I think that having Doom as it's own section, isn't necessary, yet. But having a section for just Doom will allow us to have a place for all the Options that Doom Speedruns do have. We also have Doom 1, Doom 2, Final Doom (Added Episode 4 to Doom 1), Eviloution and Plutonia as well. That's 4 major games (Final Doom supersedes Doom 1 since it has All of Doom 1) for one "system." And the options below are possible for any of these games:
◾UV speed: finishing a level as fast as possible in Ultra Violence.
◾UV max: finishing a level as fast as possible in Ultra Violence, killing every monster at least once, except lost souls, and with 100% secrets
◾NM speed: finishing a level as fast as possible in Nightmare!.
◾NM100S: finishing a level as fast as possible in Nightmare!, with 100% secrets.
◾UV -fast: finishing a level as fast as possible, in Ultra Violence with the -fast parameter, killing every monster at least once, except lost souls, and with 100% secrets.
◾UV -respawn: finishing a level as fast as possible, in Ultra Violence with the -respawn parameter, with at least 100% kills and with 100% secrets.
◾UV pacifist: finishing a level as fast as possible in Ultra Violence, with the following restrictions: not harming monsters directly (no shooting, chainsawing, or punching monsters), and not harming monsters indirectly (no destroying barrels that hurt monsters, no activating crushers that hurt monsters). Causing monsters to attack each other is permitted, as are unintentional telefrags.
◾UV Tyson: finishing a level as fast as possible in Ultra Violence, killing every monster at least once, except lost souls, with the following restrictions: no weapons other than the fist, berserk fist, chainsaw, and pistol may be used.
What about Quake? We haven't gotten there yet, but what about that game? Does it get it's own section as well? Because there's options there too. We have the main game (Quake 1), Hipnotic and Rogue. That's three games that use the same engine.
The most common speedruns we could have for that are:
Quake 1 done on Easy and as fast as possible.
Quake 1 done on Nightmare and as fast as possible.
Quake 1 done on Easy and 100% kills/secrets
Quake 1 done on Nightmare and 100% kills/secrets
Can we move Doom to it's own section if it becomes bigger then just Speedruns on UV with Any%? I think we should. Otherwise we will overload the DOS section.
Also, Compet-n (The Doom Speedrun authority, so to speak) only accepts DOS runs on Doom 1.9. No ports allowed. So it's DOS. And no one should run the SNES, 32X or Playstation versions of these games. They are bad/inferior to their PC father.
Edit:
Also to add to the trouble:
ID games made Doom II for Windows 95. It is Doom on Windows 95 (and above, including NT). Not sure if that's a "Port" or not. It does run Doom 1 and 2 and the other two WADs from Ultimate Doom's bundle.
When TAS does Quake 1, SDA will declare war.
The Prince doth arrive he doth please.