Posts for byrz


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CoolKirby wrote:
You can use a program like this to check the MD5 checksum of your file. According to redump.org, these are the correct checksums: Super Monkey Ball (USA): 391b8e620d8d924f150dc40343ced8a5 Super Monkey Ball 2 (USA): 29dd871cf4a00b2455c9d03e9328e7bd
My .iso gave 310C13D99FBB7EEA6D72313F144AC7A8 instead. :/ Gotta find the correct one and test if I can use our inputs with no problems, I guess.
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Well my .iso is just the first one I found from internet: http://puu.sh/6BJy8.png Where do I see the checksum? Also, my dolphin is 64-bit.
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FatRatKnight wrote:
Another thought is the in-game replay. Save the different replays from the game itself and compare the two. Even better if you know how the game stores replays. ... It's a thought... Wouldn't hurt to see what the game itself picks up rather than what we feed it.
Okay, so I just saved replay of the .45 and .43 done with exactly same inputs. It turns out that in .43 the goal tape stretches for one extra frame instead of breaking, even if the monkey is in the exactly same position... Also I noticed when playing keylie's recording, dolphin said that the game's checksum doesn't match. What is this supposed to mean?
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Patashu wrote:
Sanity check: Are both of you using the same version of Dolphin?
I use 4.0.2 as does Barhunga and other SMB2 TASers. I think the game might have some really minor calculation differences if you enter a stage on different frame, explaining why your recording gets .45 and ours gets .43 with exactly the same inputs. (it looks exactly the same but the goal tape just breaks in the original one frame earlier)
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keylie wrote:
Here it is: http://tasvideos.org/userfiles/info/12319348085890271 It's a full run, sorry, you will have to do some hex editing.
Thanks :) Your recording desyncs on E6 for me, tho. I also tried to hex edit your E2 to our recording and it got 26.43 instead (in your recording it did get .45). In addition to that it also desynced our E6. o_o We might go with the .43, we worked pretty hard to get the E6 time and don't want to redo it from scratch. Also can't get .45 even with your inputs, this is just weird. :/
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keylie wrote:
My Expert times so far are: E1 28.30 (didn't manage not to hop) E2 26.45 E5 28.05 E6 54.98 (I basically gave up on this stage) E7 51.00 E8 27.00 E9 55.60
Wow, do you have the dtm? We would love to include that E2 time in the TAS. o_o
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keylie wrote:
Very nice WIP, congrats! I was wondering, in stages 12 and 22 for example, it seems you don't go inside the gate, but simply knock one pillar. There is also the same thing in SMB1 (see http://www.youtube.com/watch?v=qzZs3159AUI). Do you know how does it work ? I'm currently working on SMB1 and made a couple of stages, but some are really hard :(
When you are going at high enough speeds, there is a chance you can just clip though the pole and break the tape. This is way more common in SMB2. In fact, that Nahoc's E6 TAS did originally go to the goal the normal way but his replay desynced so it looks like it hits the pole. Oh by the way, we picked up SMB1 Expert with Barhunga yesterday and finished some stages: E1 28.35, E2 26.43, E5 28.06, E6 55.73.
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Ilari wrote:
I was thinking what about the Expert Extra stages, but there seems to be only 10 of those... Oh, and then there apparently are master levels as well (10 of those).
Expert Extra, Master, and Master Extra stages will be included in this TAS. :)
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Spacecow wrote:
Great WIP! Have you found any movement methods that provide speed boosts etc. (given that Amusement Vision's engines seem to reward turning in odd ways)? I spent an afternoon noodling around with SMB1 and trying e.g. alternating left/right every frame, but I'm not well versed with the research process and I never got anything promising. :1
In SMB2, main boosting techniques are frame boosting and wall boosting, you can see me do them in the beginning of nearly every level. Getting low bumps also gives some nice speed so I aim to get those as much as possible. In air, adjusting the analog stick as little as possible makes you fall faster (you can see that in Free Fall). Most of these works pretty similar way in SMB1, it just doesn't have wall boosting due to lack of separate starting platforms. :) I'll give you this, probably the last WIP video of the project. http://www.youtube.com/watch?v=lUP_rKGaGwU If you wonder what's going on at the E25 Sieve, getting hit while going as high reverse speed as possible at the precisely correct spot is needed to achieve the fastest possible time in it.
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hegyak wrote:
What's with the clipping? Can I get the DTM?
I think what you mean is just glitched video rendering. E25 done at the moment. :)
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THC98 wrote:
Isn't doing a retry right when the level start faster than waiting the level to start? I've seen it done in the AGDQ race, so I'm wondering about it...
That's only possible in story mode, this is challenge mode.
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Hello! Long time fan of the games and after hanging out in the monkey ball scene for a while, I've started doing TASes. My current project is SMB2 NTSC expert mode. I've got some help from Jcool and Diddy (some top RTA runners of the game) and we are making great progress now, getting several stages finished every day :). Majority of Monkey Ball community is also supporting us by giving ideas about strats and optimization and making sure everything looks as optimized as possible. This is our latest WIP (we are way past that alreardy tho) http://www.youtube.com/watch?v=GpJ8PELqOIQ I am also planning picking up SMB1 expert TAS with Barhunga and SMB2 PAL story mode TAS some day.
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Now it works perfectly, thanks. The number it put there was 2, btw.
Post subject: FCEUX newbie problem
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I'm making my first TAS ever, using FCEUX 2.1.5 and I have a problem: I can continue recording the TAS normally, but when I play the movie, it resets the console suddenly at one point and goes to the menu for rest of the frames. The point where it resets is the point where I played the movie for first time, after that I just put it back to Read+Write mode and loaded my save state at the frame the movie ended and continued to record normally. Why does it reset in the movie and how do I remove it? The correct inputs are saved, as I see them in TAS Edit, and I cannot find any input for resetting the console. I didn't find any solutions so I thought I could ask here. Thanks.