Posts for ShinyDoofy


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Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
It plays back fine for me with VLC 0.9.8a and mplayer.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
mednafen currently lacks avi dumping support.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Get http://files.filefront.com/13591126 for a sloppy encode without sound. I included the input for your reference.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Crappy encode not suited for publication The sound may be a little out of sync, but it should be acceptable.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Finally watched it and I found it to be really great. Imaginary yes vote.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Ironically, I activated that option and it still looked that way. Eh, whatever. Encoding right now, some 12 hours left.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
I'm capturing it at 320x240, so no need to resize (-> just watchable, not good). I'll also have to see about mkv and deldup. If mplayer and VLC (yeah, yeah, piece of crap, I know; still it's a very common unfortunately) play it back fine, I might actually go with it and give it a shot. My encode won't be for publication purposes, anyway, as I can't seem to get the settings right with those "dissolving" puzzle pieces when changing the level.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
I'm actually capturing it right now so that more people can see this greatness before it's judged. Won't be of any good or even publishable quality, but watchable.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Wait, what? Great to see this on the workbench! bkDJ: I would really appreciate it if you could encode this submission for publication. Just get your logo signed by an admin and you should be good to go.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Obvious question: have you tried 2.1.0a?
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Not the best game I've seen, but still entertaining enough to get my imaginary yes vote. :)
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
The current version of Gens does feature avi dumping. http://code.google.com/p/gens-rerecording/downloads/list
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Dega 1.15 http://www.pcc.me.uk/~peter/dega/ FCEUX 2.1.0 (will be 2.1.1 in a few hours, I guess) fceux.com see Changelog on the page Gens 11a http://code.google.com/p/gens-rerecording/downloads/list
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Finally watched it and liked it. :)
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
FatRatKnight: Your bug has been solved on SDL as well. I assume adelikat will release 2.1.1 later today to address this issue.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
I've been talking to adelikat about this quite some time ago. My theory is that the path exceeds 255 bytes in length. One way to test this would be to put the ROM directly at your root directory (C:\game.nes) and trying to load to it from this path. Other than this, all I can say is that Unicode-named ROMs work perfectly fine with the SDL build.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
This bug was introduced when I committed a patch to fix up the SDL build. Prior to this, it crapped out when converting the UTF8 author name to UTF32 when the string's length was not even. This happened for converting fcm files to fm2 and when playing back somefm2 files as well. The algorithm we use was found at http://www.codeproject.com/KB/string/UtfConverter.aspx (-> src/utils/xstring.cpp). Originally, it was the first version, now it's the second one. In both cases: sizeof(wchar_t) == 4 on Linux. I have absolutely no idea on how to fix this or why it even failed in the first place. So if anyone knows what might have caused this or how to work around or fix it, suggestions/patches/hints/whatever are very welcome.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Flygon wrote:
Clicky for encode.
No more encodes from my side for you, tough luck. You got yourself into this, so cut this shit out on a first-submitter's run.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
No WIPs since January and now it's submitted? Wow. Will have to watch it later, though.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
I know this post is going to be provocative, but to hell with it.
mz wrote:
the encodes for more complex systems take years to appear on the website
If you provided a way to get PCSX natively running under Linux, there wouldn't be a problem. I personally don't understand how a Windows-only emulator could get accepted in the first place, but that's not for me to decide. Although we do have 10 people who are officially entitled to encode and publish submission after they've been accepted, it seems to me that only 4 of them have been showing any activity in regard to clearing workbench for a few months now, 3 of them are either only running Linux or have a fairly strong preference for it, as I understand it. Anyway, nothing I could do about it, I guess.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Youtube does not count as a publication. I tried encoding it some time ago and gave up soon after because a) kkapture sucks b) my laptop apparently wouldn't run on 320x240 or the software failed convincing it c) PCSX didn't want to boot the iso from commandline (no white spaces in the filename my ass) d) that festering piece of pointlessness aka Windows Vista made me sick Bottom line: If any of the other publishers wants to give it a shot, be my guest. Otherwise, maybe there will be a time when I'm desperate enough to try again. PS: I know some of you like Vista and we've had that battle for ages. So for this run's sake, please flame me on IRC or by PM and leave this thread as it is.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
I think one can tell by the blue subtitles from FCEUX that it does indeed work. So far only one run desynced (Mega Man 2, I believe) and just a few that made FCEUX throw up when converting them with the SDL build (the win32 one does fine).
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
8.1.4 didn't hit Portage yet... as it will be released on March 24. Keep it up. Really. Neglect *NIX users. We're fine without you. /fake edit: Cut out the profanities.
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
Experienced Forum User, Published Author, Former player
Joined: 12/5/2007
Posts: 716
errror1 wrote:
http://www.youtube.com/watch?v=mh1f1HJuFME&fmt=18
You got the rerecord count wrong by just a tad. ;)
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