Posts for Radiant


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Tangent wrote:
Only one level has any kind of non-trivial difference between any/100, and that doesn't require any additional strategies or gameplay. In two of the levels, all but one of the items are already on the shortest route, and that one's just a couple steps away. There's also no actual reward or record of collecting except generic points.
I agree. Voting no for arbitrary goal choice.
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I would much prefer a hack that creates its own levels to a hack that only replaces the main character.
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So they basically implemented SMW as an SMB3 hack? That's pretty impressive!
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Remember we currently also have the star-plus tier ("suitable for beginners"), star-alterative tier ("user rating 8+"), the moon-plus tier ("notable improvement) and the rejected-but-not-really tier ("gruefood delight") :P I know they technically aren't called "tier", but for practical purposes they are. So that's seven tiers now. Knowing how a site like this works, we'll never get rid of any of these, so I'm not sure if adding more is going to help any.
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Both VII and VII-2 contain hidden warp areas with all quest items near the beginning. While these are labeled "cheat rooms", they don't actually require cheats to enter, just knowing where the hidden teleporter is.
Post subject: Re: #4503: Spikestuff's NES Mario Bros. "18 phases" in 07:06.98
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Nice run, but I'm not really seeing the point of two separate branches here (and the other run appears to have a better difficulty level).
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I found this speedrun of Ultima V very impressive; where the game normally takes days to complete, this does it in about half an hour. Clearly a TAS with luck manipulation could decrease that even further. http://www.youtube.com/watch?v=vCxDT-MBPh4
Post subject: Re: #4485: feos's NES Joust in 06:52.55
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Good run in terms of technique, but fairly boring and repetitive to watch. Should be in the vault imho, therefore voting no.
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I love how ridiculous the stampede scene looks while TAS'ed :D
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Patashu wrote:
just go with good ol' Veni Vidi Vici/Doing Things The Hard Way
This has my vote. It's the most infamous room in the game, for good reason!
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HHHHHHilarious!
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Fast-paced and awesome, and I love the Apoc-vs-Apoc fights at the end. Yes vote!
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Considering this is neither an Any% nor a 100% movie... shouldn't this be in Moon Tier?
Post subject: Re: Vault Tier Discussion
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Well for starters, it's very easy to include vault tier when people list movies by platform. It's a URL that's part of our wiki (it currently goes NES-Star-Moons and if you change that to NES-Star-Moons-Vault it will include vault movies). Let's do that first. Then, it strikes me that we could use some reorganizing. Regardless of what the original intent was, at present
  • Vault is for any% and 100% movies, except if they're entertaining
  • Moon is the default tier, since the majority of movies are in moon
  • Star is simply the highest-rated movies from moon (since to get added to star, it must have top ratings, and the lowest-rating movies are routinely removed from star)
...that probably wasn't the intent, but that's more-or-less how it turned out. It would help if we started clarifying what the intent actually is (and also, how the intent benefits from having "tiers").[/list]
Experienced Forum User, Published Author, Player (26)
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Fast and hilarious. Yes vote! Can we also have a run of Conquest, which is Windmill Software's rendition of Joust? It became popular several years before this port did, and features wind physics. I'm pretty sure it's freeware by now.
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Derakon wrote:
I find the rules for that speedrun kind of weird. It doesn't allow using the "I lost it" or "Lord Xeen" codes at the mirror, but it does allow warping to Shangri-La and all of the dungeons?
That's because the portal codes for Shangri-La and the dungeons are found in game as part of a regular playthrough, whereas the codes for I Lost It and Lord Xeen are debug codes that can only be found by opening the executable in a hex editor.
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Star Tier is not merely the set of movies with the highest ratings. Therefore it doesn't make sense that, to star any new movie, the lowest-rating movie has to be destarred. For example, when starring Magician Lord, it was also not the case that the lowest-rating movie had to be destarred. And for the suggestion to move Sonic Advance's star just now it was also not the case that the lowest-rating movie had to be destarred either.
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feos wrote:
Magician Lord got hilarious rating, starred. Now how about moving Sonic Advance "Sonic"'s star to "Amy"?
I concur. Aside from that, I suggest that [1974] DOS Commander Keen: Episode 4 - Secret of the Oracle by turska in 10:28.28 is returned to star status. It was placed in Star Tier in november 2012 by Nach and moved to Moons a year later. As far as I know there has been no discussion on de-starring it nor have I seen any reason given. This is a highly popular DOS game, to the point where it still has an active modding community 23 years after its release, and it's an entertaining run that shows off most of the actual game while still pulling tricks that are supposed to be impossible. Besides, we only have a single starred DOS movie, so I believe that platform is somewhat underrepresented in our Star Tier.
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It's a great technical achievement, but it all goes too fast to watch. Is it possible to have a slowed-down encoding? I think we have one for certain other games as well.
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It strikes me that the branch poll we had back in April has basically the exact opposite outcome of what feos is suggesting here...
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adelikat wrote:
The same thinking needs to be here. Is this movie a clear entertainment improvement over the published movie?
Yes, absolutely. The published movie is seven minutes of awesome followed by three minutes of boredom where nothing happens. The submission here is seven minutes of awesome followed by an epic endgame sequence. That's a clear and obvious improvement. For a very long time, TASvideos has allowed Speed/Entertainment Tradeoffs. This is a clear example. Now if this were a Vault tier movie, then one might make the case that speed trumps everything else; but as it's in Moon Tier, the entertainment should definitely be the deciding factor.
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Excellent work, and for one of the PC classics that deserves a full run.
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Definite yes vote. I find this run superior to the earlier one; the whole point of this run is that it's a fast game getting destroyed in interesting ways, and tacking on three minutes of waiting (as in the previous submission) completely kills the pacing. This one is solid to the end.
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Warepire wrote:
That's the feeling I got from the final boss battle in this TAS. I am not hiding that I thought it was an impressive achievement to do it this way, but for me, personally, it completely ruined the enjoyment of the TAS, hence the no vote.
I agree with Warepire, and that's also why I'm voting no (and I suspect this is also why the movie gets a few "meh" votes). It's not exactly a little thing: it's a ten minute movie to complete the game, and three full minutes of those ten are spent standing still because of a technicality. Let's face it, if Necroyeur made the run a few milliseconds longer in order to kill the boss, then it would easily get 50+ unanimous YES votes; so I urge him to do precisely that.
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I'm curious why, at the 2:56 mark, you don't jump to make the second abobo disappear?