Posts for got4n


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haha it's Swordless Link XD
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Re: cherche header hexadecimal .bk2 pour jeux N64
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feeuzz22 wrote:
zoboner wrote:
slt je cherche a trouvé ou commence la ligne de depart dans un fichier movie .bk2 N64 (BIZZHAWK) en hexadecimale pour corrigé 2,3 machin trucs dans mon tas merci d'avance
Je ne comprend pas, tu cherche a modifier le fichier movie? Si c'est pour satisfaire tes plaisirs de coder, vas-y, mais si tu cherche juste a faire de l'hex-editing, utilise tasmovie-editor dispo quelque part sur ce site, il devrait pouvoir le prendre en compte. Je ne peux te dire en quel language est coder un bk2, je dirais en C. Bizhawk lui-même est codé en C#, peut etre les movies aussi, je ne sais pas.
Il veut modifier ses inputs je crois, et d'ailleur, les bk2 sont pas en C et tout, tu peux ouvrir le BK2 avec winzip ou 7zip, tu extrais le fichier input, tu le modified avec notepad et tu le reglisses dans le zip
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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We have a group with Adelikat! :D YES!
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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I think I'll pause the TAS/ give up for a long time!. I've found an improvement which saves 5 frames almost every platform, which requires to redo all what I've done, and there's already some improvement found, I'll wait for all strats to be found, don't know what to do guys :/
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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PUT ME IN PLEASE PUT ME IN TEAM WITH TASEDITOR
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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tu ouvres le bk2 avec 7zip ou tu renommes le bk2 en zip et tu modified le fichier Input avec notepad
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
oui c'est sur mais ce que j'ai fait est bien optimisé j'ai l,ecran blanc qui commrnce a 2339 frames ce qui est pas mal sa fait 7sec37 avec 6170 rerecord
Les rerecords ça change rien je trouve.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Mú wrote:
got4n wrote:
gamerretro2 wrote:
Ah oui aussi vu que au début ils en demande 50 je crois
oui, et tu auras de belles surprises sur le jugement de ton TAS si tu en prends plus (il faut que tu ais pile le nombre requis), et si tu en as moins tu devras recommencer le TAS
Il a 5 ans d'expérience en TAS quand même, il sait ce qu'il fait.
J'en ai 454 perso Kappa D'ailleurs, un TAS n'est jamais optimisé à l'extrême, sauf les TAS trèèèès long (j'entends par là plusieurs années de travail)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
Ah oui aussi vu que au début ils en demande 50 je crois
oui, et tu auras de belles surprises sur le jugement de ton TAS si tu en prends plus (il faut que tu ais pile le nombre requis), et si tu en as moins tu devras recommencer le TAS
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
oui pour l'instant je fais des recherches pour voir si je peux faire des glitch EDIT j'ai pas trouvé les valeurs du ram watch
Le but d'abord c'est de trouver quels lums tu vas prendre...
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
ok donc je l'ai déjà optimisé de 13 frames et je te demande pas de le poster pour une fois je vais me débrouiller moi même
Établis déjà ta route au lieu de jouer le malin ^_^
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
Je vais commencer par un any % et après un 100 % si l'autre est accepté, tu as réussi a me battre par rapport a celle que j'ai posté ?
Oui mais flemme de poster le pjm, d'ailleurs si tu fais un any% tu dois établir une route car rayman a besoin de un certains nombre de lums minimum pour avancer
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Bien, tu commences à avoir de la motivation, mais déjà possible de gagner 3 frames minimum, ce que j'ai fait en moins d'une heure, et d'ailleurs tu fais un any% ou 100%? Dans les 2 cas tu dois élaborer une bonne route avant de commencer même la première touche de ton TAS :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Can't believe I'm in #1 O_o
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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solarplex wrote:
Love it! Keep it up got4n! :D
Thanks! :D
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Land of Livid Dead done! Link to video 5m42 ahead old run (in total time, not only Lotld)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Fin t"as du mal avec le RAM Watch tout court lol
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: bad maths pls
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gamerretro2 wrote:
http://tasvideos.org/userfiles/info/18623940788107742 Pour vous montrer comment je me débrouille en tas (sans aide)
1 rerecord toutes les 18 secondes (tu m'as dis 3h30), c'est pas peu? :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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But why 0.5 aren't counted at A? maybe I just understand the thing, If I'm correct 0.5 means A holding?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: My last message.
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Even homer isn't that stupid. Même homer n'est pas aussi stupide. (Mon dernier message ici car il m'épuise. :) )
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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--' Tu vas encore abandonner :)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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sauf que j'ai mes optimisations donc ça sert à rien je reviendrais dessus pour l'optimiser encore :)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: newbieleololoeloeloe
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C'est quoi alors, un faux TAS? C'est pas tout ce que tes TAS sont?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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yosh wrote:
Really impressive! These glitches are making the game so much shorter I can't believe it! (Also it's interesting to see what's happening under the hood when you go to places you are not supposed to go to...). Was there absolutely no way to skip the boss at the end? (I suppose there isn't since the cinematic/transition gets triggered right when you kill him...). Maybe there's a way to optimize his pattern here: - make sure you can make him fall almost right after he gets back on track - avoid long round trips for the giant ball
Thanks for the feedback! Nope, it's not possible to skip it, also, for making him fall, I tried hitting it on first frame, but IIRC I hit him at fastest moment, because normally, you can't hit it at that moment, you have yo wait a cycle!
gamerretro2 wrote:
very good i find no optimisation ;) how desync have you got
I'd say 5
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Dica wrote:
gamerretro2 wrote:
Je revien sur rayman advance j'ai fais un test au 2e niveau des montagnes je battais got4n de 50 frames (non optimisé)
C'est marrant j'ai cru que le bouton Edit fonctionnait, il semblerait que non au final...
Laisse béton, j'ai mes optimisations secrètes, quand il postera son TAS sur TASVideos je reviendrais avec un TAS encore plus rapide ;), d'ailleurs je doute qu'il le finisse un jour, et s'il te plaît gamerretro, ferme ta gueule avec ton "cét fwa si sé le vré tasse" plus personne te croit je crois lol
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand