Joined: 5/2/2006
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Location: Boulder, CO
The man created the whole idea of psychoanalysis, in a time that the psyche was not commonly thought of as something that could be analyzed.
He wrote a lot of nonsense when it comes down to the specifics of how exactly to perform this analysis, but to think of him as anything less than groundbreaking is ridiculous.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
From a few pages back, but there is actually a very reasonable explanation for this:
The only way a child can be sure who his father is is if his mother was monogamous at the time of this child's conception. (note that the monogamy of the child's father is not required)
Our society (like most throughout history) places a lot of value on the role of fathers, so monogamy of women is similarly valued. Right or wrong, there is a good reason for this apparent double standard. It can never go away as long as people still care who their fathers are. We could make it fair by ragging on men who screw around, but their behavior does not effect questions of lineage, so there is little reason to do so. Nature was not fair in this one, and society only reacted in kind.
Joined: 5/2/2006
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Location: Boulder, CO
So what you believe is "true" and not just your opinion?
Harder, sure. But do you think you are the only one here who understands the issue?
You do realize that people might understand the issue and just not agree with you right?
Joined: 5/2/2006
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Location: Boulder, CO
I actually really like this as a statement for the goals. It nicely avoids questions like why the endless stairs were not skipped in order to get the 70th star in bowser 3. The reason is clear, but expressing it as a goal is not always a simple thing.
Joined: 5/2/2006
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Location: Boulder, CO
I don't know if there is anything as narrow minded and condescending as this point of view.
"if someone disagrees with me, they must not understand the issue"
Joined: 5/2/2006
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Location: Boulder, CO
Normally I would be tempted to argue about arbitrary and unstated goals, but this movie had too much awesome to get concerned with all of that.
Yes vote here.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I was curious if anyone here had an opinion as to if this was actually a TAS in disguise. (A TAS with intentionally human looking movements)
I find it hard to believe, but I was hoping that one of you who knows more about the game could comment on the feasibility of doing basement BLJ in real time. It is also one of a small number of games that synchs on the controllerbot, so a disguise TAS would be very hard to detect indeed.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
The maps are set ahead of time comicalflop. There is almost no randomness in starcraft. The only things I can think of that might be random is damage dealt by units that deal less damage than the armor of the target, and the movement of critters.
Also--
Because this version came out so much later than the PC version, many of the more critical bugs will have been fixed. double canceling units and sliding buildings would be possible in V1.0 on the PC, but I don't think it can be done here.
If anyone wants to test-- to slide a building, lift off, then land it, but as it is landing, add waypoints to stop then move to where you want it to slide. This lets you mine from closer than is usually possible, and gives strange behavior when units are produced from that building.
To double cancel, just repeatedly cancel a queued unit during lag. I am not sure if this worked offline because it might have required network latency to happen, but worth checking out.
Anyway, if it becomes possible in hourglass to play this game, I would be all over it.
Joined: 5/2/2006
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Location: Boulder, CO
Is this apology part of the joke?
did someone take the internet seriously again? We should warn against that.
I, for one, look forward to the eights reich. may it outlive the seventh.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I would be surprised if the bits were used for anything other than alpha.
Then again, I honestly don't know anything about how color is handled in a genesis beyond what you just communicated, so your guess is as good as mine
Joined: 5/2/2006
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Location: Boulder, CO
It might be faster to crash the program by pressing the power button on the console, thereby preventing the program the ever-important electrons it needs for sustenance.
Just kidding. Yes vote for shits.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I just tried it out and I had no luck as well.
I have the exact plugins he used, and rom checksum match, and what I believe is the same emulator version, so I go no ideas left.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
The better question is why there seems to be a whole generation of missing ponies. Granny smith, apple jack and her brother, but where are her parents?
Where do the middle aged ponies end up? Even Princess celistia must have parents somewhere, but they don't seem to factor into pony politics.
Is this ever explained? I must have missed the pony plague that kills all ponies over the age of 30 episode.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I am not really sure. I believe that I played it on windows 95, so at this point you might need an emulator to get it to run. Might even run in dosbox because it worked on windows 3.1, but I can't say that for sure
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I know this is probably a stupid question, but how does enemy lure effect the above chart?
Depending on what exactly it changes, it might actually help manipulate when/if random encounters happen, but that all depends on how it works.
(apologies if this has been asked before)
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I actually really enjoyed it. I was surprised how much nice visuals made up for the fact that a lot of the run was spent just running.
Yes vote here. Well done rog