Posts for hegyak


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Khaz wrote:
Can't seem to get Super Road Blaster to work in either Bizhawk OR higan. Works on SD2SNES though. I think the problem may be that the MSU1 specification has changed a bit since this version of Road Blaster was made, specifically what kind of .xml or .bml files are required... I think the latest higan requires a manifest.bml file and SRB comes with a manifest.xml.
This may have been corrected with r9314
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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This game has some odd HUD glitch in FCEUX, NESHawk and QuickNES. It only happens a few times. On track 2, track 3 and track 6 (I think). It looks like the HUD freaks out for a few frames.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Do not Convert this and play it back in the QuickNES core on BizHawk. It will desync in stage 4. Use the NESHawk core to play this in BizHawk Edit: NESHawk desyncs in Stage 6.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Why do you go off road? That kills a little bit of the speed.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Give it a star and obsolete the Warpless.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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It's not a "Bug" per say. The issue is in how our Save States and SaveRAM are configured.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I just checked this against 1.9.4 and it saved properly. Pokemon - FireRed Version (USA) SHA1:41CB23D8DCCC8EBD7C649CD8FBB58EEACE6E2FDC MD5:E26EE0D44E809351C8CE2D73C7400CDD Were you using another version? Was it the Japanese version? Was it the European Version? Was it Rev A?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: 1.9.4 released
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Alright everyone, it's time again to release a new version. This is 1.9.4 What's fixed/new? LUA not working right sometimes. Fixed FDS saying "All ROMs are good" Fixed TAStudio for N64 and Excitebike 64 (Rev A) TAStudio is also improved There's also some other little things that snuck in.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Well, I'm Hooked. What a great catch. I mean TAS.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I have to ask, no one has done The Lost Vikings 2, will that ever get done? Also, really looking forward to this run.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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There is no God. There is no Zuul. There is only, TAS.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Game? This is no game. It is a ground where bugs are abused and glitches exploited fully. It's great. Keep going and breaking it more.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I like the New Robot Animation. It's fun.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I think that having Doom as it's own section, isn't necessary, yet. But having a section for just Doom will allow us to have a place for all the Options that Doom Speedruns do have. We also have Doom 1, Doom 2, Final Doom (Added Episode 4 to Doom 1), Eviloution and Plutonia as well. That's 4 major games (Final Doom supersedes Doom 1 since it has All of Doom 1) for one "system." And the options below are possible for any of these games: ◾UV speed: finishing a level as fast as possible in Ultra Violence. ◾UV max: finishing a level as fast as possible in Ultra Violence, killing every monster at least once, except lost souls, and with 100% secrets ◾NM speed: finishing a level as fast as possible in Nightmare!. ◾NM100S: finishing a level as fast as possible in Nightmare!, with 100% secrets. ◾UV -fast: finishing a level as fast as possible, in Ultra Violence with the -fast parameter, killing every monster at least once, except lost souls, and with 100% secrets. ◾UV -respawn: finishing a level as fast as possible, in Ultra Violence with the -respawn parameter, with at least 100% kills and with 100% secrets. ◾UV pacifist: finishing a level as fast as possible in Ultra Violence, with the following restrictions: not harming monsters directly (no shooting, chainsawing, or punching monsters), and not harming monsters indirectly (no destroying barrels that hurt monsters, no activating crushers that hurt monsters). Causing monsters to attack each other is permitted, as are unintentional telefrags. ◾UV Tyson: finishing a level as fast as possible in Ultra Violence, killing every monster at least once, except lost souls, with the following restrictions: no weapons other than the fist, berserk fist, chainsaw, and pistol may be used. What about Quake? We haven't gotten there yet, but what about that game? Does it get it's own section as well? Because there's options there too. We have the main game (Quake 1), Hipnotic and Rogue. That's three games that use the same engine. The most common speedruns we could have for that are: Quake 1 done on Easy and as fast as possible. Quake 1 done on Nightmare and as fast as possible. Quake 1 done on Easy and 100% kills/secrets Quake 1 done on Nightmare and 100% kills/secrets Can we move Doom to it's own section if it becomes bigger then just Speedruns on UV with Any%? I think we should. Otherwise we will overload the DOS section. Also, Compet-n (The Doom Speedrun authority, so to speak) only accepts DOS runs on Doom 1.9. No ports allowed. So it's DOS. And no one should run the SNES, 32X or Playstation versions of these games. They are bad/inferior to their PC father. Edit: Also to add to the trouble: ID games made Doom II for Windows 95. It is Doom on Windows 95 (and above, including NT). Not sure if that's a "Port" or not. It does run Doom 1 and 2 and the other two WADs from Ultimate Doom's bundle.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Anty-Lemon wrote:
Is it just me or did that last post break the page? (line 9 of the script)
It did
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I don't really like how this hack looks/plays. Sorry. I vote no.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Aktan, that's a clean Doom Video. The Music may be off to my ears but Sound Blaster 16 card.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Did they run THROUGH the spikes?!
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Hikaruon wrote:
How about this challenge from "Whoisthisgit"? https://www.youtube.com/watch?v=KHdad2ntAQY Challenge: beats Sonic games with Debug mode WITHOUT directionals/pad
Yes.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Version 1.9.3 Released
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Version 1.9.3 of BizHawk has been released. http://sourceforge.net/projects/bizhawk/files/BizHawk/BizHawk-1.9.3.zip/download Small bug fixes from 1.9.2 and not much else to say. No new major features.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I was durping around for my cinema class as I needed to make a Meme Poster on things we discussed in class. So I decided to see how this movie poster program worked. Fun ensued. This is not for my class work but it is fun and gaming related. WARNING! 5MB Image Ahead! http://i530.photobucket.com/albums/dd343/hegyak/Harrowing.jpg
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Re: Trojan detected in bizhawk zip archive
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Paolo86cripple wrote:
Hi guys. I just downloaded bizhawk 1.9.2 from sourceforge and Avg detects two trojans inside it. Are they false positives?
What file(s) did AVG say were bad? What Virus did AVG say the files where?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Re: 1.9.2 released
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Amaraticando wrote:
The 1.9.2 file is not available, only 1.9.1 and below.
I didn't merge the changes (DUR!) so I had to remove it and get a new build made. Edit: It's ready and able. Enjoy OpenAL and all kinds of things.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Version 1.9.2 is now released! http://tasvideos.org/BizHawk/ReleaseHistory.html#Bizhawk192 http://sourceforge.net/projects/bizhawk/files/BizHawk/BizHawk-1.9.2.zip/download Major changes include; FDS loads faster Cheats work GDI+ fallback when OpenGL fails
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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EgxHB wrote:
Samlaptop wrote:
So any ETA on when Bizhawk will be ready for PSX TASing?
Quoting this as no-one seems to have noticed/answered it.
Eventually.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.