Posts for True


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Editor, Experienced Forum User, Published Author, Player (68)
Joined: 1/18/2008
Posts: 663
Scepheo wrote:
...The reason it's probably not going to be accepted is not - I repeat: not - because we think you are worthless (somebody said this - I believe it was true)...
My saying this wasn't at all in regards to publishing this movie - it is a generalization about my user across this site and its properties. Of course, the movie is part of the site, but I just wanted to make this point clear. Swordless Link brings up a good point. To extend this, a decent amount of the baaww-camera-angles posts have been made by those who have seen this game many times already.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Posts: 663
bzb95 wrote:
I have a question what if this run was submitted before the other 0 star? It would have been accepted correct? I highly doubt if this run had came first that anybody would be arguing to replace a quicker run with a slower one because the camera angles are(supposedly) better.Then nobody who has actually tased sm64 is against this improvement, its retarded for a run to get rejected by idiots who have never played the game or are just to dumb to understand whats going on.
Ignorance is not idiocy or being dumb. Some people just don't care about SM64 to spend massive amounts of time learning how it works to watch a 5 minute superplay. I know I don't. Does that make me an idiot or dumb? If so, then you are too, because you don't know Somari inside and out. Some people played it as a kid and are just amazed to see it broken so quickly.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
Editor, Experienced Forum User, Published Author, Player (68)
Joined: 1/18/2008
Posts: 663
moozooh wrote:
I didn't notice the three frame improvement...I never felt this site was only about making an arbitrary number on an arbitrary page go lower. Voting no.
First, I don't understand why people have to spout what they vote, but that aside... EVERYONE TAKE NOTE, game time completion is an arbitrary number. Don't worry about it when submitting runs, k? Just make sure the camera angles are good. *crosses arms* I need to be ENTERTAINED! Hmpf!
amaurea wrote:
Saying that one shouldn't publish movie B because it improved on movie A, but not enough, is the same as saying that you think visitors to the site should see a slightly inferior one, instead of the current record.
Sorry if this is news to you, but this _is_ current doctrine here. It disappoints some people (like me) but that's the way management makes it right now. sonicpacker, though I am seen as worthless here, you have my agreement on your points.
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Ah, I remember the good old days when SPEEDruns, like this superplay, were lauded for how quickly games were beaten. Now we have crying over camera views of a 5 minute game we've all seen so many times already. ...Really? Thankfully, a few of us agree that improvements like this are needed and welcome; it just sucks that our opinions are completely worthless because a "mission statement" says so.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Is it just me or is there no obvious download link? ....ok, Google found it for me: http://www.bombergames.net/forum/viewtopic.php?f=8&t=1012 - and the link was removed. Some more forum searching says the download link was taken down. Bawww. Only post to a TPB torrent uploaded 40 minutes ago as of this posting has someone bawwwing saying that they're fine with corporations owning their culture. Nice that they say a Linux build will be coming - with this SEGA interruption, will this still happen? Sucks that it is closed source.
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Derakon wrote:
True wrote:
This site is seriously starting to look like some Sonic fanforum full of nitpickers.
"Starting"? This site's been full of obsessive nitpickers since the dawn of time. That's what TASing is. ;)
Not saying it hasn't. My point was that it is now at the level of a Sonic fanforum.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Derakon wrote:
...since otherwise you aren't really "beating" the game, just completing it.
This site is seriously starting to look like some Sonic fanforum full of nitpickers. Really? Are we redefining "gets to credits" now? Edit: Not bad. Would've preferred the PSX version for the better music quality, more "immersive" texturing and farther draw distance (and because that's the version I played the most as a kid), but it was similar enough to bring back memories. :)
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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You've wasted your life. I wrote a very simple 6802 CPU emulator when I was 13. Hope you enjoyed my post.
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marzojr wrote:
True wrote:
Again, camhack-enabled emulator binary available anywhere?
Here. This is, in fact, the very same emulator I sent to FuzZerd way back then when he was starting the TAS, and it features camhack (toggled by scroll lock, controlled by page up/down and home), hitbox and solidity display, and ground angle and sprite RAM address (toggled by numlock). All of this was coded by Nitsuja and Upthorn, by the way, I just compiled it from the source.
