Posts for Tub


Tub
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Joined: 6/25/2005
Posts: 1377
Let me rephrase: Bypassing the deliberate limitations of a save-system by copying files around is considered cheap cheating in all games where it applies. for example rogue-likes, diablo 1&2, multiplayer-duping in nwn and others I don't care to list right now.. well, some even consider quicksaving every 2 seconds "cheap cheating", while others consider it "more fun", but that's not the point here. I'm pretty sure everyone is aware that manual modification of game files isn't quite within the intended game operation. I don't see why people who regularly use emulator save states should be opposed to abuse the possibilities in DoomRL though.
m00
Tub
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Joined: 6/25/2005
Posts: 1377
in every game that's considered cheap cheating. Who cares? It's single player, so do what you want and have fun. It's not like this site has been known for strict acceptance of the challenges provided by games. And then there just might have been some slight sarcasm in bisqwit's post when using the term "pro hint" ..
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Wow. The previous movie was already short and full of glitches. I never expected another glitch to fit in there. yes vote.
m00
Tub
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Joined: 6/25/2005
Posts: 1377
DeHackEd wrote:
As for unused bandwidth, that's just the nature of bittorrent.
With the azureus-choosen seeding as you suggested: that doesn't look good at all. With forced seeding I have a constant 70 Kb/sec upload, but I doubt those 70K are put where they're needed most. is it more helpful to the health of the distribution system as a whole to provide a constant 70K upload, or to provide an average of 20-30K to the torrents that azureus considers in need?
Too many people with firewalls don't connect to you for an extended period resulting in the lack of uploading. It's a nuissance I hit myself and I have no suggestion for dealing with it until I finish my own bittorrent client. :)
hehe.. is that going to be anytime soon, or is it a "some day, I just might do that" kind of project? ;)
m00
Tub
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Joined: 6/25/2005
Posts: 1377
DeHackEd wrote:
Seed ~3 at a time and let azureus make the decisions about what to do.
I just did, and (once again) it picked a couple of torrents (not 3, but 16 actually), then proceeded to upload.. nothing. I am at 0 b/sec upload right now. I'll let it stay this way for a while to see if it picks up again - last time I tried, it didn't. I guess it's more helpful to spread my bandwidth thin than letting it go unused.
Alternatively, use bittorrent/bittornado (also in portage) and the btfriend script on the site.
first of all, I don't have a full collection, so I doubt it'll work too good. I don't have a single video of those listed there at the moment. Did you ever compare that formula to what azureus uses? Did you compare resource usage of bittornado to azureus (frankly, I trust neither java nor python in that respect). What I'm asking is: are you suggesting bittornado / btfriend because you know it's better, or just as an alternative I should try?
m00
Post subject: how do I improve my seeding efficiency?
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Hi, I just got my new cable modem which increases my available seeding bandwidth from 20 kB/sec to 70 kB/sec. Which I plan to use mostly to seed published tases. I'm running gentoo linux and I'm currently using azureus because it's flexible and easy to use. I wouldn't mind switching to a less resource heavy client, but I won't deal with command line tools, and neither the official client nor ktorrent handle juggling a hundred torrents too well. Thus azureus, but feel free to suggest something better. Right now I have 78 avis on "Forced Seeding". This guarantees that every movie I have is available for upload, and will use all of the available bandwidth. But it doesn't guarantee that the movies that need seeding will get the bandwidth they deserve. It also divides the bandwidth across too many torrents, resulting in lots of disk seeks and cache misses, slowing my computer. I have no idea how much load permanent seeding puts on the tracker, but I doubt it's the best solution for both sides. On the other hand, if I just "start" the torrents, azureus will pick a couple of torrents by some rules I never cared to figure out and will only seed those. Sometimes the chosen torrents aren't even requested and my upload is pretty much idle. I imagine the most useful seeding criteria would be something like this: - movies without seeds get top priority, whereas parts not available in the network are distributed first. - for everything else, figure out what torrents need more upload bandwidth (probably by some pseudo-arbitrary indicator like seed:peer ratio, or is there a better heuristic?), and distribute the remaining bandwidth among them. - stop caring about my seeding ratios. I can live with not giving back the latest release at once when another torrent is in dire need. With my current configuration, I'm far off from this goals, so how could it be improved? I've been too lazy to figure this out on my own and too proud to ask for help for the past couple of month, but.. meh. I guess I'll bother you with this thread now to get this over with. Thanks for taking your time to read this.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Zurreco wrote:
I'll grant you that a Diablo 3 would usurp GW any day
I didn't even talk about Diablo 3. We'll see if it can live up to it's name when it's released. I don't want to get my hopes up because that always leads to disappointment.
That being said, I'd suggest you simply accept both games as complimentary solutions to the problem.
..or I could continue playing diablo 2 until a better game arrives. It's not like diablo 2 is the only game I play, but I have little motivation to touch other action-RPGs (or similar) when diablo 2 is still more fun.
m00
Tub
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Joined: 6/25/2005
Posts: 1377
how do you intend to fix this inconsistency? Should the vote_results be re-calculated from the votes logged in vote_voters? on the other hand you could also ignore the vote_voters-table and use sum(vote_results) in the CV-script, thus happily living with the inconsistency (just like the forum does). I'm not going to contribute a script, you could fix them manually in less time than it takes me to set up a testing environment ;)
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Bisqwit wrote:
Who can find the error in this code?
