Posts for arandomgameTASer


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Swordless Link wrote:
Great run, voted yes. Really eager to see who voted no and why.
Well they didn't find the run entertaining, clearly.
effort on the first draft means less effort on any draft thereafter - some loser
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http://tasvideos.org/userfiles/info/33842009275237948 Redid the progress I lost. Also, found a little skip that allows you to sidestep a guard's line of sight with R-targeting.
effort on the first draft means less effort on any draft thereafter - some loser
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Link to video Oh hey look, I didn't abandon this bizzity tizzity wizzity.....hizzity....... Some improvement comments: General -Analog control is faster. Yeah that's actually a fucking revelation. Level 1 - Get to the Bank! -Going right instead of climbing up the building or whatever was like 5 seconds faster. Level 2 - Bank Approach -First application of Web Dome Ascension (WDA), which gets a lot of use throughout the run. Used here to skip a cutscene. Level 3 - Hostage Situation -Optimized web swings and movement getting oob. Level 4 - Stop the Bomb! -Minor angle optimization throwing the bomb. Also, little glitch at the end. Level 5 - Race to the Bugle -Lots of route optimization. There is now zero climbing in this level. Level 6 - Spidey vs. Scorpion! -Fastest way to deal damage is to do two kicks and a punch with web gloves, since the gloves only wear off if you're using your fists. Also, dive-kicking after every combo saves time. Levels 7-11 -Major route optimizations and applications of WDA. Also used targeting in a few places to force Spidey to web swing where I want. Level 12 - Spidey vs. Rhino! -Same strategy as Scorpion, only Rhino's divekick timer is a little different so they're used less. Be sure to let me know what you think.
effort on the first draft means less effort on any draft thereafter - some loser
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Lucy2002 wrote:
This is one of the most well-made movies I've seen. And nice work of NewerTeam, too.
>_>
effort on the first draft means less effort on any draft thereafter - some loser
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What's the problem with the manipulation?
effort on the first draft means less effort on any draft thereafter - some loser
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Dwedit wrote:
Is running to the dribble fountain faster than deathwarping there?
Lot more then that found lol You'll see
effort on the first draft means less effort on any draft thereafter - some loser
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The main problem with the game is that it freezes in the emulator for like 5-10 seconds after every cutscene or significant scene transition, which doesn't really get shown in the encode since it reduces most of them. Also I'm on a laptop lel.
effort on the first draft means less effort on any draft thereafter - some loser
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Hey Starlight, sorry didn't mean to ignore your post! The TAS actually desynced after the opening, and it runs super slow on my computer so I've kind of dropped it for now. But on the bright side, here's a video version of what's left. Shows off the monster book trick I was talking about before. Link to video
effort on the first draft means less effort on any draft thereafter - some loser
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I would say yeah, go ahead and do it. If that's what RTA already does then I don't see why not for a TAS.
effort on the first draft means less effort on any draft thereafter - some loser
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feos wrote:
I mean, no additional separation by character. If it's possible for all of them, only one should win.
This stair glitch is only possible on Grant's path. No other character can do it to this extent.
effort on the first draft means less effort on any draft thereafter - some loser
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feos wrote:
BTW, I think we only should have one game-breaking branch.
For this game? There's only one game-breaking glitch, and that's stairs.
effort on the first draft means less effort on any draft thereafter - some loser
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RTA runners classify this as a separate branch from Grant, so I don't see why we shouldn't do the same here. It's not like there's any more branches left for this game, anyway.
effort on the first draft means less effort on any draft thereafter - some loser
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yes
effort on the first draft means less effort on any draft thereafter - some loser
Editor, Experienced Forum User, Published Author, Expert player (2014)
Joined: 8/25/2013
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Link to video http://tasvideos.org/userfiles/info/33720604157985023 Well, here's a WIP of all the stuff that I finished. Don't think I'm going to complete this run, Desmume 9.9 is slow.
effort on the first draft means less effort on any draft thereafter - some loser
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Holy crap you finally finished it. Giving it a yeah, it was all right.
effort on the first draft means less effort on any draft thereafter - some loser
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MUGG wrote:
Nice glitches. I don't know this game well but I'm curious what else you will find So this game gives you an ability with which you can kill yourself, even indoors?
