Posts for Scepheo


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Experienced Forum User, Published Author, Player (144)
Joined: 7/16/2009
Posts: 686
Sorry scrimpy. But as you say, there's no name that'll properly explain the categories (that's not also a full sentence) so you're gonna have to explain them to new people anyway, and for people who already know what the categories are, "minimum presses" and "minimum holds" suffice to differentiate the two.
Experienced Forum User, Published Author, Player (144)
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In my experience, feminists are to gender equality what terrorists are to religion; a good thing taken way too far. I highly doubt anyone here is against gender equality. But feminists just take the cake in crying "wolf". They bring up so much bullshit points that whenever they're actually on to something, it's hard to take them serious. So yeah, as far as the concept of gender equality being considered a joke is concerned, the blame (with irony fit for the gods) lies with the feminists.
Experienced Forum User, Published Author, Player (144)
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Brandon, you're thinking too much. People aren't retarded, Minimum presses and minimum holds are perfectly clear names. And like Nach, I very much dislike the idea of minimum holds.
Experienced Forum User, Published Author, Player (144)
Joined: 7/16/2009
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Are you going to submit this as "uses passwords"? Because I think you should. Just saying. Nice work, apart from that.
Experienced Forum User, Published Author, Player (144)
Joined: 7/16/2009
Posts: 686
Also, consider smashing more vases than strictly necessary. If what you said is true (that it increases the address by 1) it might give better outcomes for later random events.
Experienced Forum User, Published Author, Player (144)
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Spider-Waffle wrote:
Since all the emulators don't exactly emulate anything perfectly, what the rule that decides which emulator can be used to run which roms? If I'm not mistaken a VC emulator would run NES, SNES, N64, ect roms. So why can't Mupen be renamed and distributed as a VC emulator? What's to stop that and who's the know the difference? Couldn't everyone go home happy with that?
Using Mupen as a replacement for the VC emulator is like using a bad dump of a ROM. It's not the same as the actual thing. And there is a way to use the actual VC emulator, namely through Dolphin. If people actually think that the N64 crashing with Stick on B is a glitch that needs fixing, then I guess we need to fix OoT too before there's any point in TASing it. Oh hey, the N64 behaves in a faulty way (crashing with stick on B) due to a programmer oversight, we should fix this because we don't like it! But hey, OoT behaves in a faulty way (BA being one of many examples) due to a programmer oversight, but we shouldn't fix it because that's just the way the game is! I do hope I'm not the only one finding this a horribly arbitrary point of view. And yes, you might be able to use Stick on B on GameCube and Wii, but unless you're TASing those (hint: you're not, or you're in the wrong forum) and not the N64, you should stick to what the N64 can do.
Experienced Forum User, Published Author, Player (144)
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Bag of Magic Food wrote:
...And I see now that Scepheo already did that. See, this is why you explain your movie when you submit it, so we know what interesting techniques you used!
Not at all. You see, when you finish a level, the score tally appears and the game tells you to press the evert button. I simply press the evert button at the first possible frame. I do not go to the title screen or anything like that. The only reason you'd do so in level 7 is because you need to restart the level after you have collected all the gems in order to get the 7-8 eversion zone to appear at the start of the level. Which is needed to go to level 8. I've watched the 100% run by Acmlm, but both his improvement to that and his any% good ending desync for me. I'd be willing to do a quick (YouTube?) encode of the 100% run though.
Experienced Forum User, Published Author, Player (144)
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I'm also working on a 100% run of this game, and to be honest, I did (somewhat) expect this kind of reaction to the any% run. I still submitted it, however, because I'm neurotic like that and would like to have it on the site for the sake of completeness.
Experienced Forum User, Published Author, Player (144)
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ElectroSpecter wrote:
On a different vein of thought, if my knowledge isn't too horribly flawed, I recall learning that there is (can be?) quite a bit of space between the atoms of an object. So could two objects, sufficiently (if improbably) aligned, pass through each other provided no atoms in either object touched each other? Or is this just ridiculous?
From memory, I recall the space in between protons, neutrons and electrons to be (relatively speaking) enormous. Which makes it actually rather improbable for any two particles to touch at all. I think it's the electro-magnetic fields of the particles repelling each other that prevents you from walking through stuff.
Experienced Forum User, Published Author, Player (144)
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1) Mash head on keyboard. 2) Remove silly consonants. 3) Insert vowels. 4) Google. If results > 10, return to step 1. Tah-dah!
Experienced Forum User, Published Author, Player (144)
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fsvgm777 wrote:
Secondly, Touhou Seirensen ~ Undefined Fantastic Object has some issues with the BGM in Hourglass (it only plays the first few seconds of a song indefinitely).
Eversion seems to have the same problem. But it has the additional problem that all other sounds (jumps etcetera) are looped as well, resulting in horrible noise by the time you reach the end of a level.
Experienced Forum User, Published Author, Player (144)
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If you were to check this post in the SDA thread, you'd see there's people already figuring out whether the 6 or 7 completion would end up being faster in real time.
Experienced Forum User, Published Author, Player (144)
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Because I though it to be more relevant to this thread than to MUGG's Kirby run: it was suggested there by CtrlAltDestroy to rename the branch to something like "Prematurely Triggers Ending". As I think this best describes the type of glitching used in this sort of run, I fully support this idea. Although I think "Causes Game to Give Up" would be funnier.
