Posts for exileut


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Experienced Forum User
Joined: 2/15/2009
Posts: 329
Thanks for the informative posts. I'm still working on Dullahan. Finding RNG seed seems out of the question.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
ElectroSpecter wrote:
I'm going to cry a little if/when you get Knight of Brilliance. Still one of the only things I haven't done in the game... That also stinks about the RNG not changing once you begin attacking. Does cycling through the different body parts advance the RNG at all? If so, it might be faster than waiting.
Nope. I tried that. This is how I'm doing this right now: Erratic movement Open attack sphere on frame 0 Check frames 0-100 for crits Do 10-15 chains(until the boss dies) for each of those crit iterations record when the boss dies Erratic movement Open attack sphere on frame 1 Repeat
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Entire WIP After the 1st boss I was stuck in this room a few days ago. I started from scratch and saved 1 frame somewhere, and I made it past the bat by the door without getting hit! The 2nd boss fight is more of an example. It's very slow right now. After the attack sphere is opened nothing changes rng values. (crits occur on the same frames regardless of input) After the initial attack nothing affects when misses occur. (chains have a 6 frame window[3 input frames]to succeed.) I need an initial crit of 16 or 20 (I think) to make it worthwhile. I have to run through all 10-15 chains to see how many times I miss. Technically I could wait 300 frames for the rng and do it in 10 chains and it would be faster than my current trial. I'll be stuck here for some time. I wanted to post what I had. Questions for Riskbreaker Y: Does turning off the "Information" display in options save time? What about "Timing Display"? Do I get the Magnolia Frau and use it for the rest of the run? What do Faerie Wings do? I avoid killing more in a TAS, I'm going to be behind on points. How do Battle Points/Raging Ache work? Is Impact Guard required? Or Defensive chains at all? Are there rooms where you will be attacked no matter what? Could you come up with how much MP I need and when for teleporting? Watching further into your run it looks like I should be getting +MP from every boss fight bonus. Taking time to obtain/use mana items seems much slower than the few less chains on a boss more str would give me.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
At 4096 x 2304 pixels, 4K is over four times the size of 1080p. Source: http://youtube-global.blogspot.com/2010/07/whats-bigger-than-1080p-4k-video-comes.html Bisqwits upload of 4240x2400 appears to be greater than YouTube supports.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Dada wrote:
Bisqwit wrote:
As a side-note: I uploaded this video in 4240x2400 resolution. The highest YouTube currently provides is 480p. On "my videos" it says "Published 0%". On the upload form it says "your video will be live in a moment" and "Processing 99% — Finishing processing...". Anyone know whether I can expect the 720p/1080p/Original versions to appear, like ever?
Unfortunately, it's extremely random. In some cases they never show up, although I've only experienced that with videos that were several hours long. You could consider reducing the size a bit, since 4240x2400 is well beyond the native resolution of the vast majority of monitors. edit: I see that I'm late.
My 1080p 4 hour Doom3 playthrough is still only at 480p 5 weeks later. Also, it still does not have a thumbnail image.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
ElectroSpecter wrote:
I couldn't help but laugh at the noises the knights made when they walked. They sounded like they had little horns on their shoes or something! Anyway, it's looking great. Looking forward to more.
I'm stuck 5 rooms further. I really want to do it without getting hit at all. If the first bat attacks me then the second never even moves from its spawn. If I climb over the ledge without getting hit the second attacks me every time. No matter how long I wait or what angle I jump off. I tried glitching around the boxes as well. Having to open the door is what gives the second bat time to attack me. I guess I will try to get the required bat attack (I think) to miss me because this is 20 frames faster than taking damage (I think) minus manipulation time.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
1st Boss Down 998 frames ahead of old WIP. I finally got the bats stuck on each other in room 11 and was only attacked once. Now with twice the boss action... It is possible to get behind the boss early and not be attacked but this is much slower. Edit: now 70 frames faster. optimized reel movement and chose str+2 over str+3. Took 54 frames for that extra 1str. I'm excited about the run back through the old rooms. I haven't gotten stuck yet.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Oasiz wrote:
http://www.youtube.com/watch?v=mcQxYId7GuM You mean like that DRybes? It should exclude 50% of the sound there, no "stretching". This is actually the video I originally posted that got the ball rolling, but the sound is even worse than the timestretched one I think. I am optimistic though that there might be some "magic number" that makes things sound even better. Sound for the sample clips does have slight choppiness to it, it is still there though. And yeah, that manual "open in tabs" way is another solution, the custom streamer solution would just make things tons easier as you'd just have to load one URL and it could autoplay etc.. :p But I guess youtube would block such things rather quickly.
This seems like overkill. We have downloadable encodes at 60fps already. The bad thing is you need a fast pc/internet in order to view the html5 properly at 2xspeed. The good news is once you have html5 enabled its much easier to view than a downloadable encode. Is it as good? No. But I would take 60fps/choppy sound over 30fps any day. More bad news of course is embedding or even viewing these n someones channel does not display the speed control.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
moozooh wrote:
Unfortunately it doesn't work as intended here: speed changing controls don't change anything. I'm on Opera 10.60 beta, got the same result on Chrome at work. I'm wondering what exactly is wrong.
Try http://code.google.com/chrome/chromeframe/
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Toothache wrote:
Does someone want to try tackling a full encode of Alisia Dragoon to see what they can do there? While this focus on parts of a video is fine, we need to apply this to more complete TASes to get the full effect, I feel.
Like this?
