Posts for gocha


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gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
LOFL, MAXIM IS AWESOME. The run is very speedy and entertaining, also it has proven how Maxim is abnormal again. Obvious yes!
I am usually available on Discord server or Twitter.
Post subject: Snes9x 1.43 improvement 12
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Since I haven't updated Snes9x for a while, I'd like to release a non-beta version. Download link is in the first post of the topic. Changes from the latest beta Ol' good 1 frame lag of watch is back. The fix in the beta was incomplete. I have written a new fix for it, but it requires painting screen twice, and also has some limitations, so I didn't apply it. If you need a lag-free watch, use my memory watch or other memory watch tool. Sync Sound In 1.43, Snes9x may get frozen when you set Sync Sound on. I don't know why, some people reported that to me anyway. As far as I know, no one has experienced it with 1.51. That's odd. Generally, Sync Sound makes sound more accurate, but in 1.51, it makes noise samples a bit strange. I haven't figured out why. Also, now Sync Sound affect AVI output! (sample) but I have modified only Windows version. Other Notes Since Snes9x v11 outputs a little broken savestate, also it has some bugs around macro, I hadn't felt good that it was the latest non-beta version. Anyway, they were fixed in v12!
I am usually available on Discord server or Twitter.
Post subject: Snes9x 1.51 improvement v2
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Since I haven't updated Snes9x for a while, I'd like to release a non-beta version. Download link is in the first post of the topic. Changes from the latest beta Ol' good 1 frame lag of watch is back. The fix in the beta was incomplete. I have written a new fix for it, but it requires painting screen twice, and also has some limitations, so I didn't apply it. If you need a lag-free watch, use my memory watch or other memory watch tool. Sync Sound In 1.43, Snes9x may get frozen when you set Sync Sound on. I don't know why, some people reported that to me anyway. As far as I know, no one has experienced it with 1.51. That's odd. Generally, Sync Sound makes sound more accurate, but in 1.51, it makes noise samples a bit strange. I haven't figured out why. Also, now Sync Sound affect AVI output! (sample) but I have modified only Windows version. Other Notes Can someone port great lua scripting into 1.51? patch: 1.43 v11 beta15 -> lua 0.05
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Hi! I am an idiot! I took only one screenshot of this movie and placed it here. Oh! I also helped to write the submission text a little. Feel free to pat me on the head! (>ヮ<) I wonder if the submission will be accepted, anyway, I think it's entertaining, so voted yes. Edit: watch online Edit: I think the submission should not obsolete published (non-warp) DX run. I wonder how the warped non-DX run should be treated...
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
ヽ(*>ヮ<)ノ☆ test test! <> &lt; &gt; ♡
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
You uploaded the video on zoome, so finally I watched it, and liked it very much. Obvious yes.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
> jaysmad
I am usually available on Discord server or Twitter.
gocha
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Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
I voted yes on this sweet improvement, and I liked the input animation. Nice work, Mister. What will you work on next? ;)
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
cstrakm's channel http://youtube.com/cstrakm Non-Member Hotarubi http://youtube.com/yayu50 http://www.nicovideo.jp/user/1878267 -- RBO on console!? crazy... Others - nao & pirohiko in nicovideo list seems to be broken.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
LagDotCom wrote:
Does anyone know the address line for DeHackEd's Lua-improved SNES9x? It reports itself as "Snes9X 1.43+ v11 (beta15 + lua 0.06)" if that helps.
P.JBoy wrote:
Go to Help - Copy settings for S9XWATCH and go into your s9xwcnf0.txt file and paste at the appropriate place
:target:snes9x_lua_v0.06.exe:722D60:0004:0010:0018:B043:B05A:71A0C4
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
I don't see why you don't use odd-number boost for mine trolley after all. (これのことですよ~) Sloppy Demo SMV Anyway, I liked the whole run. Voting yes, good job.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Cpadolf wrote:
gocha wrote:
gstick http://www.youtube.com/gstickTA nicovideo/29217 (He made Super Glitchtroid TAS, it was much impressive
Do you have any link to a .smv or video of that? Very interested.
スティック海苔 | 天地創造 試練の塔1 testrun
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Correction: - typo: erokky, not erroky - wrong link: yu-ki_hs's nicovideo mylist - change: now pirohiko becomes a member :) By the way, inichi http://youtube.com/inichi11
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Mister have already posted the URL on IRC channel, anyway. ISM's Super Mario Land 2 in 25:38.25 http://youtube.com/watch?v=LQnYmaVUBZ8
gocha wrote:
IIRC, ISM said it can be improved a little.
...seems to be true -> http://ism140.blog.shinobi.jp/Entry/55/ ---- I haven't watched the submission yet.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Wow, what a glitchy run. I liked it, voting yes.
moozooh wrote:
This is really why we need a glitchless version, I guess.