Experienced Forum User, Published Author, Player (144)
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Haven't experienced that much "wtf" in a long time. Thank you for complete bewildering me Masterjun, and a big fat "yes" vote to you.
Experienced Forum User, Published Author, Player (144)
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Labelling the runs that forego the heaviest glitches "any%" makes no sense to me too. "Any%" should be "any%", so whichever run is the fastest should get this label. All other runs are the deviant categories. In my opinion.
Experienced Forum User, Published Author, Player (144)
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The drawing meant nothing, the piano part made me turn my speakers of, there's way to much of not-doing-anything and the goal is arbitrary (getting the best-time "medal" but doing so as slowly as possible). So I'm gonna go with no on this one. Either focus on entertainment, or on speed.
Experienced Forum User, Published Author, Player (144)
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Nitsuja, you could always pick the top names and turn it into a poll. And then not pick that name if you don't like it. Anyway, on to some suggestions: - Winning - WonderGlass - WinTasDows - Yeah these kinda suck.
Experienced Forum User, Published Author, Player (144)
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I'm actually quite interested in TASing some of the more popular GameMaker games - Iji being a good example of one - especially Karoshi. I've managed to get the game's source from the author, but due to save state desyncs haven't been able to adapt it for TASing purposes. Shame. But this might make it possible! Also, as I often seem to lack the perseverance required to make a TAS, I'd like to start contributing to this site as a programmer. So if I can do anything to help here, I'd love to. On a side note: If you happen to know where I can learn the skills needed for emulator programming, please PM me.
Experienced Forum User, Published Author, Player (144)
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Oh wow. What Kyrsimys said is exactly how I feel about politics in the Netherlands. So yeah, I'm pretty sure this planet is going to hell. Anyway, as I know nothing of Finnish politics, I'm just gonna shut up now.
Experienced Forum User, Published Author, Player (144)
Joined: 7/16/2009
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Just map the directional controls to letter keys that can all be pressed at the same time. I'm amazed you're doing a nine-game run and couldn't figure this out yourself though, so I'm a little skeptical this will work (as you've probably already tried).
Experienced Forum User, Published Author, Player (144)
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*throws poop* Sorry, I just had to. I actually find this well judged. Nice work adelikat, and heartfelt congratulations to the authors. Keep the improvements (and other good work) coming!
Experienced Forum User, Published Author, Player (144)
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GMan wrote:
Tool-assistance is trivially primarily about speed, or we wouldn't obsolete runs primarily based on time.
We don't.
GMan wrote:
If a run is made for non-speed entertainment, it should go in the hacks/demos/other section; and if you want to watch runs based on non-speed entertainment instead of for-speed, head on over there. Leave the for-speed sections alone.
We don't have a "for-speed section". TASVideos isn't about creating the objectively fastest video. Otherwise, we would allow passwords to skip levels. But we don't, because not using them is more entertaining. We would also allow cheats if they reduce completion time. But we don't, because this is more entertaining. Don't you get it? TASVideos is not about pure speed. Sure, a certain amount of entertainment is derived from speed of completion, but every now and then the increase in speed - and thereby the increase in entertainment - is not enough to warrant the loss of entertainment due to other factors. The whole discussion is about whether that is what happened with this submission. If you want a purely speed oriented site; fine, go make one. But don't keep saying that is what TASVideos is (or should be) because it's not. Get over it. EDIT:
Synx wrote:
I skimmed through some of the discussion before posting here and would like to say that it would be a damn shame if the racist americans reject this japanese masterpiece.
I can't help but stop taking you serious. That's just plain stupid.
Fabian wrote:
Hey guys I'm not sure if this has been discussed already, but isn't it important that the movies are entertaining, in addition to being fast? I feel like you maybe want to consider both when judging a movie? I dunno these are just some initial thoughts.
As much as I hate saying it: LOL
Experienced Forum User, Published Author, Player (144)
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Why not? You can find a list of all TASes over here, and doing the same thing Ilari did in this thread on both lists should work quite well. Any anomalies can be sorted out manually. Edit: Why is the last link underlined whereas the first isn't?
Experienced Forum User, Published Author, Player (144)
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Pretty much the same as scrimpeh said, but as far as making an actual blog for it: It might be interesting to make a page for it where your reviews are neatly categorized. Then again, you can include links to posts in the OP to this effect.
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Personman wrote:
One thing I did go ahead and do was search for posts containing the words 'nauseous', 'nausea', 'vomit', 'sick', and 'ill', as Nach had expressed concern that this run might cause such problems for some viewers. Exactly one post, by Pointless Boy, expressed such a concern. I don't mean to trivialize Pointless Boy's experience; that really sucks and it sucks that he can't enjoy this run. But as he said, he experienced similar nausea watching the film Cloverfield -- some people are, unfortunately, sensitive to fast, swingy 3D motion. I don't think the problem is widespread, and I don't think we can reject a run because such people exist, just as the producers of Cloverfield went ahead and released their movie, and theaters played it.
Nach and I expressed similar complaints. But that's still just three out of I-dunno-but-quite-a-lot. As far as judging this movie is concerned, the positive comments are indeed starting to greatly outnumber the negative ones. I'm guessing that in the beginning only people who were annoyed with the camera angles found it necessary to voice their opinion, with the people who really enjoyed to movie voicing theirs in response. I'm pretty sure this will be accepted.
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