Posts for RachelB


RachelB
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Joined: 12/3/2011
Posts: 1579
CoolKirby wrote:
So how hard would it be to TAS a single star in Super Mario Galaxy 1 or 2, since those games require the Nunchuk?
Probably somewhere between a pain in the ass, to mildly annoying, depending on luck, and how much desyncs bother you. There have been a few short mario galaxy tases done before. You might want to ask sonicpacker about his experiences here.
RachelB
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RachelB
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Joined: 12/3/2011
Posts: 1579
asutoro wrote:
マリオギャラクシーはヌンチャクが対応しているか試しただけです。動作は問題無いようです。
え?desyncを以外問題なし?
asutoro wrote:
NewスーパーマリオブラザーズWiiはdesyncが発生しないので唯一製作可能ですが、エラー発生が多いです。
何をエラー?
asutoro wrote:
Wii partyでは、特殊な動作を再現できないミニゲームもありました。
すみません、全然理解していない。もっと詳細に説明ください。
RachelB
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That is absurdly impractical for wiimote movies.
RachelB
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jlun2 wrote:
rog wrote:
I voted yes, as per the hopefully soon to be new rule about game choice.
There'a a new rule? Anyway, I think Atari games should be judged differently since most of them in my opinion either look awful or puts people to sleep.
There was discussion in irc about plans to remove bad game choice as a reason to reject a run.
RachelB
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I voted yes, as per the hopefully soon to be new rule about game choice.
RachelB
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Just keep in mind with that though, i'm not sure if it'll actually sync disc changes. I'm thinking it'll end up switching discs a frame late, but i'm not sure. If it does, you can just hex it, but be aware of that. edit: Just tested it using a panic alert to output the frame number it was changing discs on, and it matches, so i guess it should sync after all. I'd still check to be sure right after you get to the second disc, but i think it should be fine.
RachelB
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asutoro wrote:
rog wrote:
僕はWiiのTAS安定性の何らの作業を行っていない。
そうでしたか・・・3.0-382のバージョンだけ、Wiiリモコンを使ったムービーファイルの再生が可能なのが、とても不思議でした。 Wiiリモコンのみを使うゲームでは問題無さそうですが、ヌンチャクなどの別コントローラーが必要となるゲームでは出来ないようです。ランダムでdesyncが発生するようです。
何をゲームが試すか?唯一マリオギャラクシー2とNewスーパーマリオブラザーズWii?
RachelB
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僕はWiiのTAS安定性の何らの作業を行っていない。
RachelB
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obviously it's a scam. http://3dsemulator.org/bios.html Oh, and here's the contents of the plugin folder: cdvdGigaherz.dll cdvdiso-r4600.dll CDVDnull.dll DEV9null.dll FWnull.dll gsdx-sse2-r4600.dll gsdx-sse4-r4600.dll gsdx-ssse3-r4600.dll GSnull.dll lilypad-r4600.dll PadSSSPSX.dll spu2-x-r4600.dll USBnull.dll Look familiar?
RachelB
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arflech wrote:
Obama, because at least he doesn't want to destroy our freedoms and subjugate the poor and the queer.
At least not as much as Romney.
Post subject: Re: Possible TAS (publishable this time!)
RachelB
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JWinslow23 wrote:
How about I make a TAS of the SNES version of this game and crash the game in some way?
No...
RachelB
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Is worth a minute of your time
Nope.
RachelB
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If anyone was using 785/786, update to 787.
RachelB
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Try the builds in http://tasvideos.org/forum/viewtopic.php?t=12484 And make sure you close dolphin and restart it each time you start recording or playback.
RachelB
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partyboy1a wrote:
And about a 7 CPU run: this might be especially interesting if you give yourself totally horrible starting conditions, like: 10.000$ for every CPU, 1$ for you + 3 turns in jail... just my opinion. You would win despite facing a totally hopeless situation. Such ideas should be discussed beforehand.
This would be very interesting to see.
RachelB
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Everything but the disc switching, and other stuff i mentioned in my last post. I'm double checking my code now, then i'll commit it shortly. edit: just committed it. edit2: don't use 3.0-785. I I forgot to adjust the padding in the header. 786 fixes it.
RachelB
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Fixed an old bug where the header wouldn't be fully read when loading a .dtm from anywhere other than when starting emulation. This mainly happened if you started emulation without a movie, then loaded one later, and caused things like start time, and most of the new stuff i've added to be zeroed. Author name is also now maintained when saving a .dtm, if you hexed it in previously.
RachelB
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Disc switching is (hopefully) done. The .iso name is saved to the end of the header (switching discs more than once is not supported, but it's my understanding that this should never need to be done), and when playing back it will search all set iso folders for it, and automatically load it if found, or prompt the user to manually switch discs if not. If someone can just test that it syncs, i'll merge it. x86 build: https://dl.dropbox.com/u/11111638/Dolphin%20changedisk%20x86.exe patch: https://dl.dropbox.com/u/11111638/0001-save-disc-changes-to-.dtm.patch
RachelB
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Could someone with a multi disc game test this and make sure it works and syncs? https://dl.dropbox.com/u/11111638/Dolphin%20changedisk%20x86.exe For now, the second disc must be saved in first iso path (the first thing listed under iso directories in config->paths). Thanks for the tip warepire, i found something there that helped.
RachelB
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https://dl.dropbox.com/u/11111638/0001-save-disc-changes-to-.dtm.patch Basic disc changing support. It currently just saves when you change disc, then when playing back pauses emulation, and prompts the user to switch discs. I'm not really sure how to go about automating this. Maybe i could save the name of the second iso to the header...
RachelB
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There are others. Off the top of my head, Tales of symphonia does too.
RachelB
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Re: changing disks Are there any games that would need to change disks more than once? Also, do multi disk games have different game IDs for the different disks? Not being able to call gui code from the core is complicating this, but worst case i can always just pause the game, and tell the user to switch disks manually. edit: got my answer: no to both.
RachelB
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petrie911 wrote:
Cheat engine works, but I wouldn't say it works fine. For starters, it can't even search for float values. Meanwhile, debug mode already has a RAM watch, but it doesn't update them in real time. How easy would these be to change?
Yes you can, just add a big endian float data type. I don't know how difficult it would be to fix, but CE really does work just fine. I'd need a lot of convincing to even consider looking at it, and even if i did, i can't promise i'd even be able to make it work properly.
RachelB
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No, it's not. I'm not sure i'll be able to do that though. edit: On second thought, maybe i can. I'll look into it.