Posts for SDR


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SDR
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I finished more other playaround.. I hope u like Link to video
whatever worth doing, is worth doing well
SDR
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Other video that I'd like share it, this idea was suggested by a member on mktascommunity..enjoy Link to video
whatever worth doing, is worth doing well
SDR
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wicked wrote:
good run, i didnt know we could do those moves in ds system
Actually the combos works in this game of the same way works in arcade version that overall it's good, but arcade version it's the best all version mks. for example juggles on the corner screen with punches and dashes it's just possible umk3 arcade version more on MKT or UMK3 SNES he has fail to the make this one . UMK3 SNES is a version glitching and UMK3 ARC/DS is a version more technical.
whatever worth doing, is worth doing well
SDR
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grassini wrote:
god,seriously stop making mk3 runs for god's sake,there are 10000000 billions of them already
Man! please think before comment something.
whatever worth doing, is worth doing well
Post subject: Ultimate Mortal Kombat 3
SDR
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I don't intend work on a playaround about this game for submit it but I'd like just of share this run with TASvideos that I did to mktascommunity, using my favourite fighter, well that's all. Link to video
whatever worth doing, is worth doing well
SDR
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my words are the same of the Akheon's quote. I liked of the run for sure and I know could be better because could have added others stuff during the 2v2 matches.. But they show us good technic and some glitches that are just possible in this version.. who has ever played on SNES version and after Gen one, can understand as both are different with relation glitch and combos. The glitches on the gen version happens most of time in finishes and they show us in several part of the kombat, but I repeat in other parts could be better. But i'm glad with this production however can be improved. As a fan of fighting games mainly mk series I give you my yes vote for this work!
whatever worth doing, is worth doing well
SDR
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Good attempt. I don't like give no vote for nobody..I prefer to abstain me from voting. think you should watching more combo videos to improve more the your moviment during the run, you used the Xcopy but forgot of the combos...and a tip: after you win the fight must hold punch or kick during passage screen( of the fighters) so you'll get to go more fast. Twelve, oro, dudley have good glitches. Use a 2p match: gouki or Urien vs 11 can be crazy this match. Use the glitch "red parry". there are others glitches but I don't remember now xD Try create new link for combos or repeat the existing. Twelve is a great fighter if you wanna use it, So try to explore it I'm sure you can ;)
whatever worth doing, is worth doing well
SDR
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months ago or to be more exact last year I was having fun with this game and did something not so interesting Link to video But currently I'm back to work with this game again and i'll try to show a good run with what is necessary ona playaround ..but really I'm need of a day off to I can work better...note I'll starting my official run similar to the video above but no =.
whatever worth doing, is worth doing well
SDR
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errror1 wrote:
wow this got published fast. Yes but I was pretty disappointed by some of the combos
Disapponted? =( ...well I know many combos about this game, but really I don't added more in the run to no stay boring of watching So I worked with a variety combos but I couldn't hold me only in advanced combos or 100%.. I would like add more combo but they could affect in entertaiment ..I don't want this video get look like the XMOTA run, that I show many combos but the entertaiment was forget it.. But I appreciate your comment ________ TASvideos members, Thanks for enjoy this work I hope can show others good runs here.. Thank you so much! ;)
whatever worth doing, is worth doing well
SDR
Experienced Forum User, Published Author, Skilled player (1361)
Joined: 4/1/2009
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Location: Countryside of anywhere
whatever worth doing, is worth doing well
SDR
Experienced Forum User, Published Author, Skilled player (1361)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
maybe this video can be a help to some run. Link to video that's it
whatever worth doing, is worth doing well
SDR
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Tristal wrote:
Awesome stuff.