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Oasiz idea. Enable YouTube's html5 player(required) -Download a browser that supports html5 video(chrome, opera, ie9, safari) Watch the below videos at 2x speed! Gunstar Heroes Super Mario World Super Metroid Alisia Dragoon Reference: Super Mario World Super Metroid Yes the sound breaks, but as a quick 60fps hack what do you guys think? Edit: PC games look pretty: http://www.youtube.com/watch?v=AhamPScmrLQ
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Puck skip isn't much in an 8 hour run. I noticed slower text skipping in most places. In any case if I saw this I would stop working on my run. (but don't)
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Acheron86 wrote:
RiskBreaker Y wrote:
Also, I don't really see how Crimson Pain would work...by the time you have enough battle points for it you can't inflict damage on most bosses/enemies normally. It'll help for places like in the city walls after the Snowfly Forest where you have to clear out a room full of lizards though.
I guess I didn't remember the order in which battle abilities unlock. I've probably beat this game 20+ times but my memory of it is a little hazy now, even with all that time put in... I'll probably watch the SDA run again and look at the enemies on the route. It's always possible some enemy item drops can be manipulated to get some decent weaponry, but IIRC most of the good stuff is dropped in optional or new game + only areas.
Let me encode first two bat rooms real quick to show you what I'm talking about for avoiding enemies this time. Trying to get the exit to the north of the screen makes sense. Edit: See two posts down for the video.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
Wait until the next cards come out. Get 1 step down from the best ~$350 range
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
I found I can rotate the camera 1 frame before entering a room to get the best angles! When you enter it's fully rotated. Since movement is relative to camera angle this solves the problem of trying to counteract the 38 frames it takes for the camera to spin around. I started more planning for each room. 272 frames ahead in the first bat room. I didn't kill the enemy or get hit. I'll need input on what camera angle to use for each room. I'm more serious on manipulating enemy movement. This is a TAS after all. With enough dodging it's probably possible to never get hit in the run. Hiding behind boxes seems to work well so far.
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
(10:47:05 AM) Grunt: Turska, to be fair, we do have at least one published run that employs .ass-format subtitles for its commentary track. (10:47:30 AM) Grunt: Probably two, if I'm remembering things correctly. (10:48:46 AM) DarkKobold: grunt would know a lot about .ass. (10:48:53 AM) DarkKobold: Seeing as that is his file extension. (10:48:59 AM) DarkKobold: what a .asshole. (10:49:13 AM) Grunt: Nah, I just need to deal with a lot of .assholes in my normal line of work. (10:49:21 AM) Grunt: (normal for the site, that is.) (10:49:39 AM) Grunt: No need to make silly .assumptions like that. (10:49:52 AM) Grunt: It's kind of cr.ass. (10:56:08 AM) exileUT: I dont think that quite deserves to go in the thread (10:56:36 AM) Grunt: It doesn't earn a p.assing grade? (10:56:46 AM) Grunt: Al.ass. (10:57:30 AM) FerretWarlord: Grunt should be embarr.assed that he can't spel "alas". (10:57:35 AM) FerretWarlord: *spell (10:57:59 AM) Grunt: It's more embarr.assing to fail to spell 'spell'. (10:58:17 AM) FerretWarlord: Typo! (10:58:18 AM) FerretWarlord: >_> (10:58:18 AM) FerretWarlord: <_< (10:58:24 AM) fsvgm777: I'm laughing my .ass off. (10:58:48 AM) fsvgm777: ..ok, not really. (10:58:59 AM) exileUT: ... (10:59:10 AM) Grunt: Have we surp.assed the threshold of threadworthiness yet? <_< (10:59:27 AM) fsvgm777: I don't know. (10:59:31 AM) DarkKobold: I'll take a p.ass on that.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
EEssentia wrote:
DarkMoon wrote:
I don't watch encodes, so I just use WMP.
WMP supports MKV. Just install CCCP.
Codec packs are not my friend.
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
(4:32:42 PM) t3hIcy left the room (quit: Client Quit). (4:33:08 PM) mugg3: why doesn't t3hicy stay (4:33:15 PM) mugg3 is now known as mugg0 (4:33:16 PM) Grunt: He's too slippery for that. (4:44:20 PM) Grunt: Oh dear. It looks like my punishment is about to be unleashed on the unsuspecting public. (4:44:51 PM) oasiz: haha :D (4:45:02 PM) Sonikkustar: Grunt Unleashed (4:45:12 PM) Grunt: Or is that... punleashed? (4:46:49 PM) Grunt: Well, if the site's ever disgrunted, who'll do the grunt work? (5:39:47 PM) DarkKobold: Suspected serial ATM robber, rapist arrested (5:39:49 PM) zid: eh, there was nothing stopping people doing /libarm64/ before now.. (5:39:55 PM) DarkKobold: I read that as ATM rapist. (5:39:58 PM) zid: why would you rape an ATM (5:40:07 PM) DarkMoon: For the lulz (5:40:11 PM) DarkKobold: to give it a money shot?
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
Aren't there already 4 Mortal Kombat play-arounds on the site?
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
100% for me is completing the tas.
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
I brush my teeth before eating breakfast.
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
I have a non GH sitting right next to me...
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
MrGrunz wrote:
We did some further research on the zelda irc and using a trick Acryte came up a while ago, we can get Deku Stick on B without visiting the Fishing Pond. This is done by riding a horse at Lon Lon Ranch. If you've never equipped a sword before, you are swordless afterwards for some reason. This should save even more time of Bloob's TAS ;)
How much time is saved so far?
Working on: Legend of Legaia, Vagrant Story
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Joined: 2/15/2009
Posts: 329
This is looking mighty good.
Working on: Legend of Legaia, Vagrant Story
Experienced Forum User
Joined: 2/15/2009
Posts: 329
I'm excited to see this new wip. One of the first games I messed with with TAS tools. Also the only Final Fantasy I've beaten.
Working on: Legend of Legaia, Vagrant Story
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