Posts for djchilxxn


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nope bowie and kiwi
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Post subject: funny shining force II screenshot
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should i hab put this in the sf2 thread under sega? SORRY MY BAD EDIT: props to anyone who can tell which two characters these are (not too hard if you know the game)
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reviving topic... well aware how awfully this game is to TAS theoretically, but I LOVE this game, and want to see it demolished. Anyone ever encode this run? looked on youtube and there doesn't seem to be a comprehensive TAS. i'd love to see it.... anyone?
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are you thinking of encoding these? i would be in support of that
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Bezman wrote:
Is there a page where all runs with commentaries are collected?
this needs to be done
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yesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyes
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one of my favorite rpgs ever. great job. yes!!
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yea dude this game sucks. try qix! i love that game, and i see no reason not to attempt the lynx version. praying to god that there is a better game for this system. i feel for adelikat wanting to do a game from every system, but man this game seriously blows major ass. not gonna vote, couldn't finish movie, wouldn't mind seeing it published. also, I'd actually be pretty down to see a tomagatchi TAS lol
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yea, I have to agree wholeheartedly with kirkq's last post, however still wanna see a 100% jetman run so bad i would pay twenty bucks to see it. how about this for a modified bounty idea... people could put up bounties on games, however instead of paying people individually, all of the money could go directly to the site. This may seem absurd at first read, but I feel like this could actually be successful and it could address nearly every issue that has been raised:
Mukki wrote: Must be accepted [...] and worthy of at least an 8.5 technical rating from me. Heisanevilgenius wrote: I could drive myself crazy doing a Metal Gear TAS and submit it and then you could say "Ehhhh, Technical rating: 8.4" and now I've done it for nothing.
This would be a moot point, because if the run did happen to get an 8.4 then nobody's feelings would be hurt, and just because the TASvideos didn't happen to get a donation for this particular run, there is still a brand new bad ass 8.4 tech rating run for everyone to enjoy.
Baxter wrote: If people are making a TAS to claim a bounty, it is even dangerous to fully optimize it, as others might claim the bounty before you with an unoptimized verison. I don't think bounties will lead to better quality TASes. I agree that if someone placed $100 on a run that there is a fair chance it would not be done to the best of the user's ability.
again, if somebody were to rush a run just to get the bounty, it would make a lot less sense if they weren't getting any money personally. Also, I doubt that we would see bounties for more than twenty bucks, because the person putting the bounty up knows that the player won't be getting anything different if its 20 dollars or a hundred dollars. The only thing we might have to worry about is judges becoming more lenient due to approving bountied movies for the purposes of getting a site donation... but i find the probability of that happening extremely unlikely due to the overwhelming character content of our judges :)
Kuwaga wrote: Who would pay for a run, like OoT, that's going to be done [...] anyway? (when they could rather put their bounty on another one)
In this case, people could put the bounty up to encourage these people to work faster. It may not even be enough to motivate someone to work on a TAS, but maybe if we implemented something like the trophy policy for bounties, where people get a star or something if they completed a bounty that made the site some money, it may be just enough to kick some players into gear on a few difficult yet in demand games. I am not a huge OoT fan, but if there was another game in its shoes that I was a fan of, I would probably throw five on it. In this way, I think there is a healthy balance of pressure to finish a game run and brotherhood concerning the running process.
Kuwaga wrote: Doesn't the concept of bounties discourage team TASing as a whole? If there was a bounty for the first one to go sub-something on a certain game, wouldn't it harm the community? People would then keep new tricks secret and totally hide their progress, I guess.
see last paragraph, I believe it applies perfectly to this concern as well.
kirkq wrote:
As stated, encouragement is probably the best (and most rewarding) way to motivate a good TASer. I think bounties (for some) would ultimately detract from the main intention of TASing as a hobby for others to enjoy, (though only mildly).
