Posts for ThunderAxe31


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g0goTBC wrote:
I personally think that the number of A presses that the movie contains is rather deceiving.
g0goTBC wrote:
For a long of the "minimum button press" type of runs, the runs that have stood out are the ones that have had the lowest counts. Examples of those would be the "Walkathon" type of TASes that have been published on the site, such as the ones for Donkey Kong Country or Super Mario Bros. which respectively press the sprint button 5 and 0 times respectively. Another example would be Super Mario 64, which, while it is not currently published on the site, as a much lower required of A presses of 1, which would make it more notable than this Super Mario Bros. submission. This minimal A press TAS presses the A button a total of 62 times, which really does not sound as impressive as anything of the sort that was done with other challenge runs, which leads me to believe that this TAS may not have its place on the site.
Indeed, it "does not sound as impressive" in comparison to these other TASes you mentioned, but... why making comparisons with entirely different games? The amount of A presses is extremely low for its own game, which is the whole point. Also, it's just a number. You're basically judging the book from its cover. It doesn't need to "sound impressive", because it's a movie, not a guiness world record. It just needs to "look impressive" instead.
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Arc wrote:
It is reasonable for a person to ask in good faith why this movie should be accepted after #3556: Brandon's NES Super Mario Bros. "minimum button presses" in 05:48.04 was rejected, but I see a clear difference. Although the minimal buttons pressed submission was a technical challenge, the gameplay still looked fairly similar to the any% movie. And, worse, it lacked entertainment because it generally looked like a very sloppy any% attempt. Whereas with this minimal A presses submission, the gameplay of every stage must be totally reevaluated to consider factors that were previously unimportant. And the resulting entertainment level is very high because of the outstanding creative solutions found by the authors to minimize A presses.
I think that the reason why this movie resulted more entertaining, is because by limiting only one game mechanic (in this case jumping) it becomes necessary to make a more creative and intensive usage of all the other mechanics available, and even put in use some very obscure game quirks that in most other situations would be unnecessary.
Arc wrote:
Perhaps on a visual-only level, some people may complain that it is not as entertaining as seeing non-stop high speed action. But that is not the only way to hold someone's attention. It is intellectual entertainment, at the very least. It is like the difference between an action film and a mystery film. Both are entertaining for different reasons.
It's indeed entertaining in a different way than the warpless movie, but on the othe hand, for me the watching experience of this submission was similar to the walkathon movie, so I think that that movie should get obsoleted by this submission.
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I want to see a video commentary by Kosmic! I was very entertained, Yes!
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It's just that I don't believe free will exists, and that all our decisions are predetermined by our DNA and life experiences. But I see that it's a philosophical matter, which gets too far from the point of the discussion about how a pandemic should be dealt with.
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Lobsterzelda wrote:
I am opposed to banning any drugs for private use. For tobacco, this would be especially complicated since it's a plant that people can grow on their own, as opposed to a synthetic chemical (think about how many people grow their own weed... now imagine how many smokers will start growing their own tobacco when tobacco gets banned).
"Growing" a virus is even easier than growing tobacco: all you need is your body.
Lobsterzelda wrote:
As an aside, tobacco is also probably one of the most addictive drugs, so this ban would be even less likely to work
Replace "addictive" with "contagious" and replace "drugs" with "virus".
Lobsterzelda wrote:
However, the government has neither the right nor the obligation to dictate that people can't make dangerous decisions which will only impact themselves. That decision rests with individuals alone.
I literally explained in my previous post why I consider smoking to not be a choice. Please read that post and tell me if you find any faulty logic in it.
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BrunoVisnadi wrote:
[Same goes to smoking tobacco, which also is much more of an individual risk than a risk to others.
Not really. Almost all people who smoke, have started just because their parents smoke, or because their close friends smoke. Indeed, not everyone who has smoking parents or friends is guaranteed to start smoking, but on the other hand it's extremely rare to start smoking by yourself. So it's de facto a contagion in all aspects, even though it's not transmitted through a microbe, but through social conditioning and close air pollution. Also, you can't just decide to quit smoking. For anyone who already smoked enough, it will be a long and painful process. And even then, most of those who attempt will fail. Besides, passive smoking is reported to cause about 1.2 million deaths worldwide among non-smokers ( https://www.who.int/news-room/fact-sheets/detail/tobacco ) I wonder how many people have already died from the day that tobacco was introduced to the masses, and how many will also die in the future. I'm serious when I say that I hope for tobacco to be banned.
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DeHackEd wrote:
Warp wrote:
For example, traffic accidents kill over 1 million people very year, but this is something we unfortunately have to live with, because it's not practical to, for example, ban cars completely.
No, but we do require licensing and testing of people before they can drive a vehicle, we investigate incidents and those responsible are held criminally liable.
What about smoking? It is estimated that more than 480,000 people die yearly in the U.S. due to smoking, yet no politician has ever remotely considered banning tobacco.
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Thank you all... See you around.
