Posts for Radiant


Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Bisqwit wrote:
Undoubtedly the movie presents a style of play that is really difficult for an unassisted speedrunner
Yes. It pulls all kind of tricks like luck-manipulating random teleporters, staying just one pixel away from enemies, dying just before the exit because this still counts as a win, and exact fuel management.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
boct1584 wrote:
The description on the site makes it sound like a puzzle-platformer in the vein of the Kaizo Mario World hacks, or maybe the SMB1 hack Air. Is that an apt description?
The genre, yes. But it is clearly not a hack, but a game on its own. The graphics, code, and music are all original and don't resemble Mario. Also: looking good, yes vote.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Great run! Is it just me or does the game have really horrible voice acting? :P
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
jlun2 wrote:
In fact, I wonder how many votes were "Yes" solely due to the DDR GUI in the submission encode. :P
Not me. I voted yes because I'm a fan of runs where a game suddenly jumps into the endgame sequence for no discernible reason.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
#5, definitely. I love the screenshots that just make you ask "wtf is going on there" :D
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
adelikat wrote:
You aren't voting for moon tier, you are voting whether you are entertained or not (which the voting question clearly states). Your vote can affect placement in any non-vault tier (currently that is both moon and stars)
The question clearly states that it asks whether you're entertained or not. However, it does not state how this ties in to acceptance or tier placement. Therefore, some posters have their own ideas about that, which may be incorrect. Therefore I suggest adding a single line like "A run requires extremely good votes to become Star tier and good votes to become Moon tier; a run with poor votes can only go to Vault tier" (and linking star/moon/vault to the descriptive wiki pages for those tiers). A little extra text can only be beneficial for the site :)
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Spikestuff wrote:
Noticing you're talking about Winx Club
No, I'm actually not. I noticed this two or three times on other threads in the past week, when people actually stated outright that they thought they were voting for acceptance rather than for moon tier.
Post subject: Workbench vote is unclear
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
I've noticed in several Workbench threads that several people believe they're voting on whether or not a movie should be accepted for publishing on TASvideos. As I understand it, however, any movie that meets the Vault criteria is accepted for Vault tier without needing a vote, and the votes are actually to judge whether it's fitting for Moon tier, for which entertainment is an important criterion. So I think it would help if the poll were made clearer.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Nice work breaking the game, but not all that entertaining to watch imho. I'd say this is prime vault material.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Impressive! I like how one of the bosses at the end of Launch Base still keeps moving around during the end level tally :)
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
John11 wrote:
Voting yes for vault. I liked the music and the game concept was pretty cool.
"Yes" votes are for moon tier, not vault tier.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
I think for a homebrew game, this falls way short on quality standards to be entertaining to watch. I suppose it could go in the vault somewhere but I really can't see a game like this at moon level.
Post subject: Re: #4053: TASeditor's SNES The Legend of Zelda: A Link to the Past "glitched" in 02:15.23
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
I misread the timestamp in the thread so I was expecting 20 minutes of crazy gameplay. Then barely over one minute in, suddenly BOOM! You win. I love runs like that :)
Post subject: Re: final fantasy 3 glitched: YouTube + video file
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Hilarious! Yes vote.
Post subject: Re: #4048: AmaizumiUni's NES Final Fantasy 3 "glitched" in 06:23.9
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
TASVideoAgent wrote:
FieldMap OpenClose StatusView Address Flash (Front of the town)
Play the piano Right(Had stepped on a cat)
SetInventory Item LeatherShieldx20 Daggerx20 EyeDropsx2 Antidotex2 Space Potionx1
PartyNo2 Equipment Both hands LeatherShield(Knife Inventory 5Position)
Battle is KillerBee PartyNo1 Use Knife Enemy
PartyNo2 Equipment Change Alternating Dagger and LetherShield
That sounds pretty cool but could someone explain it please?
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
QuizmasterBos wrote:
By the way, Castlevania is misspelled in the title.
No, that's just the titular dissonance :)
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
If the only change in a hack is that it changes the sprites of the main character, I don't see how this is worth having as a separate run. And that's aside of the game-skipping glitch it introduces that makes it uninteresting to watch.
Post subject: Re: New Baphomet "Quick Kill" Glitch Found
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
tjp7154 wrote:
Also, for those who don't know, a work around was discovered that seems to prevent the game-ending glitch where animations and sounds loop forever and slow the game to a crawl. The solution was to set the affinity of the process "Eternal Daughter" while it's running to just one core.
Yes, that is it. The priority is not relevant. It's simply the matter that the ED code wasn't written for multicore processors (since they weren't prevalent back then).
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Regardless of what categorization the IWBTG fancommunity uses, within the context of TASvideos any glitch is fair game, even if it shows a 'game over' screen for awhile. Heck, we have runs that show nothing but garbage screens for 20-30 seconds and then suddenly warp to the endgame sequence for no discernible reason.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Thank you, that helps!
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
CoolKirby wrote:
I haven't played the game, but does the movie need to run to the credits, or can it end input at the last hit on the boss so there aren't a bunch of (presumably) empty frames at the end of the movie?
I can answer that one. You see the end of the credits where you end up under this Delicious Fruit Tree, and one of the fruits falls on you? It will kill you. Yes, in the endgame credits. That said, I really like this run but I would appreciate some explanations of what on earth is going on in there. How exactly do you manage to skip half the bosses, or fly around on those hawk things that I think are supposed to kill you, stuff like that.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
How about something like that Brain Training TAS, where you draw something completely unrelated and the computer accepts it as the right answer?
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Could you explain how this movie is meaningfully different from the ones we already have?
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
MESHUGGAH wrote:
I already said, I don't care, switch the ending.
Or don't. You've got 97% approval rate for this run as it is now, and there certainly aren't any site rules against glitched endings for a glitched run. Don't let a vocal minority bother you :) I'd wager that at least as many people prefer the glitched ending as those that dislike it (and that the majority of people don't care either way). Don't worry about it!