I firmly believe that changing it to donation bounties will keep TASing as a non-profit hobby based on passion and not on greed. I believe the encouragement could only become more prominent, because now not only do people simply want to see the run completed, but most people here would enjoy seeing the site get some much needed revenue. And I don't think the competition for a star bounty trophy would be heated enough to be cause for secret holding or discouragement.
adelikat wrote:
Having said all this, if people want to work out monetary bounties between each other, then that is a freedom people have, so by all means.
this can certainly still apply as well, however i do agree it should be discussed privately, so as not to offend or hurt anyone or make anyone feel overly competitive. and one more thing:
Dromiceius wrote:
This. I've had "redo aborted Solar Jetman 100%" on my TODO list for no less than three years. The money itself is trifling, but it's encouraging to know that someone cares about a run enough to go to the hassle of paying money for it.
this is my whole motivation for even putting 20 of my own hard earned dollars up for this run, i want people to know how badly i want to see this run done. I am ready to kick it up to 30 bucks even though I am far from rich at this point in my life, just because I want to see a Solar Jetman run so bad. My hope is that people will see the bounty and think "man people really really wanna see this run, I am not working on anything right now (ha!) so I should do the run, then djchilxxn is happy, bisqwit is happy, and tasvideos.org gets 30+ dollars to boot. sounds like a win win win situation to me!
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that's awesome, i was about 15 and unfortunately don't remember you, DEF remember c8b though i think he staffed at my site for a second. I was KingSushi, a silly name DEFINATELY. Used my current tasvideos avatar to represent myself on http://el33t.silius.net sometimes, before it was nes el33t it was "KingSushi's NES Extravaganza" hahaha we were young huh? That was fun, glad to meet someone else who was involved in that shit. Oh yeah I still occasionally talk to "Gamme", and I have like all of his music. One more thing, I guess the reason I posted this, do you have access to any of the music that was being made in that scene. I remember ANvil did an amazing metroid opening theme. Due to the fact that lost my music and I only had a fucked up CD with the track burned on it, I only have about 12 seconds of it. Remember radio triforce? I'd love to find archived episodes of that. good to meetcha Rick (Likichu). and after typing this and remembering all that, I definitely remember a Likichu poking around that scene
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nach you are silly
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Post subject: Re: SOLAR JETMANN
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Bisqwit wrote:
This is not an argument regarding the concept of bounties, but I like your run idea. There is a 98 % chance I would watch this run as soon as an encode becomes available.
does that mean you've got five on it :)
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As long as it doesn't affect this run's publication, I would certainly be interested in seeing a run on the "hardest" difficulty setting, as I have no reason not to trust Obob's expertise on the subject. I think that once the Super run has been submitted, comparing the two movies will prove which is actually harder. Sound like a challenge? also I don't think that this run being played on ouch should set any precedent that would disallow a player to run the game on super-- that would just be silly.
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Bezman wrote:
Actually (after reading that thread) I've realised how cool the idea of an official bounty system that deals in points rather than cash would be. Though these two ideas aren't mutually exclusive, I definitely think that one should be explored further.
yea dude that would be bad ass! and if it comes down to it the points could be divided up between applicable players with moderator help (if somebody finished the bountied run and other players were claiming a stake due to help or secrets or whatever, it's not money so I'm sure compromises would be reached). this sounds FUN!!!
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after careful consideration I think that the majority has a valid point: TAS are a pretty specific categorization and once you remove the blinding speed from them they lose a bit of their luster. Still glad I posted, though, because I have several options now to deal with my frustration (slowing down, reading scripts, watching longplays) and it was a somewhat stimulating discussion.
kirkq wrote:
The best idea is to create lua scripts to pause just before closing the text box, or possibly set timer delays. Both of these would be pretty easy to implement, but would require a somewhat active viewer, also the music would stop a lot. This script is not hard to write at all if the relevant text box bytes are found.
if somebody wanted to write the script (and implement on some movies) this lua script, I think there was at least one other member that showed some interest / frustration.
kirkq wrote:
Chrono Trigger is too broken to bother with having any sort of story preservation
i was referring to the like 3+ hr movie that is available ;)
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Post subject: NES message board of NEScessity?