Yeah, Storm Puffs are the only item Shantae can get that allows this to happen, and they're right next to where she starts the game, lol. Edit: https://www.youtube.com/watch?v=EL9ZkRqgMLo Skips transforming into monkey. Time doesn't pass in caves so this saves 4-5 seconds. Double edit: Turns out you can glitch out the shop by just taking damage, unlike other cutscenes! This'll make 100% routing much easier, haha.
effort on the first draft means less effort on any draft thereafter - some loser
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O baby that was good. Giving this a yeah.
effort on the first draft means less effort on any draft thereafter - some loser
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Derakon wrote:
Are these why you cancelled your any% submission?
Yeah, even if these glitches don't lead to early Caravan they'll at least save 45+ seconds from skipping Genie cutscenes alone.
effort on the first draft means less effort on any draft thereafter - some loser
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Gave this a Meh. I can see the amount of effort y'all put into this run, but I just didn't find it very entertaining.
effort on the first draft means less effort on any draft thereafter - some loser
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Oh wow that was nice.
effort on the first draft means less effort on any draft thereafter - some loser
Editor, Experienced Forum User, Published Author, Expert player (2014)
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Fortranm wrote:
I used a glitch at the beginning to transfer certain items into Sisters mode (http://pileofsecrets.wikidot.com/portrait-of-ruin#toc28). Therefore, I start with much higher HP/MP and deal much more damage to enemies.
....Why? Also that data transfer only increases your HP/MP, not your damage.
Fortranm wrote:
The run is done under Hard Level 1 mode so I can kill as many enemies as possible without worrying about leveling up.
Again, why? Why not just do a regular TAS of sisters mode? Hard Level 1 is just going to slow bosses down in the long run.
Fortranm wrote:
Then there is a question for whoever is reading this. As you can see, arandomgameTASer's run from 2014 uses a trick that allows you to move downward a little faster than depleting MP. However, doing so makes you unable to attack enemies before you touch the ground. Attacking enemies is pretty much the only thing one can do to increase the entertainment value of the run. The amount of time lost by not using this trick is probably a few seconds in total. Should I forgo this trick to attack enemies while moving down?
We're talking like, maybe ten enemies that won't die here. Sisters Mode is going to be really slow anyway, no point wasting time just to kill enemies.
effort on the first draft means less effort on any draft thereafter - some loser
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Derakon wrote:
Nice finds! Does the shopping glitch let you buy items that you don't have enough money for? If not, I guess you could just "buy" cheaper stuff to get enough money to "afford" the more expensive items. :)
Nah, game doesn't let you buy stuff unless you have the bare minimum amount of money. My theory is that the game adds whatever amount gets 'ticked' down to your total if you interrupt it. For example, buying a 900 gem item creates a long wait where the game ticks your money down by 900. At the very least, this is going to save a lot of time buying the Fighter's Equipment. Edit: Two new applications for this glitch, both of which might even make early caravan possible finally! Link to video Pretty simple, die while talking to the squid, then talk to it again to start the glitch. Means only 1 squid is needed in total. Link to video Game gives you the transformation at the start of the cutscene, so skipping this saves about 15.5 seconds.
effort on the first draft means less effort on any draft thereafter - some loser
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So I was messing around doing stuff with the Storm Puff, and I accidentally discovered two glitches that'll save minutes in 100% Link to video The first one exploits the fact that the game doesn't wipe text if Shantae dies when it pops up, the easiest way to do that being with Storm Puffs. This means Shantae can 'walk and talk' in any cutscene that requires direct input from her to initiate. Most notably, if you purchase an item while leaving, the game gets confused and not only ADDS money to Shantae's wallet, but also gives her the item! Needless to say, this completely eliminates the need for Gecko Racing. https://www.youtube.com/watch?v=Twp9Waa1yO4 https://www.youtube.com/watch?v=CgUXMSLuLo4 These next tricks exploits the fact that, after using an item in the air, Shantae has a 1 frame window to perform any action, most notably jumping again. This allows you to grab the two squids that would normally require Harpy backtracking to get, saving at least 3 minutes overall. So yeah, 100% just got interesting.
effort on the first draft means less effort on any draft thereafter - some loser
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Dark Noob wrote:
still has 7 no votes gave without manifests, should be by this reason many experience tasers like japanese don't search any sense to submit here.
Huh?
effort on the first draft means less effort on any draft thereafter - some loser
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Well the real question here is whether or not your run is glitchless, or whether or not it's avoiding the gamebreaking left+right glitch only. Ultimately up to you, Arc.
effort on the first draft means less effort on any draft thereafter - some loser