Posts for YoungJ1997lol


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YoungJ1997lol
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Experienced Forum User, Published Author, Player (53)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
Location: U.S.A.
too easy of a yes vote. loved that trick in 1-1
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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http://tasvideos.org/3287S.html let's give a hand for HappyLee!
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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CoolKirby wrote:
Yes, it's 197 frames faster at the point NitroGenesis left off (pressing Start to skip the penguin's text). Looks pretty good. In Grand Central Station and the last level, you seem to bump into walls while you're jumping. Does that slow you down?
i'm pretty sure of it. can somebody encode my wip? and the reason is that i tried to encode it, but the system epic-failed.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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Oel-Boy wrote:
YoungJ1997lol wrote:
ditto
you played too much pokemon =D
i was NEVER a fan if pokemon. maybe pokemon soulsilver, but still.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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Hutch wrote:
YoungJ1997lol wrote:
http://dehacked.2y.net/microstorage.php/info/1257443165/madagascartasbyyoungj.vbm a better wip. i need to work on the last 4 stages (in the 4th one, i die.)
Is this WIP faster than NitroGenesis' up to the point he's done? If not, unless you want to do it for fun, there isn't much point continuing, because it won't be accepted for publication if it isn't optimised/has known improvements.
i'm pretty sure it's faster.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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http://dehacked.2y.net/microstorage.php/info/1257443165/madagascartasbyyoungj.vbm a better wip. i need to work on the last 4 stages (in the 4th one, i die.)
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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ditto
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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yep. i admit it was better than mine
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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currently working on full run.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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a lesser one (cm punk) once said, "luck is for losers." but thank you, jluin2
So yea, how's it going? Currently TASing: Nothing
Post subject: Madagascar (GBA)
YoungJ1997lol
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i dont see a topic about this, so a made this. i am working on a madagascar tas today. here is (very bad) wip: http://dehacked.2y.net/microstorage.php/info/95523076/madagascartas.vbm
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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i need to work on that part, too.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Experienced Forum User, Published Author, Player (53)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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i am hoping super mario bros x will be compatible soon
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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I'm going to try the warpless run. all i have to do is figure out 6-4 and practice the flagpole glitch
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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but why warpless??
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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The Mario with Famtasia wrote:
I think I should rather do a Mario warpless run than Luigi warpless run, because I think it will be easier to do.
why warpless? besides, the mario warpless idea is definitely gonna be rejected if you submit it.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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The Mario with Famtasia wrote:
YoungJ1997lol wrote:
well, you could get the vine & use the vine glitch. did you do that? lol i posted this on my birthday
Happy Birthday!
THNX!
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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added that one to my favorites
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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i tried the flagpole glitch, this is what i got http://dehacked.2y.net/microstorage.php/info/1392490150/marioluigi%20world%203-1.fcm i just suck at it. anyone have tips??
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Joined: 7/4/2011
Posts: 550
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well, you could get the vine & use the vine glitch. did you do that? lol i posted this on my birthday
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
He/Him
Experienced Forum User, Published Author, Player (53)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Experienced Forum User, Published Author, Player (53)
Joined: 7/4/2011
Posts: 550
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MUGG wrote:
That's why I'm giving advice to you so you can improve.
well, thnx. ps: the acceleration trick don't work with luigi in the lost levels
So yea, how's it going? Currently TASing: Nothing
YoungJ1997lol
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Posts: 550
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MUGG wrote:
Notes: - I think the Super Mario All-stars + SMW ROM is prefered. At least everybody else has been using it. - You did not use the acceleration trick at the start of the level (it is present in SMB1/2j, I don't know about lost levels but it's probably present there too. Also note that I don't know about the differences between Mario and Luigi when it comes to game physics and being able to enter walls etc.). You may want to check the SMV of the published run. - The way you grabbed the Mushroom in 1-1 looked inoptimal. Again, check the published run. Also note that the SMB2j version would use a trick to enter the floor and use a flagpole glitch (with Mario walking against pole). SMB2j and lost levels being different in some ways is what warrants SMB2j warpless having an own run, in my opinion, but then again I have no idea how warpless works in that game, I never played it. - You did not use the normal Flag pole glitch (if at all possible with Luigi). Check the published run. - Grabbing the Fire flower and navigating through the level in 1-2 looked inoptimal (setting up the flower, and bumping into pipes...). - In 1-3, the published run avoids landing on a platform that moves the opposite way, though I don't know if avoiding it does save time (by 21frame-rule). - Also, in 1-3 is where the published run gets the Fire flower. You should get it here too. - In 1-4 you slowed down before one fire pillar which seems like it can be avoided. The set of walls near the end can also be handled better, see the published run. Why the need to bump into a platform? - In 2-1, you bumped into the stairs. - In 2-2, you slow down to hit a block and proceed across the midair pipe. The published run however jumps below the pipe and does a walljump. - In 2-4, You did not go through the first wall like the published run does. Also, you slowed down at Bowser again.
hey, i'm just a newbie (or at least i was when i did this run)
So yea, how's it going? Currently TASing: Nothing
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