Editor, Experienced Forum User, Published Author, Expert player
(2013)
Joined: 8/25/2013
Posts: 1199
I mean, it's perfect in your books because you have a bias against anything that isn't on a controller, which ultimately I feel doesn't make sense on a PC game that uses a mouse and an entire keyboard. The way I see it, if its in the game you should be allowed to exploit it as you please.
Patashu wrote:
One solution is to make each save/load carry some arbitrary time penalty (anywhere from 10 milliseconds to 1000 milliseconds) such that you'd still do it everywhere where it saves a meaningful amount of time, but if it saves an insignificant amount of time you'd not bother.
People have been using different models of consoles, or even different consoles altogether, for ages in order to speed up loading times in video games. Why should time arbitrarily be lost just because they happen to have the best model of a computer for speedrunning? It would be like penalizing someone for running Crash Bandicoot on a PS2 just because the PS2 loads the game better then the original PS. It doesn't make any sense.
effort on the first draft means less effort on any draft thereafter
- some loser