Posts for The_Great_Morphologous

Experienced Forum User
Joined: 4/12/2007
Posts: 78
Location: Atlanta, GA
There are PS1 emulators, but the games are called ISO's, and are huge in size. From what I understand, they're pretty unreliable.
Experienced Forum User
Joined: 4/12/2007
Posts: 78
Location: Atlanta, GA
I'm pretty sure that the computer cheats by giving itself units and minerals mid game. Try to check out the in game triggers for each level, it might help to know when the attacks are coordinated. For the survival maps, usually the waves come at around the same time, so there must be triggers for that. And if you end up wiping out their base and don't want to fight the trigger created zerg in the last seconds, you might be able to find the spawn location and put down a couple of vultures or half finished buildings, causing an [Invalid unit location [73,55]], though the sound is very annoying. On another point, is it possible to use cheats, like to see the whole map, during the mission, then hex edit it out after finishing?
Experienced Forum User
Joined: 4/12/2007
Posts: 78
Location: Atlanta, GA
Why couldn't you manipulate more enemy misses into the battles, since it seems that for some Gym battles, especially Petalburg, that it would have been much faster than taking damage and healing?