, const char*, const char*, int)’
cd_aspi.cpp: At global scope:
cd_aspi.cpp:1510: warning: unused parameter ‘s’
cd_aspi.cpp:1649: warning: unused parameter ‘s’
cd_aspi.cpp:1925: warning: unused parameter ‘s’
cd_aspi.cpp:1938: warning: unused parameter ‘s’
make: *** [cd_aspi.o] Erreur 1
and gcc version 4.1.2
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The only thing that could be called that, though stupid, would be Link cable. So we can do multiplayer game. I think we should add that instead.
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Tub: good idea but in most games, the randomness will be affected so you will be forced to control both controller.
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zefiris wrote:
VBA-rerecording 19.3 for windows Recording peripherals: no
huh!!? :s
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Too much trouble. I prefer controlling 4 player alone. Imo, it's easier.
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Fabianx wrote:
Would you do another TAS try with Genisto?
I don't think so because I haven't seen of him for at least 1 year.