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anybody ever post on this back in like '98-'99 or sometime a long time ago like that. can't get any hits on that name, but I'm pretty sure that was what we called it... bigstu, blienk, Anvil, bubblun, clawx, damien c dave "weird edsel" Edsion? basically even if you didn't post on the forum but you were a fan of the NES nostalgia trip resurgence in the late nineties and frequented Diefwolf's Site, Bigstu's Site, http://el33t.silius.net/ (my site) or any of these. I miss that, was a long time ago it seems
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finally got a chance to watch it, BRA f-ing VO beautiful
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mmbossman wrote:
My suggestions: watch the movie via emulator and pause when you want to read, or slowing it down to ~25%;
this is probably the best option that involves nearly 0 work, and its a fine option, but just for the sake of my thumb on the ffwd key 90% of the game, I have never tried this option. Interesting what folks have been saying about luck manipulation, shows i'm not a player heh heh, totally makes sense though and didn't even think about that. guess that sort of compiled movie would take the player manually putting in those pauses while running the game and still cheating luck, and I would honestly rather players keep running new games and updating old times than spend their time SLOWING DOWN all their old rpgs. although i still like the idea and would love to see these readable rpg tases, it's looking less and less like its gonna happen. i should try that 75% thing though, could probably find a speed that allows reading and isn't too agonizingly slow
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Flygon wrote:
I see no reason to slow down a good TAS. If you wanted the story you'd play the game itself. Or in the case of an RPG based on a movie, watch the movie (Even if the said RPG is actually more accurate to the book then the movie).
since i have no idea where to get ROMs these days, and don't really try, many of the RPGs on this site are the only access I have to such said games. Also, playing through a game myself doesn't hold a candle to watching a master hack and screw his or her way through a game. I'm afraid none of those options equate to what i am proposing :) however if you are playing a game based on a movie based on a book, i suggest reading the book anyways cause it would probably tell you more about than the movie or game (however reading a book will never be like watching a speed run, hence why i'd like to be able to follow the story and watch the speed run
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Post subject: Readable RPG TASrs
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I have had an idea for a minute now because I love watching RPG speed runs but am often slightly troubled while watching them, especially concerning games that I haven't played since childhood. My idea is this: Taking the time to slow down the text in a recording of an RPG TAS in order to make the storyline comprehendible. I know what you are thinking, "What!? Make RPG movies even longer!??", but I believe that this would add to the overall enjoyment of the movie (and isn' that what this is really about). I am not asking anyone to go through the rigorous process of slowing down the movie for a second for every box of text, I would take it upon myself to work slowly but surely (for at least a few of my favorites) if there is sufficient demand. I would select RPGs to edit from a pool of movies that could be voted on or something less formal even like this thread perhaps? My goal would be to encourage others to create (and enjoy!) these specialized files, and perhaps the editors of this site could develop a method for compiling RPG movies with the appropriate amount of time to read text (which, however complex, would probably be a lot simpler than my proposed plan). So, what do people think? Has this idea been brought up before, had no luck searching, but if so please move this post and direct me there. Thanks! PS some ideas for some runs I would be into doing chrono trigger ff3 Lufia 2 Phantasy Star 4 Shining Force II (once it's published ;) *EDIT* this one is actually fine ff7 (once its made haha) but of course my main hope is that RPGs i'm not familiar with will get done and I can finally enjoy them in all their broken glory!
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sweet hack run dude!
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interesting site, seems appropriate for our needs, their security cert. expired last november tho :P
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Are you sure this is the best definition for 100%? I'm not going to be a fan of runs that are almost publishable but not quite due to user stipulations.
these are just suggestions. If you haven't been paying attention to the solar jetman thread, I'm just anxious to see this game run with more than the basic shooting laser. 100% would be ideal for me, but if the person accepting the bounty wanted to modify my specs for the purpose of producing a more palatable run i would have no problems with that and would still offer the full bounty. I agree that bounties should be low, I mean we are hobbyists aren't we? The main motivation for running games should be -- running games! if an extra ten or twenty bucks is floating at the end of the tunnel, though, it may make running games that are less likely to be published a less futile endeavor (esp. if there is a bounty section featured on the site - however i doubt adelikat [or bisqwit] would go for that :) how about somebody make a well designed bounty site.. this sounds like something I might be capable of maintaining actually (since i'm a TAS-impotent mac user) KIRKQ BY THE WAY - that .gif is PRICELESS :D:D:D
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funny though, cause i say "En Eee Ess" for NES but i definately say "Sness" for Super NES.
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sgrunt wrote:
Here's a (not-so-)long-awaited encode: http://www.archive.org/download/GenesisShiningForceIiIn32617.75ByDarkKobold/shiningforceii-tas-darkkobold.mp4
waiting for this encode was the longest ten hours of my life. downloading @ 20 k/s will be the longest seven. thanks grunt!!
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