Posts for Walker_Boh

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Deviance has a point there. Even though I would think it being entertaining to see all cups being played (preferably on 150cc because it's faster) it's hard to tell if you are actually breaking any records. The character that should be used is without question Bowser or Donkey because they have the best top speed. They lack of acceleration but that shouldn't be a problem because they can (they all can actually) get a boost from the start with just gasing at the right time. I know some tricks, for example in the last stage of Mushrom Cup you can hold to the left when jumping over the road and there hit a "hidden" jump and thus earn a bit time because you will then fly towards the goal line.
/Walker Boh
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I tried this out of curiosity this morning and found it.. strange ;P That's the best word I have for describing it since I'm more familiar with Wizards & Warriors 1. Well, after having tested it I realized it is kinda hard (the first boss killed me a couple of times) so I hope you'll proceed with it.
/Walker Boh
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Yes. But for any time attack related movie on this game Bowser or the monkey should be used.
/Walker Boh
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Mario Kart desevers it's own thread I think. And I got unsure if it's Donkey Kong or Dk. Jr. in that game ;P Regardless, Bowser and the monkey has the best top speed. Toad and Koopa Troopa has the worse top speed.
/Walker Boh
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Cazlab wrote:
Walker Boh wrote:
I cast my vote on Super Mario Kart! That would be awesomely cool to see done perfect!
I agree! Is it really true that some characters got different speed? I've heard that koopa troopa, toad and donkey kong jr should be the fastest, or is it only lies?
Bowser and Donkey Kong has the best top speed. They also have the worse acceleration but that should not be needed in a time attack since you can get a boost from start.
/Walker Boh
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I cast my vote on Super Mario Kart! That would be awesomely cool to see done perfect!
/Walker Boh
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Whiskey wrote:
The whip sequence is 20 frames (usually), and the holy water sequence is 14 frames, so you save 6 frames by using the holy water.
Yup, but this is "only" important in the first two mansions. After that the enemies get's stronger and can't be killed smoothly with the water. They can be delayed if needed though.
Whiskey wrote:
You can get past the eye without taking damage. This requires you moving backwards to kill the eyes that fly towards you.
This is true, but I kinda like the way it is now, and since im outdoors it doesn't really matter.
/Walker Boh
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Whiskey wrote:
As far as I can tell, it is impossible to get the blue crystal on day 0. I proposed this as a way of getting more hearts when you reach the town with the blue crystal, allowing you to buy more laurels. I didn't realize the clock stops in houses, though, so it is doubtful this would save you time. My reason for suggesting this is because laurels help you traverse swamps faster and they allow you to avoid damage, and damage eats up time when you level up. I don't remember if you reach level 3 in this run, but avoiding level-ups would save time.
Yeah, it was a good idea but unfortunately I can't win any time with it. Avoiding level up can be a good idea but there are a few places where I must take damage. First is in Mansion 2 when I fall down and talk to the dude with the oak stake again. Next is the eye in the cave. The next one after that is the first swamp, which I personally like because of the levelup at the right place ;) Next again should be in Mansion 3, before falling into oblivion. This was the only way I found to make the glitch work there and with no delay as in my first version. Also, taking damage saves minor times here and there and thus it's not all bad to get levelups. Better than to rest in churches I suppose.
Whiskey wrote:
Another thing you can do with this extra time is get the sacred flame. I've never found a way to make the sacred flame a useful time-saver, though.
If I'll ever get it to work I'll show this in my currently-not-working-out-as-it-should-Deborah glitch run. Taking it would waste time though because the dialog will pop up.
/Walker Boh
Post subject: Re: #517: Walker Boh's NES Castlevania II - Simon's Quest in
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Truncated wrote:
Nesvideos wrote:
Walker Boh got a ninja level up! STR + 1 SPD + 3 DEX + 2 LIFE - 2
Woo! I didn't know about this! Thanks alot! *flattered*
Truncated wrote:
Heh, I can't believe you made a third version that quick. And it was good too.
Thank you ;)
Truncated wrote:
[ Some questions I should have asked already for the previous version: - The first werewolf thing you kill while continuing to move forward. Other times (6400, 6600) you stop to kill them by using the water while standing.
Yeah, I figured tossing the bottle is actually a few frames faster. 2-5 or something. However, this doesn't matter outdoors as long as I get the timing right (again the towns). Where it does matter is inside the first 2 mansions because there the enemies are still vulnerable to bottles. Thus I try to kill them with bottles as much as possible. Jumping skeletons is hard though. Also, I think it looks more varied to use the bottle every now and then ;)
Truncated wrote:
- The first night you kill most skeletons with whip+water. However, one skeleton later on dies to water only, I think (9500). Is he special, or could you have killed all the skeletons with one bottle of water?
He's special. I don't know wether I messed him up or something but I did it twice (loaded to fix something and then did it again). This means all other enemies can't be kill with the bottle alone.
/Walker Boh
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Thanks for all comments! Now for some answers.
Whiskey wrote:
In this current run, would you save time if you skip the morning star and flame whip, but get the golden knife?
I doubt I would save time by doing this. It would save me a few screens to not buy the morning star but it's very handy from the moment I get it. And since I still MUST have the red crystal to complete the game I will not earn a whole night by doing that.
Whiskey wrote:
Also, I use the floor glitch at the very beginning to collect the 50 hearts by killing the purple lizards on the left. You get the hearts faster, with the only penalty being that you take damage. If anyone wants to try it, the floor glitch works here by making two jumps with a whip while moving to your left. When making these jumps, hold down the jump button for three frames, and then press the whip button in the next frame. Visually, you press the whip button in the frame after Simon begins the jump. The second jump should land you on the ledge, and now, if you time the glitch correctly, you will fall through the floor.
