Posts for RachelB


RachelB
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Joined: 12/3/2011
Posts: 1579
Warp wrote:
feos wrote:
Wiki: SubmitMovie wrote:
By pressing "Save/Edit" you agree to publish this content under the Creative Commons Attribution 2.0 license.
I didn't know there was already such a license in place. Which in itself is a bit telling. (As you might guess, I browsed the site and read many articles to see if a usage license was mentioned, but couldn't find any.) I think it should be clearer and more visible under which license the keypress files are being distributed.
I wonder how long it's been there then, because i've noticed that every time i submitted a movie.
RachelB
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Posts: 1579
I'd actually be a lot more inclined to work on it if pheenoh wanted to do it with me. Though there are still things that need to be tested and planned for the route before anything can really be started.
RachelB
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I like how we have a couple of 2d games in here.
RachelB
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Joined: 12/3/2011
Posts: 1579
natt wrote:
Abahbob wrote:
If GBA was ported, would it be possible to work with Dolphin?
I... what? I don't understand what you're saying. There are a few possible options for GBA emulation under examination, but what does that have to do with Dolphin?
He wants to connect it to dolphin for tingle tuner.
RachelB
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Joined: 12/3/2011
Posts: 1579
Nope.
RachelB
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Joined: 12/3/2011
Posts: 1579
asutoro wrote:
rog wrote:
すみません、理解していない。nattのAV同期ハックを使用していますか?
やっぱりダメでした。ピクミンで30分を超える動画をダンプしてみましたが、突然無音になり、ズレが生じました。 音飛びも毎回あります。これでは使えません・・・
何をピクミンバーシュンバージョン?ムービーを投稿できる?
RachelB
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sonicpacker wrote:
Don't worry about this kid, guys. It's just Giraffecheetah (the SM64 troll). Same guy from this thread: http://tasvideos.org/forum/viewtopic.php?p=297622 I recommend banning him, but that's just me. Edit: To be more specific, it's actually him and someone else, but you get the idea. If you want to find out more about their "SMG TAS," you can read this, lmao: http://sm64.org/forum/viewtopic.php?id=677
Banned until 2015? I guess he can't be that bad if he didn't even get a perma ban.
RachelB
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Posts: 1579
I have absolutely no idea. I doubt it is related to the length of your movie though.
RachelB
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Or shouldn't I select Enable Dual Core(speedup) & Enable Idle Skipping(speedup)?
No you should not. Also make sure you use dsp lle recompiler, and no audio output. It still desyncs sometimes, but it's not impossible to tas with. I actually managed to get through the first two levels without any desyncs (but then got some when going back to improve something in 1-1).
RachelB
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Cool submission message.
RachelB
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Joined: 12/3/2011
Posts: 1579
I was unable to replicate any issues using a movie with 7.6 million frames. In fact, it didn't crash once when saving/loading 100-200 times, which is actually unusual.
RachelB
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Are there any huge advantages to TASing with newer revisions?
Not huge, no. There's a few usability issues improved, such as undo save/load state fixed, settings needed to sync are now saved to the movie file, you no longer need to manually delete memory card files each time you play back a movie, and some other stuff like that. The only thing i guess that'd really matter is disc switch recording, but you can just backport that to the revision you're using easily enough.
RachelB
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AngerFist wrote:
Could you be more specific about this? I am curious to know what you mean.
Dolphin's wiimote recording does not sync very well.
RachelB
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I was also mocking ColdStardust.
Post subject: The mocking of knuckleheads (split from SMG)
RachelB
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Angerfist would be proud of this guy, defending the HONOR and INTEGRITY of tasvideos.
RachelB
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Dolphin has breakpoints. You need to use debug mode (start with /d) to use them.
RachelB
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Joined: 12/3/2011
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じゃ。。。大丈夫ですか?
RachelB
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Joined: 12/3/2011
Posts: 1579
何をゲーム?
RachelB
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Experienced Forum User, Published Author, Player (127)
Joined: 12/3/2011
Posts: 1579
すみません、理解していない。nattのAV同期ハックを使用していますか?
RachelB
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Joined: 12/3/2011
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Nice, first 2 player dolphin tas! Not terribly entertaining, but it was worth watching, and is good enough to publish, imo. Syncs on dolphin 3.0-898, without (manually) changing any settings.
  File: m3-mkd.gcm
CRC-32: aa45d0b6
   MD4: 8b454eb32bb1923f2d1b7cd81a186948
   MD5: bdef32ed1dcb85bc6da370fa5c2d949d
 SHA-1: 489c6b57b70390933dff7d8d9d12424f58a8f821
RachelB
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Joined: 12/3/2011
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Did it become accidentally corrupted due to a careless save state reload somewhere?
Perhaps if you started playback from the start, then loaded a save state that was after the file was created, before getting to that point. Otherwise, not likely.
RachelB
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No reason to wait for 3.5, it's coming tomorrow, and any movie made in the current latest build will like sync on it.
RachelB
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MQ is NOT a gamecube game. It's an n64 game. It runs in an n64 emulator on gc.
RachelB
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I wouldn't expect a fix to be that simple.
RachelB
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Joined: 12/3/2011
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It doesn't work because it's not emulated properly. Could be 1 line of code wrong, or a million. Until someone figures it out, we don't know. Obviously any patch that makes emulation more accurate can and should be used. There are some games that the gba connection works for, you could try tasing one of those and see if it syncs.