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I'm delighted to see how quickly did you figure out the game mechanics, in both major and minor aspects. I'm familiar with various Mystery Dungeon games, so I'm able to understand basically everything of what's going on, despite not having ever seen this game before. It's cool how level ups and item usage have been put in use in the routing, especially considering the RNG manipulation needed. Also, this game is gorgeous! Yes vote from me.
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Post subject: YouTube Game Reviewers Are Corrupt
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my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Defining how difficult a TAS is to improve is subjective and unpredictable, as finding improvements is not just a matter of skill, but also luck. But it looks fun to make a list! Dragster definitely falls to place #1. Most other hard-to-improve TASes have already been mentioned, but I'd like to add some honorable mentions: [717] NES Monopoly "4 CPUs" by FractalFusion in 01:07.67 [4329] GB Pokémon: Red Version "save glitch" by MrWint, Alyosha & CasualPokePlayer in 01:15.62 I'll add more later if I stumble into more of them...
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While I already expressed my opinion about how I think this movie should be ended, I also want to add that I think that it would be better to leave the final decision about it to the author and/or the audience. Since there isn't any known problem that would be caused by either option, I don't see why it should be enforced as a rule.
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StarrlightSims wrote:
As a clarification for how the warp actually works, all of the full screen images are on the same screen, just with a different value assigned to them, so for example the 8 story cutscenes at the start of the game are scenes 1-8. After this point, the counter moves to 9, and then in a normal progression of the game, once you collect all 6 stars in the challenge, the game counter updates to the correct number for the Flipendo end screen. However, because the game never has the opportunity to update before you touch the end-level trigger, the game instead takes you to scene 9, which happens to be the end-game scene where you get given the final card.
Could you provide the RAM addresses? It may help to look for possible improvements.
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I recommend for Stars [4253] PSX Crash Team Racing by AleMastroianni in 45:04.34 It got PSX TAS of 2020 award, and is one of the most popular PSX games, if not the most popular of all.
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My opinion is that committing suicide is not considerable as gameplay, as the purpose of a game is winning, not losing. So I think that the movie should be left as it is, and cut the encode right after the moment that the Rayquaza level has faded out.
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Post subject: Requesting encode replacement
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Two years later, mGBA in BizHawk has finally introduced a fix for audio emulation of this game! For this reason, I officially request that the encode for this movie gets replaced with a resync on BizHawk 2.6.0 (and maybe also add the new movie file). I already resynced it myself. You can download the new file from there: User movie #68854598426206624
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Do you have a single core processor? Maybe BizHawk executes the NES core and the Lua core as separate threads, which would require at least two (maybe three) independent CPUs for the asynchronous process execution.
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Let me guess... the boss instakill is done by killing an enemy in the same frame that the boss is spawned, right?
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crazyjesse wrote:
CasualPokePlayer wrote:
on the name, from what I'm seeing, "Triforce of the Gods" is just some unofficial translation? In this case, just the romanized name would be used (so instead of "The Legend of Zelda: Triforce of the Gods (塞尔达传说-三神之力)" it would just be "Sài ěr dá chuánshuō-sān shén zhī lì")
Yeah, I wasn't sure what to put for the name. Sài ěr dá chuánshuō-sān shén zhī lì literally translates to Zelda: Triforce of the Gods which is the same name of the game in Japanese. As it's a demake of that game, I thought it'd make sense to use that name but I'm happy for the mods to change it to whatever they like. Most of the time I just call it bootleg alttp lol.
Since this is a translation of the original Japanese name, it should be fine, similarly to how it has been done for [4160] NES Pocket Monsters: White Jade Version by ThunderAxe31 in 36:39.51
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I don't think I deserve to be included in the authors list, as my contribution was marginal. All I did was understand the music lag and apply some micro optimization on the first few minutes of the movie. I watched the commentary in live streaming and I was very entertained by the optimized gameplay and tricks! Yes vote from me as well.
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EZGames69 wrote:
Evan0512 wrote:
adelikat, Aglar,
I would like to object to these two being nominated for TASer of the year. For both of them, they’ve only made one movie this year while the other movie of theirs was an improvement done by someone else, while using their inputs.
I also agree as well
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Mazzin wrote:
hahaha actually... you're right this time! i just dug out my own cartridge of the game and played it on my GBA SP and in fact i also saw those weird lines comming up even on the actual hardware.
I think this misunderstanding was caused by the fact that these lines are 1 pixel thin and appear only for 1 frame, making them much harder to notice on GB and Pocket GB, due to motion blur. Instead on GBA it should be much easier to notice, due to more modern display... Maybe it's time we implement motion blur emulation for GB, like BGB does? :)
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I was the one who asked Mazzin to make a movie. Don't worry, I will now record a movie personally... Gimme sone time.
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Judge Guidelines wrote:
Every newbie could be the next superstar.
I also nominate EZGames69. He's the perfect example of getting to the top despite the odds. I also want to nominate Lobsterzelda, Mothrayas, and Memory.
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my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"