Posts for RachelB


RachelB
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Joined: 12/3/2011
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Soig wrote:
Mmm... It seems that 3.5-228 still desyncs. It's not due to emulation. It's due to DTM recording error. For example, I input on frame 3813. But when I playback, the DTM inputs on frame 3810. There are 3 frames lost. How to avoid this?
That definitely sounds like a desync to me. Input is polled more often than the screen is updated, so differences in lag could change the number of inputs relative to frames.
RachelB
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Soig wrote:
newer version need OpenAL32.dll. So 3.5-228 is the final version for me.)
You need to install OpenAL, whcih can be found at http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
RachelB
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RachelB
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Joined: 12/3/2011
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Well I tried and also failed to dump a properly syncing video.
RachelB
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jlun2 wrote:
SoulCal wrote:
It was just 4 inputs added, but I can try to see if I can edit in a memory card. The build that RachelB provided me though has a disc switch function, so I don't need a memory card now (although I would prefer to do a dtm per disc). The disc switch will make things easier for the encoder and those who playback.
In a real console, the memory card has to be in, right? If not, then it's ok. If so, then not using the memory card and still having it playback would kinda mean inaccurate emulation. I don't really know, since I have the wii edition instead.
A memory card is not required at all. He just wants to save at the end of the disc, end his movie, and start a new one on disc two. Which as has been explained, is not allowed if he wants to submit it to tasvideos.
RachelB
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Great! I'm glad it was that simple to get it to sync. I can't wait to see more of the tas.
RachelB
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Hopefully it's not too much trouble to get it to sync. Let me know how it goes.
RachelB
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Along with some save state fixes, yes.
RachelB
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Then i'm not sure there's anything that can be done, unfortunately.
RachelB
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It's 378 of a different branch. 371 is actually after the version i just made. I'm not sure why your movie would sync on that and 3.0, but not the build i just made... You could try https://dl.dropbox.com/u/11111638/SoulCal2.7z but i'm not sure if that will sync work either.
RachelB
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https://dl.dropbox.com/u/11111638/SoulCal.7z That should do the trick, and includes disc switch recording.
RachelB
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It is missing very important fixes for tasing.
RachelB
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That's the completely wrong version :| Gimme a bit, i'll get you something better.
RachelB
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What revision are you using, exactly? It should be listed in the about menu, as a long string of numbers.
RachelB
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SoulCal wrote:
I posted to the Dolphin forums about the graphic issues with 3.5 and haven't got any responses.
Submit a bug report at http://code.google.com/p/dolphin-emu/issues/entry?template=Defect%20report
RachelB
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Mothrayas wrote:
Also, I guess that five years ago no PC would be able to manage a PS3 emulator at an anywhere near sensible framerate, so it wouldn't really see much use at the time.
That is still, and always will be the case.
RachelB
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New trick: Link to video
RachelB
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Mitjitsu wrote:
Don't see it working, the gap between the pillar and the walls seems too big.
It's close enough that we could make it with a gale slash, but it doesn't seem possible to clip all the way through the wall, except with hookshot. unfortunately, there's nothing to hookshot onto that could land us into the load zone.
RachelB
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Yes, it's a float. Make sure you're scanning for a big endian float. There's info here if you need it.
RachelB
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3.0 while running on flat ground. 4.0 with a star.
RachelB
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With a hex editor.
RachelB
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Soig wrote:
RachelB wrote:
Sounds like the header got messed up. See http://tasvideos.org/DTM.html for info to fix it.
So do I have to set up emulator as the header said or can I change it? If I have to do as the header said, I have to choose HLE not LLE. But... Maybe movie will desync?
Dolphin will ignore your settings and use whatever is specified in the header. If for some reason the header has the wrong settings saved, you need to edit it.
RachelB
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See the link in my previous post. Presumably the memory card flag is not set. I can't imagine why that would happen if it was connected when you started recording, but hex editing it should fix it. Also, don't use 3.5 if you don't have a specific reason to. The latest revision should be best.
RachelB
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面白い。それを作ってくれてありがとう。
RachelB
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Joined: 12/3/2011
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This game doesn't use streaming audio, does it?