Well, I got it to work under VBA 19.3. Try playing it there. If the first mini game (shave) does not work, then you will have to patch the ROM with this:
http://bubbz.pocketheaven.com/?system=gba§ion=patch_info&patch_id=1231
That patch makes the game use the D-pad for the tilting instead of a tilt sensor. Without the patch, the D-pad is completely ignored since the tilt sensor is used for all navigation.
I will watch this later and give a response to it then.
EDIT: Hmm... I have a few questions.
1. Did you purposely lose in the two "don't trip" mini games where the lady had to jump over the rocks? And did you also purposely lose in that one avoid mini game in Wario Man where he was avoiding asteroids or whatever was shooting at Earth? If you didn't actually lose, I must have desynched a frame or something, which is strange since all the other mini-games finished properly.
2. Is there any way to skip those cut scenes? They take so long that entertainment value is lost.
Other than those two complaints, I think this was a decent run. I liked the times when you were doing crazy things and you ended up
just making it. I was also amused when you completed some of the mini-games before the screen transition finished.
That final boss for Wario Man was... special. It's funny that the programmers allowed erratic movements in that last game as long as you were in the correct position at the proper time. However, I would have expected something much harder like in the WarioWare, Inc. game where it was very easy to lose just because you never knew what was coming next until you got far enough to see what it was... and then lose if you didn't have the reflexes.
I'm not sure if it is proper for a TAS to have those credits shown, but I suppose it is the equivalent of a "the end" to the game anyway.
I vote yes for doing beyond what the actual console could do, especially in terms of spinning.