Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
look .. and I have dark Fulgore different modes of play ... it is the linking with the juggling of my opponents ... is on to make the combo the character (body to body) so that my vid is different from him, it now?
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Accept opnião I accept, but anything from you is nothing more for a min .... and so I use google translator, if I know in English properly because I should want to invent for the one (Bonzão! ) ... You just outside of the ball or comment here because you is not welcome
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Dark Fulgore wrote:
Boring...
Is a fast run, but for my eyes, I can't see anything fun in this one.
I like to see really good combos, not blockable running jabs...
When I watch fighting games videos, I like to see something that inspires me to learn the things that I saw, but I can't see anything in this run...
Is this you or angry at what I told you it in youtube ... I accept your opniao most things just do not confuse that with this anger that I told you it in youtube
> alterar
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
VANDAL wrote:
I didn't watch your other runs (I suppose I should) but I thought I'd give this one a watch.
I enjoyed the fighting for the most part. The combos are pretty interesting. I like that you're not juggling your enemies as much as possible with little hits or repetitive hits. Some of the fighting was just evil; you wouldn't let them even breathe some times.
The run kind of looked like a 'many aspects run,' where you try to show off as many little things here and there as possible (glitches, combos, tricks...). Anyway, I saw some really cool glitches that came out of nowhere. That's always a plus :)
The fatality in the first fight was kind of misplaced, off screen but no big deal.
That showing of a Mercy was pretty cool. At first, I didn't understand what you were doing for losing the second round.
That botched Brutality was actually better than an actual Brutality. I mean, the Brutalitys on the SNES version of Ultimate MK are already pretty botched. Seeing them even more ruined is just funny to me.
In the first Endurance fight, in the first round, your victim(s) seemed so confused as to what you were going to do. I love it :)
That kick to Motaro's face for the finish in the first round was a nice touch and the ending hit on Shao Kahn was priceless but the overall fighting against them was a bit lacking.
I find this to be a pretty good demonstration of Ultimate MK3 but it's a little sloppy here and there.
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Highness wrote:
This was more entertaining than your last version.
I have not yet made a good analysis of the run. The first half was pretty good, but it started to slack a bit to the end.
For example I don't know why you don't use fatality all the time? This happened when you were morphed to Sonya.
There must be more funny things to do as a finisher, right?
I will wait slightly before voting. But as I said, I liked this one better than the last one. :)
Some moves with Cyrax were absolutely cool.
Cheers
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Nightwatch wrote:
No Animalities, Babalities, or regular Fatalities, and only one Friendship?
Sorry, I didn't find this very entertaining. Maybe if the run description had specified in detail what the glitches were, it would be easier to follow.
I am forwarding another SMV from MK3 that there was my first experience
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Solon wrote:
I was entertained, but you should NEVER repeat combos within a fight; it gets boring. The second rounds of your fights with Sheeva and Shao Kahn are the worst offenders.
Also, a few things to think about for if you do another run
1. Some two-player fights (like in Vandal's Mortal Kombat II run) would be cool to see, and would allow you to do three-round fights and subsequently show off Animalities.
2. Use Fatalities more often.
That's it. 8/8 vote from me.
thanks for your opinion I'm already doing another wait
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
moozooh wrote:
Okay, I watched this submission, and I'm afraid it still requires some work.
1. Many fights were played as Shang Tsung himself. Some characters, however, were ignored completely. Not cool.
2. Some fights were rather repetitive; they didn't show off the characters' possible combos and specials. Also, you morphed into the same characters several times, and still used the same tricks (for instance, Stryker).
3. Not enough stage fatalities, and rather subpar finishing move choices, except the glithed ones, those were pretty cool.
4. Next time go through menus in frame advance, not just heavy slowdown. Yeah, it was noticeable, and it didn't leave a good impression.
5. Were there some missed strikes? I'm pretty sure I've spotted a few. Not cool.
6. This was played on a bad ROM (H1c), it shouldn't be accepted according to the rules on this ground alone.
Thank you for your opnião I will try to improve more I have done a oputro SMV so that my error was in reading then I will start another ... If I can also have your opnião of MK3 on my video =)
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
moozooh wrote:
Guys, could you please translate your conversations into English? I know it's not your native, but it's an international board where everyone is expected to speak English.
Marcokarty= Congratulations man! It was very nice. I like this more than the MK3 Glitches because then more and more variations of combos / fatal. Less repetition.
Good job.
SDR = VLW brother I was inspired when I did this video
Experienced Forum User, Published Author, Skilled player
(1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
Marcokarty wrote:
Parabéns cara! Ficou muito legal. Gostei mais deste que do MK3 porque nesse há mais glitches e mais variações de combos/fatais. Menos repetições.
Good job.