Nice idea but unfortunately it won't work. This is because it's impossible to reach blue crystal time within the first day, even if you skip everything and just run for it. I have tested it. Thus it doesn't really matter what you with your free time during the night. Same goes for red crystal town. It's impossible to run all the way from blue crystal town to red crystal town within a day. Therefor I must "waste" some time.
Whiskey wrote:
Finally, you don't lose any time by buying laurels in the town with the blue crystal, and there are a few places where having laurels saves you time. The fastest way I've found to earn money is in the screen to the right of the first bridge. On top of the hill, if you go back and forth, you can get two skeletons to appear together, allowing you to earn 12 hearts in about 17 minutes of game time.
I do lose time by buying laurels. This is because the clock in-game stops when inside Mansions, houses or Castlevania. And when I found out that the dude in Mansion 5 gives me 4 laurels it eliminated all needs for extra ones.
Whiskey wrote:
Nicely done!
Thank you very much kind sir ;)
Highness wrote:
One small question though. When you travel on that raft with the woman which you shows the crystal. Would it save time to stand closer to the screen ending in order to get the the new screen faster? Or even jump into the new screen and re-spawn on the raft? We're only talking frames here so it's nothing big. I was just wondering.
Yes, you are right. It is faster to stand very close to the screen. But as Bisqwit explained (thanks) it's useless because it's night and I need to waste some time. One alternative had to be 1-3 more zombies defeated in red crystal town.. So, yet again, where time can be saved is INSIDE mansions/houses and Castlevania. On almost all other places I have to play after the clock (time day and night right that is). Also, after getting the red crystal I don't have to wait for anything. So after that point it's just to run to the end. I didn't stop more then needed. And that is on 2 places. First, to manipulate the blob to be able to warp and second, to get the flame whip. Thanks again for comments.
/Walker Boh
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At David Wonn's site he says that where I warp is Camillas cemetary. But I also think it's to the left of the swamp, or to the right of blue crystal town. I think the only way now to get it under 30 minutes is to get the darn Deborah glitch to work. I will try some more eventually.
/Walker Boh
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The one at a cemetary between red crystal town and Morning Star town. I don't know if it's Camilla's cemetary or some other one.
/Walker Boh
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I voted yes because this looked good, despite the game looks a bit bad ;P Nothing to blame the author for though. Good job!
/Walker Boh
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This looks a lot like Wrath of The Black Manta. Is that game a sequal to this?
/Walker Boh
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Thank you! I tried a couple of times with the Deborah glitch today, but when I thought I had figured part of it out I tried doing it at another frame and then I was lost again ;)
/Walker Boh
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Yes, also undirectly after the first fall. This means the "second try". I did try to jump down that ledge and then up and try again but it just wouldn't work. And I didn't wanna give it a third try because that would look clumsy for sure. I rather have it this way than to jump up and down a couple of times just to get it to work.
/Walker Boh
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Truncated wrote:
At frame 120700 somewhere, zigzagging down in the last purple castle, can't you use an extra fall trough floor trick? (I'm unsure if this is what you meant by your submission disclaimer.)
I found it impossible to do a fall through here. Atleast directly after the first fall.
Truncated wrote:
And at the small set of stairs immediately after, why not jump up?
It's faster to climb the stairs than to jump.
/Walker Boh
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If I recall correct the doors in Tourian (where all Metroids hang around) are grey. This means the Metroids must be killed to open the doors. I don't know though if it's possible to kill them without the ice beam.
/Walker Boh
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Thank you. I don't concider my previous run bad but apparently it was improvable. Besides Mansions I also improved some other things, for example I bought the chain whip slightly faster than before.
/Walker Boh
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I would vote yes simple because I have played this game. I thought this game was funny to play actually. Also it's hard and one hour seems like ridiculus fast! However, I still haven't fixed my emu so I can't watch it and therefore I will not vote.
/Walker Boh
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What Lolo game is this in the serie? I played Lolo 3 recently with someone and we got stuck more than once ;) That's a game I would like to see being beaten!
/Walker Boh
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Yeah that sounds possible. I guess I'll have to start a new version some day. School has started now though so I won't have that much time for a while.
/Walker Boh
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I totally forgot I should replied on your post Blechy :P Well, here we go. The grey corridor in Xemn's area before the "boring room" looks a bit sloppy. Im aware of this but that was the only time I could get a speed scroll a bit fluently from the enemies. I did this because I really don't like the next corridor with all the blocks and I thought a speed scroll before it could speed things up. I don't know if I succeded though.. In Menya's area (Menya sounds like the best name :P) with the doors you mentioned, I can try that and see if it works. However, I didn't found a way to make them bump less time if they were not stopped by cornering them that is. I can experiment a bit and see if I can figure something out sometime..
/Walker Boh
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Even though it's slow it's hard! It took me a long time to get through this game, mostly because of the huge labyrinths but I remember some bosses to be really hard aswell. I really hope you finish this one because I would love to see it beaten this way ;)
/Walker Boh
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Awesome! Thanks for confirming that it works! I have so far succesfully warped to town, to the beginning of the cliff screen, and to the beginning of the cliff screen but sort of tossed into it at an incredible speed. Not useful but cool. First I will improve my previous attempt, after that I will try and try and eventually hopefully succed with the warping run.
/Walker Boh