Exactly.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Shameless self plug : http://d.hatena.ne.jp/GOCHA/20071028/mml_cheetahmen2 Edit: I wrote Cheetahmen 2 main theme song in MML (Music Macro Language, FlMML). Press play button, and you'll hear the sound.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
I'm a SNES TASer who uses a keyboard for TASing. Fx -- Load State #x Shift+Fx -- Save State #x Backslash -- Frame Advance Pause -- Pause Tab -- Fast-forward Q,W,A,S,Z,X -- 1P L,R,Y,X,B,A E,D,C -- 1P Auto-hold, Auto-fire, Clear All M -- 1P Temp-Turbo Left, Right, Up, Down -- 1P Left, Right, Up, Down Enter, Space -- 1P Start, Select R,T,F,G,V,B -- 2P L,R,Y,X,B,A Y,H,N -- 2P Auto-hold, Auto-fire, Clear All L -- 2P Temp-Turbo Left, Right, Up, Down -- 2P U,K,I,J P,O -- 2P Start, Select Note: - I'm using a laptop. - I don't know how much Japanese keyboard layout is different from other keyboard.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
gocha's MediaFire root -> gocha's Snes9x binaries directory -> gocha's Snes9x source code directory Improvement 2 beta 8 Modified AVI sound output (Windows port). Now "Sync Sound" option affects AVI output. Example here. With Sync Sound, noise channel may sound a bit odd. I don't know why. Improvement 2 beta 9 Fixed 1-frame lag in memory watch (not really, it seems to be incomplete).
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
begin memo >> Nice list, I can introduce some TASer (mostly Japanese), though they, including me often/usually post their work to Nico Nico Douga, rather than YouTube. So, I wrote about his/her videos in Nico Nico Douga, too. cstrakm http://youtube.com/cstrakm (aka Su. Oops, it seems that he doesn't have his youtube channel. He posts wonderful tases of Pokemon and Rockman hacks at Nico Nico Douga. His first submission, Super Mario Kart TAS was accepted. *) erokky http://www.youtube.com/erokhard (a few Zelda ALTTP old attempt) gocha http://www.youtube.com/gochaism nicovideo/10557 (me, always appears in the list) gstick http://www.youtube.com/gstickTA nicovideo/29217 (He made Super Glitchtroid TAS, it was much impressive. He also made SM low%/10% semi-TAS. Also, he seems to be working on Terranigma (J) run) hisatoki http://www.youtube.com/hisatoki (Various NESvideos) ISM http://www.youtube.com/ism140 (aka 荒島博久. One of professional players of Super Mario World. He is now working on new SMW 96-exits run. Also, he loves Super Mario Land 2 a lot. *) LuckyStar http://www.youtube.com/LuckyStarKid (He was working on Kirby Amazing Mirror TAS. His name appears at the submission text of the published KAM TAS. He has made some testrun of SNES Ganbare Goemon 2 and 4, Kirakira Douchuu) Mister (Oops, he doesn't have his youtube channel, IIRC. He is one of professional players of Super Mario World. He is now working on new SMW run. *) Nao http://www.youtube.com/NaoDeOK (aka 名無しでおk. Though here is only his SGnG WIP, he has made some TASes of Super Mario World hacks actually *) pirohiko http://www.youtube.com/pirohiko nicovideo/37189 (Dragon Quest 3 (J) TAS... on Nico Nico Douga :P *) v01 http://www.youtube.com/tasv01 (He was working on Sin and Punishment run. *) was0x http://www.youtube.com/0xwas (aka 0x, 0xwas. Recently he is working on Super Mario RPG *) Yu-ki_Hs http://www.youtube.com/yukihis (one of famous TASers of Kirby Super Star, posts impressive runs a lot *) zvsp http://www.youtube.com/zvsp507 (Panel de Pon and a few other TASes *) Extra IIRC, following people do not have the account of the forum, but post something interesting. 4432 http://www.youtube.com/persona4432 (aka 4432, ヨシミツ (Yoshimitsu). He discovered Up+Down trick of Kirby Super Star. It's difficult to beat his Gourmet Race records) aespoir http://www.youtube.com/aespoir (Mario and Wario run and tricks) SMNS http://www.youtube.com/smns72 (one of TASers of Kirby Super Star, posts wonderful testruns, mainly to Nico Nico Douga :P *) WaddleDX http://www.youtube.com/WaddleDXsp (one of TASers of Kirby Super Star, posts wonderful testruns. *) くずれ (Kuzure) http://www.youtube.com/kzr1988 (Kirby Super Star Arena runs. *) Note: You can watch a video posted at Nico Nico Douga, even if you don't have an account. http://d.hatena.ne.jp/video/niconico/smXXXXXX (smXXXXXX=video id) Unfortunately, I don't know how to browse mylist without having an account *shame* Note: Nico Nico Chart is a nice page to search niconico videos without an account. Another choice: Truveo (J) << end memo
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
No, s/he's using USA ROM.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
I enjoyed the run very much (2 weeks ago). I don't know how much it can be improved, but it doesn't look so sloppy for me. Voting yes.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Unchecking "Sync Sound" may improve the situation, may not.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
For GBA:
:target:vba-sadvhack.exe:724350:72435C:724358:724370:724360:724364:72436C:724354
For other GB variants:
:target:vba-sadvhack.exe:73A5B8
To find those addresses, you need to decompress and disassemble the executable. We can download the source code of the emulator, so finding them is not very difficult. GBA: searching a string like "vbaIRAM", or MapViewOfFile call will help. GBx: searching 0xfe00, "shr e?x, 12", or "and e?x, 0x0fff" may help.
I am usually available on Discord server or Twitter.
gocha
Any
Emulator Coder, Experienced Forum User, Published Author, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
I had a look at vba v20 source code and Dwedit's old post, then I noticed that nitsuja didn't apply some of fixes (bad switch statement in gbReadOpcode, for instance). Is it intentional, otherwise do I have a wrong source code? I wonder...
I am usually available on Discord server or Twitter.
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