Experienced Forum User, Published Author, Player
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Joined: 12/3/2011
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It should be. The bongos are treated like a regular controller. It couldn't be recorded before because the check for active controllers when starting recording wasn't looking for bongos. This appears to fix it entirely.
if you're aiming to finish as fast as possible, then use whatever is faster. Using bongos if they are slower could certainly make it harder to get it published, but it's not going to automatically get your run denied.
Builds of the above commit can be found at http://dl.dolphin-emu.org/builds/ . Do let me know how it works.
Experienced Forum User, Published Author, Player
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Joined: 12/3/2011
Posts: 1579
Yeah, none of those things matter at all. Half of the problem settings cannot even be used for tasing, and it's not like changing a couple of settings is hard. The only obstacle here is wiimote recording.
Experienced Forum User, Published Author, Player
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Joined: 12/3/2011
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Actually it wouldn't be quite so easy.
Right now, the theoretical limit is 18,446,744,073,709,551,615 frames, since frame count is stored as 64 bit unsigned int. This could easily be changed to any arbitrary size, but then there's another problem: the entire movie is stored in ram (also your hdd...) uncompressed. That would need to be changed if you wanted to go over a few billion frames.
So try to keep your movies shorter than a billion or two frames.
Experienced Forum User, Published Author, Player
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Joined: 12/3/2011
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The language forums too. They currently have 3 different descriptions:
A place to discuss TASing in Russian language.
A place for users to discuss TASing in Japanese language.
A place for users whose native language is Swedish to discuss TASing.
Experienced Forum User, Published Author, Player
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Joined: 12/3/2011
Posts: 1579
Awesome. Of note, the rupee route still needs to be figured out though. There's tons of rupees we can get without wasting much/any time, but i doubt we can get enough without wasting any at all.
There's a lot of places where we are running around as wolf, where we can just do a jump attack through grass, and get a couple of blue rupees, but then we'd probably have to get text for it once (it'd probably take longer to repeatedly sidehop through them). It is possible to attack some grass, get a rupee drop, and get the rupee, all in one jump.