Glad for you have enjoyed ;)
whatever worth doing, is worth doing well
SDR
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I removed the link...option mine.
whatever worth doing, is worth doing well
SDR
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TASvideos sometimes seems to be so demanding to judge a fighting game but other times seem to be so liberal I really I didn't understand
whatever worth doing, is worth doing well
SDR
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normal play, I don't feeling nothing how a WOW! during the run
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SDR
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megaman, sonic, mario, zelda..are games with diferent plataform and most them the game no allow use other char, so the player show what the game give... I'm not like when the everyone wnat compare fighting game w/ adventure one.. "they are diferent world" About this run, I really liked this run and I don't see none problem but if see there'some problem, this only by it uses the same fighters even though the game give us around 36 fighters.. sfa2 and 3 Are games diferent, sfa3 is better(the game) than previous one but sfa2 mainly the zero2alpha this is a game with many glitches( it's the more glitch) than sfa2. This run and the previous The previous the funniest because of addtion the glitches and when I watching I said "WOW" This others showed I saw the glitches, but they were small, and many people that watched it doesn't realize anything,but the one that have knowlege of that game,realize.
whatever worth doing, is worth doing well
SDR
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Samsara wrote:
Watched the Youtube encode, voted yes. Incredibly well done. Just one question: The Youtube encode shows that the final hit to Shao Kahn is delivered at 28:39 or so, but the input time is 2 minutes longer. Is there any reason for this?
Actually, the run just end after the name credits, because if you no press "the start" during the names credits , this one will be more longer
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SDR
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heldtogetherwithtape wrote:
Overall, I though this run was interesting and I am going to give a yes vote to it. I would however like to know why it was necessary to enable pause in the kool stuff menu. It seemed a little unnecessary to have it since it only looked like it was used in a few matches, especially towards the beginning. I couldn't really tell if you were using it or not in later matches since when I started watching the run, the emulator crashed at frame ~44000 or so, so I wasn't able to watch the input.
Enable pause: it is for charging special moves, because it controls the time from when you start doing any special one until the end......the pause used for control the charging in fighters as, Kitana( mainly during the fan because ) Jax( during the Ground Pound), Liu kang(bike), noob saibot(Teleport Slam), ermac(Telekinetic Slam), striker(Rapid Fire Gun), rain(Lightning), kano(Cannonball) and mileena(Sai Toss). When you makes kitana's fan and press start the game will understand that the action[paused] no happens, so you wait by frame(controling the pause) until kitana can make other fan ( making 2 fan consecutive)..you can control the time to special moves _____________ We used the pause many times, during the run
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SDR
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How about a new "glitchfest" run ? but it'll a longer run around 30 min , but I'll glitch during all rounds and fights with extreme glitches... This will be a attemps of a improvement
whatever worth doing, is worth doing well
SDR
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Dark Noob wrote:
is it possible to do with v-ism.
Do you means a/z or x-ism ? No! it's just possible using v-ism
whatever worth doing, is worth doing well
SDR
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Eye Of The Beholder wrote:
Kool stuff, SDR! I liked more the Zangief and Birdie fight and the double Akuma fight with those crazy throws! It seems that the glitch with Cody and guy and double rolento freezes the game, so it would not be useful in a run/playaround, since you have to beat the game.
Thanks man! about be useful, the kattobi cancel( the glitch that you saw : guy and rolento)..he can be interrupted only with a hit of the CPU or 2p (your opponent)... this glitch can be using on a "beat the game", but it must be take damage for interrupt,,becuase the game freezes This glitch only works with guy and rolento,if I'm not wrong
whatever worth doing, is worth doing well
SDR
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here is a short video with some cool stuff that I have searched/found.. It can help with some new movie..
whatever worth doing, is worth doing well
SDR
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I watched all your run and I can say you are improving and this can be easily improved for you.. I felt you was "trapped" in all the fight one exemple shang p1 vs shang p2, your combos would can be so better,you used the same glitch (Cyrax's bomb glitch and teleport one) your glitch was cool but you can add more, there are a lot videos showing glitch you just need look. Your randpe kombat was very stopped, I didn't see stryker....and the your morphs abuse ..Cyrax, Kung Lao, Jax, Nightwolf and Liukang...bad impressive moves, nightwolf weak Hatchets combo..and others details you need have more conviction during the fights and optmize your combos, use frame advance (kung Lao's looping stay more beatiful to the watch ) move yourself more during the rounds, looking the entertaiment to show for who is watching. why do you used throw desable? I'm talking this for you because are mistake that I did.. I won't vote
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SDR
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they are back again Dhalsim and rose now in a3 yes vote
whatever worth doing, is worth doing well
SDR
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SDR wrote:
errror1 wrote:
are you going to submit?
_________ Well I'm more confident, i'll trying
No, I'll hope other time
whatever worth doing, is worth doing well
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