Posts for Phil


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NESRocks wrote:
hmm i have been thinking, maybe i'll do a 2 player warpless timeattack playing alone like u did in double dragon 2 hehehe sounds like a cool chalenge :) btw, the way you guys got through level 3 is could be more insteresting, you can jump over most of the vertical walls, and you don't need to jump any of those walls the flying rats release. at some points of the game you are not running, maybe it is hard to do a 2 players time attack even if it's 2 people playing. it can be faster, maybe more than 1 minute. the boss at level 8, you can punch him many times (that punch that throws enemies to the ground) so he doesn't have to bounce that much.
Well good luck.You'll need it.
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KingTT wrote:
How long was Lezard's run? 47:30 or so? he did his run on the EU version so that translates to a time of about 58:12 doesn't it? My best time is about 53 minutes There are a lot of shortcuts he misses If you use every one you might get sub 50
Lezard's run was made with VirtuaNes which support PAL.So no 58:12
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Michael Fried wrote:
Did you purposely mess up a few times so Bisqwit will think it's funny and that you're not making the video just to beat Arc?
Something like that.
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I have redone T&F now it should be Bisqwit rules compliant.What it is improved in this new run!? Bonus obtained at the long jump. 9:48 seconds for the 110m hurdles.1 frame was lost in my last version probably caused by a desync. Bonus obtained at the triple jump. Total score is 218500.
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Deviance wrote:
I was thinking of incorporating the glitches into a time attack route, I think people would find them interesting to see. In a speedrun I couldn't use them though, since the goal is to demonstrate skillful playing and violates rules set in official records. Does anyone know how to record from the snes console to the computer? If not, I'll just record from ZSNES.
Well you need a Tv tuner card or some USB tv tuner.
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NESRocks wrote:
i'm making a single player time attack with warps, i was wondering, at level 9, when i skip those first robots, and i get to the first wheel, the wheel won't start moving, so i get stuck. did u have this problem with genisto? how did u get through it?
¸ Yes I got this problem just wait a little until the wheel start.Anyway you must wait the wheel at the end so it won't reduce the total time.
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Deviance wrote:
click the link at the top of this forum that reads: "Lezard's"
It's about a week his site is officially closed.
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devindotcom wrote:
feitclub's german bionic commando
replace german by japanese ;P
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I've found a bug.When the emu is paused then load a .fmv sometimes the emu crashes. Edit. I have found the solution.Windows is the problem.Now it works correctly.
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They are major bugs in all Nes games I have played.
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Well if major bugs is used maybe it should be interesting
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what do you mean?
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I don't like that glitch it's so boring seeing the same stages again.
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I don't use ICQ.send me via email then phil9623@hotmail.com
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hmm how about doing a 1 player time attack yourself ;P.I don't think I will redo a 2 player game or even redo a single stage.Well just come join us on irc and send me the .fmv maybe someday I'll do a 1 player timeattack.
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In conclusion, that sucks
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Deviance wrote:
Every flash game is rather short, relatively easy to beat, and usually very glitchy. Doing a flash game as a speedrun is not a good idea to begin with. I just mentioned M vs. M because it's an interesting concept and a very well programmed flash game. heh, what's next, speedruns of Java games? :|
I totally agree with Deviance.
Post subject: Crimson Room
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Found this speedrun on Arc's web page. I have a question, what is this shit?
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Warp wrote:
Phil wrote:
Bisqwit wrote:
Because the improvements to the videos haven't made them less interesting.
YOU think it's less interesting but maybe people don't think so.
He said that the newer videos were not less interesting. Please read more carefully.
Indirectly, he said my video is less interesting.I think you should read all is written in this topic then.
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BuliX wrote:
Well, i have all the codeks and the video works and doesen't crash BUT: i cannot see the picture... I can only hear the sound... -.- Could anyone tell what's wrong?
Check there for solution http://tasvideos.org/forum/viewtopic.php?t=234
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Bisqwit wrote:
Phil wrote:
Morimoto's SMB3 was humanly impossible,Castlevania 1 was humanly impossible , Kung Fu was humanly impossible etc.. then Y you replaced them all?
Because the improvements to the videos haven't made them less interesting.
YOU think it's less interesting but maybe people don't think so.
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I love that automate.Very nice idea.
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Phil wrote:
Sorry Bisqwit . LOL
It seems some people think I'm laughing at Bisqwit.They are wrong the "LOL" wasn't for this purpose.Only Bisqwit understand what these 3 letters means in this situation.Anyway I will erase these words.
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Warp wrote:
I have to say that all this "hey, I make a better score, why won't you publish it" attitude is a bit childish.
It's not my words but yeah I think so.My video is better and it shouldn't be refused.
Warp wrote:
The goal of the track&field video is to show how funny things happen when you extend the physics of the game to their limits (or to show "hidden" features purposedly coded into the game, such as the falling ufo). Certainly in some of the events (such as archery) this is not possible, but whenever it is possible, that is the goal. Even though getting the highest score in each event is also a goal, the goal is not fastest playthrough nor highest sum of scores.
Can you watch my video before saying such things.You can see a bonus in the archery event.
Warp wrote:
As for beating other people's videos, I think it's polite to consult first with the author of the original video, specially if he has put tons of efforts in it (which usually results in many versions of the timeattack), unless you can really greatly exceed his achievements with many truely innovative tricks.
hmm you and Bisqwit are thinking very strangely.Olympic games yooohoo it's competition.I think sports games are good for competition.Btw Bisqwit was consulted before I start Castlevania.He said to me that he doesn't care if I do one.So you and Arc should consult before writing such conclusion.
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Bisqwit wrote:
I couldn't care less of the exact "best numbers". The mission "this isn't humanly possible" has already been reached, and I'm satisfied with that.
Morimoto's SMB3 was humanly impossible,Castlevania 1 was humanly impossible , Kung Fu was humanly impossible etc.. then Y you replaced them all?