Posts for Radiant


Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Great movie! Unfortunately it is six months and eight days too late...
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Aren't you supposed to use the default difficulty for a TAS? Of course there's still several game modes to pick from. I would love to see this, but I'm having some difficulty envisioning a goal for this endless game.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Well done. That said, this does remind me of why I don't like Apogee: the three games are too similar to each other. At least Keen 4/5/6 each had much more different locations and monsters.
Post subject: Re: ...let's lob an unstable ordnance into the mix, shall we?
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
sgrunt wrote:
If you know exactly what it is that you have to do to reach the ending sequence and just blaze through the game as quickly as possible, you're losing a lot of the entertainment value inherent in the game.
Doesn't the same argument apply to any MetroidVania game? This run still takes a game that takes hours on a normal playthrough, completes it in less than eight minutes, and using methods considered impossible to any regular walkthrough. I'm impressed, and would like to say more runs on adventure games.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
These two videos are awesome, and I think you should definitely submit them.
Experienced Forum User, Published Author, Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Something I'd love to see TAS'ed... Hero Core Hero Core should probably run fine under Hourglass, and is pretty good for TAS'ing normally. However, it has a hidden fourth difficulty level called "Reallyjoel's Dad" that's intended to be impossible. It places you in a small room surrounded by eight of the game's bosses, including the final boss, and is basically Bullet Hell. However, killing any boss will refill your health. With superhuman dodging skills, it feels like this should be possible under TAS conditions. Who's up for it?