Posts for XYZ


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XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
In topic of previous version I wrote: "Is it real "pacifist" playing in 2&4 levels that you destroy enemies with explosion wall?" AnS wrote:
As a true pacifist, shouldn't you wait for those soldiers in levels 2 and 4 to run away instead of killing them with the blast wave from core explosion? Yes, I'm aware that new soldiers usually come by, but you could manipulate them and find safe moments to blow up rooms without killing soldiers. Unless you do that I can't call this a pacifist run.
Whether it is necessary us to consider, what they have been destroyed directly not by the protagonist?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Yes vote. I like 6th level's boss fight. Fast and without any movement from him.
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Yes vote. Thank you for making this very entertainment movie. Nice to see Mario with shaking cap as screenshot, but in gif formate.
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Nach wrote:
XYZ wrote:
Yes vote. Is it real "pacifist" playing in 2&4 levels that you destroy enemies with explosion wall?
Would you prefer waiting around till the screen is mostly clear of enemies?
In this levels better thought that enemies have come after the wall has been blown up and have been destroyed not by the player directly.
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Nice acrobatics! Yes vote. Btw, Dooty, what are you think about game "Warlock"?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Yes vote. Is it real "pacifist" playing in 2&4 levels that you destroy enemies with explosion wall?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Yes vote. I think about screenshots with Link walking through locked door without key from another side or after victory over the Vaati's second form.
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Feos, are you plan to improve 2P, warpless version?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Nice to see this game's TAS. I have some questions & remarks. 1) In levels with climbing damagetaking is usefull. F.ex., in Palace Ruins Stage instead of Honey Pot Jump; 2) Visually Crab Lord can be defeated faster; 3) This game have many waiting periods & nice music. Dancing is good choice); 4) You choose hardest path. May be fastest path is better? It's testrun. You plan to continue?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
emu, TheRandomPie_IV big thanks. My version is so slow. Some improvements from me. I find that in the end of 1-3 I can hit the big dinosaur and it destroy the wall earlier. TheRandomPie_IV In the battle against boss... Why you hit egg before it come? I think "bird"-attack is more powerful instead of charged stick.
Post subject: The Flintstones
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Hi ! I think this game is good for TASing: different stages, nice music & graphic, total length of movie ~ 20 min. I tried to make time-attack. WIP is here http://dehacked.2y.net/microstorage.php/info/27233365/THE%20FLINTSTONES.gmv Stage 2 is not so good, because many mistakes there. Should I go on or it's boring?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
In the 2,3 and ... level in the place with many objects game become so sloooow. What are you think about SNES or GBA version?
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
My congratulations! Tnank you for taking into consideration my simple advice.
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
IMO,in this nice run only one bad thing. TASer is person who convert chance into constancy, but in this game opposite way is better. In JXQ's Super Metroid movie Samus find all items in unexpected time, here ... so many items in the end... May be it's not author mistake, but in game itself. Sorry for comparison.
XYZ
Experienced Forum User, Published Author, Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
How about it: In the first area of 2-1 you can find a fist and use it in the end of 2-1 (rope episode)
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