I don't have Windows or an MS toolchain otherwise I would have compiled it. I figured someone here would have it. Thank you. =)
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Again, camhack-enabled emulator binary available anywhere?
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Tompa wrote:
I can confirm that this works on a real console.
How so? Does it just hit an exception and the console freezes?
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Any binary to the camhack-enabled emulator?
true on twitch - lsnes windows builds 20230425 - the date this site is buried
Editor, Experienced Forum User, Published Author, Player (68)
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Posts: 663
Yeah, I thank Glitches too! Nah.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Neat emulator bug / exception. What happens on real hardware? If published, should be under "Emulators," not "SNES."
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Mister Epic wrote:
Jungon wrote:
Hey ... you didn't perfected the positions, I can see sometimes that you did use some TAS skills, like pressing the button in the first frame possible, or the last O_o
I didn't put much effort into this. The reason is obvious.
Well, it's a good thing that only entertainment matters, and not effort.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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TheAxeMan wrote:
It used to be that if a submission beat the current run it would be accepted without much question. Now if a run has as many known improvements as this one it would be rejected. That's how it should be. When you make a TAS you shouldn't just be aiming to beat the current record, you should be aiming for perfection.
In the name of publishing widespread improvements rather than possible publishing of improvements to a very small audience, I disagree. Improvements SHOULD be submitted and published, even if known improvements exist, especially if these improvements will take time to implement. It depends on the game, of course - in Crystalis one might as well include all improvements currently known as it isn't easy to go back and make changes. For some games, including these changes isn't feasable unless the run takes years. I'm not saying the aim shouldn't be perfection, but rather that perfection takes time, and sometimes we don't all have time. I have a belief that something is better than nothing but the leadership in this community doesn't see it that way. Doing better than what exists should be the absolute target, and perfection should be the goal. I think things are simply questioned too much now. It's all about cool tricks or games we remember as a kid; if something is foreign or "boring," even if played well, it's rejected. If something has a very minor improvement possible and it's the first run of a game, it's rejected. If huge improvements are submitted for an existing game but one minor thing was missed, it's rejected. The submission-phobia, category-phobia, imperfection-phobia, publish-phobia really sucks. And this isn't even taking into account the subjective judging constraints ("entertainment" in a speed-based run) now put on players making runs. (by the way, I am looking forward to your run =])
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Awesome sandwich, highly recommending.
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amaurea wrote:
WillDaBeast wrote:
Kirkq wrote:
MUGG wrote:
what about Mario Land 2
I think that the new run will either be published in its own category or not published at all.
It's own category? There's already like 5 different SMW runs on this site, if you include SDW/VIPs or other hack TASes of the nature.
Yes? Are you afraid that we will run out of categories? They aren't a limited resource.
TASvideos has a categoryphobia and a subjective-entertainment complex. Don't try to reason with it.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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Does the hypothetical crack add entertainment? This is the absolute most important question.
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Kirkq wrote:
The approximate purpose of the 96-exits run is to show off the whole game as fast as possible for entertainment.
FTFY Edit: FMFTFY
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Derakon wrote:
We don't play inane forum games here.
You just lost the game.
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*claps*
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Post subject: Re: slots is fast, really
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antd wrote:
...because I don't know what's entertaining about Tifa's deathblow repeated in every battle.
Looking at Tifa. Seriously, just go for whatever is faster.
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As I've said a few times, I was working on doing something like this with a PIC MCU. Obviously it didn't get finished and this did =) But I do understand not everyone has access to one of these and a means to program it. Some people may have "legacy" x86 computers and want to just use a parallel port or something to do this on their own. It should be possible and fairly easy.
true on twitch - lsnes windows builds 20230425 - the date this site is buried
Editor, Experienced Forum User, Published Author, Player (68)
Joined: 1/18/2008
Posts: 663
DarkKobold, can a watch be registered and will it actually execute as many times as necessary, sub-frame? If so, yay - this could solve some problems and get more games runnable. (I kinda wish I finished my PIC-based playback device...)
true on twitch - lsnes windows builds 20230425 - the date this site is buried
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