Posts for Phil


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Not into AVI but should be there when watching it with the emulator.
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I would recommend doing 1941 from Arcade instead of this.
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Yes, I am sure there will be a difference. Probably just adding or deleting one frame. The randomness seems to reset between each stage from what I have seen in this game.
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I could check it but later :P I am doing Stage 2. Btw, if I found out how doing these things, I could easily hexedit my movie so my stage 2 isn't lost. Or, if you could try to reproduce it and record it to a movie file, it will be faster to found out.
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I am not sure what you're meaning. If you mean giving a headbutt and the toads is going vertically or diagonally instead of doing it horizontally, I don't know how to do it because I haven't seen it before. If you mean, Toads is running upward or running diagonally then headbutt, that is possible but it will not help me in Stage 1.
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He said tomorrow night :P But Sleepz, we are so impatient to see it.
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Wasn't supposed to be an emulator topic here!?
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In round 3, why did you use pile driver instead of suplex to throw enemies in hole? You did an unnecessary hit after barrels come to you in Round 3. And I think I saw some minor errors in some places. It's cool that you manipulate luck to avoid some enemies to appear. I have to vote meh because I know it could be improved.
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I had to vote no, because I saw some errors. Especially for Bonus points and going into walls. It's an imperfect run.
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Yes, in stage 4, I could die. I will try something in stage 2 to die in the end but I am not sure it will work.
FODA wrote:
well, those deaths were in my original old timeattack just commenting :-0
I don't remember seeing that in Stage 5 like I did. I mean the funny bug shown in my video :P
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Well, I think the jump is enough high. Anyway, in stage 5, I am doing this.
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Well, I have decided to redo stage 2. I will try to kill myself in every stage even if it costs me some frames due to being funny :P Collecting the 1-up on stage 4 and must retest something that I am unsure. And probably test what FODA said in case of even if I am sure it will fail. And being closer the swirls in stage 5. I will not do the full jump in stage 3 because I want to be original. I don't find very impressive jumping so high.
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FODA wrote:
phil i'm impressed. level 4 was done so elite, the running jump move is amazing.
Thx
FODA wrote:
my complaint is about level 2 you could have played around with the beak crows why did you hit them once only?
I could ... but we mustn't expect that we can gain a lot of points like using the beak.
FODA wrote:
on level 3 why didnt you fully do the bike jump over the top of the screen?
Why should we always do the full jump?
FODA wrote:
on level 4 why didnt you grab the extra life? you could've thrown the ice block earlier...
I think I have enough lives.
FODA wrote:
and on level 5 you could have been closer to the swirls on the water, but you only cared to have 1 health left. and why didnt you jump over all of the logs?
I could have been closer to the swirls. I'm gonna ask you the same question because in my videos, I only "miss" 2 logs and in your video, you miss 4 logs then why didnt you jump over all of the logs? Personally, I don't find it necessary to jump over all logs.
FODA wrote:
i have only 1 question about speed: on level 4 on the last section, you fall from the warp plataform, go left, pass the 2 barriers and spiked shell, then you go up. on that moment the sprites below disappear, did you test if its faster to go back to the main pit to the exit back through the lower route?
No, I haven't tested because I am pretty sure it doesn't work because the checkpoint is on the upper platform. I am waiting other people opinion.
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Experienced Forum User, Published Author, Active player (410)
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After Stage 5, I am 2518 frames faster, I lost 4 frames to show a funny glitch ;) . Ok , here's my WIP for those who are curious. http://hiddendragon.sytes.net/Battletoads%20(U).zip
TheAxeMan wrote:
I love it! Please continue, and kill yourself at the end of every level possible. My only complaint is that no one uses the 5-life code. :)
I would like but I am losing frames doing this. Unless people insist. Anyway, in stage 1 and 5, I kill myself.
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<Acmlm> C:\jf\Emu\Nes\FCEU>nesmock --help <Acmlm> nesmock v1.1.3 - Copyright (C) 1992,2004 Bisqwit (http://iki.fi/bisqwit/) <Acmlm> 1992? I am wondering myself, why 1992?
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SInce record from reset is the default option for recording, I think it should set it to From reset by default. And yes, FCM rules.
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Maybe chapters like it will have in Zsnes can be the solution?
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We can't easily convert it to FCEU because Famtasia doesn't emulate games similar. In fact, it emulates games the wrong way compared to FCEU.
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True because internal clock speed seems higher in Famtasia because there's some place where it doesn't lag and where FCEU does in this game. I recommend people to no longer use that emulator anymore. Between FCEU and Famtasia, guess who emulates the REAL NES better?
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After Stage 4, I am 2419 frames faster than FODA which is a little more than 40 seconds ahead.
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2 player?
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After stage 3, I am 1289 frames faster than FODA did.
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The kick doesn't have a long range like the beak and also, the toads is advancing when kicking.
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I had to vote No because it doesn't look very aesthetic. I don't like your bonus stage. Very boring to watch. Even if it's slower because of bonus points, I think it will be more impressive trying to collect all skittles. Personally, when I will do this game, I will collect all skittles. Also, your moves are so imperfect.