I can't, but I suspect database inconsistency (or weird db-constraints). average votes: 9.0 on 9 submission means that the sum of the num_votes is 81. 101.2% is 82/81, so there's either a weird off-by-one-error or there's an unattributed yes-vote in your db. Check for inconsistency with something like this:
SELECT t.submissionid,
           (select sum(r.vote_result) from vote_desc d,vote_results r
             where d.topic_id=t.topic_id and r.vote_id=d.vote_id)
             num_results,
           (select count(v.vote_user_id) from vote_desc d,vote_voters v
             where d.topic_id=t.topic_id and v.vote_id=d.vote_id)
            num_voters
FROM topics t
WHERE t.submissionid > 0 and num_results != num_voters;
(didn't check for syntax errors or other flaws since I don't have access to your DB)
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Zurreco wrote:
Tub: How is Guild Wars not like a beautiful 3D Diablo2? Also, what of Hellgate London?
did I mention gameplay? I tried Guild Wars, but didn't like it too much. My character was unresponsive, attacks took way to long. The drop system wasn't too rewarding, no big surprises, not really much of an equipment choice. Oh great, I'll get an upgraded set with slightly increased stats, and now it's purple! Bleh. Where's the jolly surprise of randomness? I also kind of hated limiting myself to 8 skills. Not that I got more than 8 useful skills during my playing time but most of my d2-characters use more. And don't get me started on spell timers. While some d2-chars are one-trick-ponys casting the same spell over and over again, it doesn't really improve the situation if you keep cycling through the same spells over and over again. Whatever happened to picking the right skill for the right situation? My d2-chars are fast, complex and responsive. Mostly melee-assassins, bowazons (@7 fps if possible), sorcs that use teleport for more than just crossing distance or wacky builds that provide a challenge. So I went back to diablo 2. Since I switched to linux I don't have much choice anyway, I was told GW + wine doesn't work too well. I'll take a look at hellgate london when it's out, but the graphics are more realistic, not really beautiful (ever seen a beautiful zombie?). I'm afraid they'll remove lots of the depth of diablo 2 to make it newbie-friendly though.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
iirc the "fix" in pj64 is something similar to a gameshark code. Which isn't allowed by the site's rules. To truly fix the issue, there needs to be full deterministic framebuffer emulation, which isn't going to happen anytime soon.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Bisqwit wrote:
The votes don't reflect anything on what kind of publication decision should be made. It just tells that people liked watching this movie.
Why don't you create another poll, asking which version is preferred by the audience? Arguments are starting to get repetitive and if everyone just keeps re-stating their opinions for another couple of pages we're going nowhere, except drifting further into a full-grown flamewar. For the record, I'd personally prefer the (U) rom since I consider history to be too important to be abused in video games. Seeing swastikas is quite counteractive to my enjoyment of the movie. I wasn't able to watch the new submission though and thus didn't compare their gameplay.
m00
Tub
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Joined: 6/25/2005
Posts: 1377
Deep Loner wrote:
Could you please explain what you mean by this?
There is a huge difference between "it looks like it works" and "it's done and error-free". There are myriads of subtle mistakes a programmer can do, and they WILL creep into your code, resulting in subtle but possibly devastating bugs. It takes a mathematically trained brain less than a month to learn a programming language, but it takes years to be able to recognize and avoid most pitfalls, and to develop a coding-style that'll help preventing bugs in the first place. Still, no software is bug-free, and often more time is spent on maintaining and debugging a finished product than was spent on the initial development. as for cross-platform UI-libraries: did you take a look at Qt yet? It's far more sophisticated and object oriented than MFC or GTK+. It'll also do a better job at blending into your existing environment (if you wish to choose your framework after visual criteria). and btw, switching to linux really helps.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Dead or Alive This thread is a follow-up to a discussion in here.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
please, no more nude pictures. Get back in those metal tubes.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Saturn wrote:
The only thing it would do is it would make it better clear which members actually have a clue
now there's a very fine demonstration of the attitude leading to peer pressure. Now who would dare to have an individual taste if it leads to people considering one clueless?
m00
Tub
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Joined: 6/25/2005
Posts: 1377
"firewall" is a loosely defined term. Your problem when sitting behind a router is Network address translation (which some people call a "firewall", while others don't). You can't just turn it off, because it's needed. How to configure your router's NAT to allow the UDP packets you want to reach the computer you want, find out the port numbers and read the router's manual about configuration, specifically port forwarding.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
One day Zurreco will starve to death in a restaurant. He refused to talk to the waitress, because she wasn't single.
m00
Tub
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Joined: 6/25/2005
Posts: 1377
JXQ wrote:
It's more that I'm against thinking someone is better at something simply because they are female,
most women are better at having sex with me, simply because they are female. also, all generalisations are false. I suspect the motivation of this thread to be a lot more trivial than awarding a nobel prize.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
but.. JXQ is more than the sum of his letters!
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
who's nistuja? :/
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
uh, isn't there an unassisted low% using the horizontal bomb jump?
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
that post needs a mood avatar saying "extremely geeky". Interesting abuse though.
m00
Tub
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Joined: 6/25/2005
Posts: 1377
VirtualAlex wrote:
What does having emulators and roms have to do with anything?
Well, you could watch the submission on your emulator instead of waiting for the avi. Then you wouldn't have to complain about something you're not even trying to improve anyway.
m00
Tub
Experienced Forum User
Joined: 6/25/2005
Posts: 1377
Xkeeper wrote:
Honestly, the publication method here's a little wacky, but...
That's the thing with unpaid encoders with real lives: sometimes they just have other priorities. I still don't see that as a problem. There's no regular flow of submissions, why should there be regular publications? The older members should have their own emulators and roms by now anyways, why rely on the avis?
m00