Hello all
I mostly make up slightly impossible strats for GE/PD speedrunning but I've always wanted to TAS Frigate since the space is much more 3D and the optimal routes are not remotely obvious. The only downside of the level is the hostages' pathing is very linear.
Making heavy use of 2.3 to shoot in cinemas:
Frigate all difficulties
For TAS I'm pretty sure these routes are optimal. Hypothetically 00A could follow SA's route if the bug can be thrown
in-bounds over the whole ship (something I've found to be very close to possible), which would save Bond a couple of seconds but wouldn't release the slowest hostage any sooner.
The 00A TAS is a little lazy from the start of the engine room, and this does effect the final time (probably -1s) because the upstairs hostage was actually the slowest.
18 - 48 - 51 would probably be maxed.
Enjoy.