Posts for Zurreco


Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I don't know where the malarky ends and the poppycock begins in this thread. Where is xebra to aid me in a two man assault on Off Topic? :/
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
moozooh wrote:
Was it your girlfriend, btw?
Of course. I don't converse directly with women that aren't single/I'm not currently dating: it's a waste of breath.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
RT-55J wrote:
You'll regret saying that once you feel the wrath of Zurreco.
Meh. I really can't be bothered to get upset about some moody teen on the internet, especially when the aforementioned moodiness is probably from all the negative feedback everyone is giving them. I'd rather he took my advice, but... whatevs. Interesting note:
girlfriend wrote:
Wow. Is that you that wrote that? You're kind of a dick to some people, [Zurreco].
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Chamale: those are neither funny nor interesting. I think it's safe to assume that your “Robbieisms” will never catch on due to their outright terrible nature. Please stop posting forever.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
The only relevant address you'll really need to see is a 'magic food' drop address. All statistical information (damage, speed, etc) is all directly interpretable by your Capability summary. Enemy movement is dependent on location and action once they appear on screen, and all Boss fights are 100% predictable and manipulatable. I don't think that there is one boss that can't be trapped in an unending recursive loop of pain (that is, only the Monkey Tribe's Baby Yeti will put up a big enough fuss to make him a hassle. So yeah, don't worry too much about debugging for random memory addresses.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Hrm... it has always played out in normal play that a faster form rolls eel, while a more buff form rolls stingray. I could easily be wrong, though. Which form serves the better purpose, though? The stingray's attack is cool and all, but you have to give chase too much for that to be a big plus. I prefer picking off two victims, then taking on 4 turning fish. Skip the blue orb: you'll only really need EP for the first fins and best jaws. Extra stuff on top of that won't give a significant enough bump in speed to undo thr eating/evolving shebang. The only hard parts, EP wise, for the whole run come from improving your fish speed and pumping you reptile body for the Degustega/Prime Frog fights. Has it been decided whether turning mammal (mane + fierce jaw + rabbit body) after a bout of dino killing is faster than assailing Mt. Brave, evolving in to a bird, and keeping that form to the end? I would prefer the mammal route, since it requires less levels/upgrades/nonchalance, but that's just me.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
The problem with the red crystal is that you'll upgrade to the slow stingray unless you bump fins beforehand. The speedier eel makes for more exp in the bubbly area, and you're goin to up your agi that way regardless. First yellow gem is unskippable. Many convos/levels can be skipped.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Rridgway wrote:
P.S. ask chamale about his robbieisms
Chamale, what is it like to have your image being constantly tarnished by association? Furthermore, am I correct to assume that your mother is not a living organism because she died in a hideous car accident 2 years ago? If so, RRRRidgerrracerrrr is a terrible person to joke about it. Seriously, though; what is with all these terrible threads in OT lately? What is this, SDA's General Chat? “Post your favorite Mario quotes. Mine is a tie between ‘here we go' and the ‘mama-mia' lolz.”
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I can't believe you guys found a way to turn such a weak topic/thread so quickly... We have enough female users in the community to make this discussion moot. Boco is, technically, the most prolific female user (gender issues aside), though meepers/Vidar will take that spot soon enough. And yes, meepers has proven herself to be a vagina owning librarian. That being said, what did erroky say earlier? Forums are nothing without unbridled rage...
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
As much as I enjoy RTS-running, that was an incredibly uncaptivating display of speed. I like IC as a game/concept, but watching someone play it is something I would avoid.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Purpose detectors are reading a blank, sir!
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Legs/fins/wings are prioritized until you max out speed. After that, either pump jaws or create a surplus of points for high damage horns (depends on how many times you need to attack before the next major shift). e: I got enough free time to finish a sloppy test for this. I stopped using FA after the first meat, and everything went downhill from there. Regardless, the game still went by quickly enough. Sub-60 would be a piece of cake. Test can be found here.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Voting yes based solely on moozooh's screenie. (read: Not voting yet) I'm glad to see that Genisto's HnF run was “improvable”: every time I would allude to a newer/faster run possibility, people would jump down my throat to defend the existing run's “perfection”. Who is the weld king now, Tom Thompmore? +10 Zurreco
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Hmm. My sloppy test of the first stage (hard difficulty) only took 7598 frames until the first boss died. Since I figured I could shave at least about 120 frames from that test, is it really that much slower to use hard mode? I would rather see a hard mode completion for this game.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Uhh, my post wasn't edited after that addition was put in there. It was originally written as it stands ('bad game').
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Chamale wrote:
As Zurreco said, "This is the classic case of a good game being played well".
This thread should become the "Typo Thread."
Zurreco wrote:
This is the classic case of a bad game played well.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
BoltR wrote:
Zurreco wrote:
No can do, pard'ner.
What if we make a secret hidden underground clubhouse, where only people that haven't come down with cootieitis can get into?
1. Underground clubhouses are lame. Overground clubhouse or NOTHING. Also, I would rather protect a non-hidden club, rather than hide in a hidden one. 2. Cootieitis means swelling of the cooties. We won''t accept people with cootieitis, logically, because we wouldn't accept people with cooties either. 3. No thanks.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Teehee
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Excellent run, even without the input display hijinx. Votin' yes on dis.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Easiest yes vote I've ever made. I loved the elevator duel/dance.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
No can do, pard'ner.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I'm glad that you don't deny your failure, at least. If you already knew that the picture wasn't him, though, then that demonstrates a lot of desperation on your part. “I must somehow poke fun at erroky's quotes, despite their scathing nature towards me, without looking like I'm just bumping my postcount!”
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
comicalflop wrote:
erokky on IRC
And I repeat: that is not erroky. Excellent fail, though.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Progress report: I handed the run to Brushy about 2 weeks ago. A few days later he “retired” from running. Nothing has changed, aside from an extra 10 seconds of input. I hate manipulating boss movesets...
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Hence the 'almost' I put in there.
hi nitrodon streamline: cyn-chine