Crash 3 is incredibly prone to desyncs and there is no way that this run will be easily resynced if time is saved on the title screen without redoing the entire thing. I would rather wait to do this until I finish work on No Major Skips in case I find any more improvements to this run while working on NMS. The improvement on the title screen should have been mentioned at the time of Lapogne36’s submission since you knew about it at least a month beforehand and he made the same mistake in his TAS.
Spike, I understand that you disagree with some choices that I made in the creation and reveal of this TAS, and I hope to clear the air between us by keeping SFX on in my upcoming No Major Skips TAS, but trying to get this significant improvement delayed or rejected (your words, not mine), among other things, such as publicly calling me a twat, after I worked hard on this run and in doing so, discovered a major find for games that we both clearly care a lot about is absolutely disgraceful behavior from a TASvideos staff member.
<TASVideoAgent> New reply by The8bitbeast (WorkB: #5383: The8bitbeast's PSX Crash Bandicoot: Warped in 08:23.84):
http://tasvideos.org/forum/p/448401#448401 [a:1]
<SpikedMuffin> HOW ABOUT YOU GO AND FIX YOUR DAMN INPUT INSTEAD OF GIVING SHIT ABOUT OTHER THINGS FIRST
<SpikedMuffin> YOU TWAT
<SpikedMuffin> To whoever the judge is, I hope you either set this to Delay or Reject.
<Fog> SpikedMuffin: how much currently syncs with your fixes?
<SpikedMuffin> Fog^: 0%, cause it needs to be redone the input.
<Fog> looks like I'm going to attempt to fix the inputs
<SpikedMuffin> Fog^: ...and become co-auth.