Posts for hegyak


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The music is a mixture of songs not in game and one that is. About Six minutes of driving and you hit 20K. I think that's a WR by itself.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Savestate (slot 1) and Movie files https://onedrive.live.com/?cid=006CB70BB11DAA74&id=6CB70BB11DAA74%2111093 The settings: http://tasvideos.org/userfiles/info/14916904056621781 The savestate will put you at the end of Fire Field Cylinder Knot and enter into Green Plant Intersection. When Blackbull reaches the intersection (There will be pipes and boosts), there is the desync. If you let the movie play through normally (from start to finish), you get to the end of Green Plant Intersection.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Nope. Playing a Gamecube game. F-Zero GX in particular.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: How do I resume from a savestate?
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I have a movie file and it syncs just fine. But when I use a savestate (during the playback), and load from that savesatate, I get desyncs later on. Process: Record movie file. Playback movie file and make a savestate during playback (anytime). At the end of the playback (movie over) resume recording. Do stuff. Load the savestate you made during playback. Do more stuff. Save movie file. Playback movie file and get a desync. What am I doing wrong here? Using Dolphin 4.0-1688
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Vykan12 wrote:
Might be a good idea to provide some encodes of your WIPs. I would but my computer can't handle Dolphin emulation.
I am setting up a verification file. This will be used to unlock as much as possible (necessary) so a real TAS can run wild. From clean (blank) save, you get, 4 vehicles, no staff ghosts, three cups, no master difficulty, no custom parts, and story mission 1. I am attempting to unlock everything (except the Action Replay parts) legitimately.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Finally got a WIP I am proud of. Got pretty good at FFCK now. http://tasvideos.org/userfiles/info/14916904056621781
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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The game will show credits if you get rank 20 or better (I think). So the run does have the "Must reach the credits" requirement done. But, how far can it go? What are the limits? Go for the WR score, then push way beyond it! I don't know if you should keep doing the Stadium, to Police Station to Hospital/Borders/Theater/Bank to Stadium. It would kill entertainment but seeing a 100+ combo on your return to the stadium. HOLY S%!$* That's TAS.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Wow. That money. Go for the WR! Keep up the green drops, and going fast.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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After watching WIP #3, if you stop in a fare's circle before the previous fare is dropped off, you "automatically" pickup the new fare. What happens is the new fare jumps in after the first one is out. It's a little faster since you don't have to drive to get the new fare. The running animation (standard pickup) still applies to this. Crazy drift on the center of the freeway? That's something awesome. Especially since the center tries to throw you off it with those bumps.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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ALAKTORN wrote:
your picking up of passengers doesn’t really look optimized, I’d think you should be next to them so that they only have to jump in like Etch said
hegyak wrote:
The customer after Pizza Hut, you need to get closer to the passenger. Time is ticking even when your waiting for the fare to hop in. If you get close to hitting people, they scatter. Passengers will return to their circle if they get chased out.
The Church drop off was perfect. It does abuse the engine a little but it keeps the "Going Fast" attitude. The fare heading for the baseball stadium, needs to picked up a little bit faster. Try and get closer. The drop off was perfect. I didn't expect you to find a "box" issue. Also in the WIP, there's a taxi that does a head-on collision with traffic as you head towards the stadium. You should try and focus on fast deliveries. While the combo at the police station is impressive, time does get lost.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I read that disc speed emulation is now based on a white Wii. This applies to Developer Builds 4.0-1592 and up.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Due to Updates in Dolphin (more accurate disc speed emulation and Fixing Rain Drop Mask on Lightning tracks (woot!)) I have restarted the Time Attacks. I have obtained better times (I think). If you are using an NVidia card, do NOT update your NVidia drivers beyond 332.21 as this run uses OpenGL, which is required to fix the Rain effect. If you do, Dolphin WILL crash. I am unsure if this effects AMD users. I did some other changes too. No more "Just Golden Fox." Blue Falcon and Black Bull are involved in this as well. Some thing you may want to know. If your energy (health) is too low for a full boost, and you boost anyway, you get a shorter boot, but if you run over a regen pad/plate (Those purple things) and boost while the first boost is still running, you can get a kind of double boost.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I have been enjoying Puyo Puyo Quest. I had to get creative in downloading it (due to Japan exclusivity) but it's fun if you like Puyo Puyo. It's got a little bit of RPG elements.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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solarplex wrote:
hegyak wrote:
Can I get the source code? I can try and look at it.
It was Rachelb's first post in the thread I believe
The Source for the DTM Header Reader GUI 1.2 is written in .Net. Rachelb's post is for a C++ program.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I think Axel is "balanced" BD Joe is Drift, Gena is fast accell and Gus is high top speed.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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solarplex wrote:
Pheenoh did get viewing for a single frame. I looked into the source and it's obviously way more complex than I thought. But for someone knowledgeable, making it show all frames and inputs in a list wouldn't be too hard. Then editing would just be converting the numbers the opposite way.
Can I get the source code? I can try and look at it.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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To get the bike you need to beat all of Crazy Box. Though, I would love to see Crazy Box S-S done fast, I say stick with the Car.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Can we get an updated version? Due to the dropping of DirectX 9 support DTM reader has issues with graphics backend.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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solarplex, now that is driving. No real mistakes. I thought you did a crazy drift at the park (just past the Yacht harbor) but it's still damn impressive what you did. Three customers and rank 21. Don't stop running. Go for that WR.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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You do not want yellow time drops. You lose three seconds and since time is already at a premium with the 35 second limit, it's real bad.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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There are two ways to get time in the arcade mode. Time Bonus for fast deliveries. And from picking up customers. If you constantly drive fast and get good time bonuses, you can play, in theory, indefinably. Though, the passenger time limit will be a factor since it's at the highest difficulty level. On the video itself. The customer after Pizza Hut, you need to get closer to the passenger. Time is ticking even when your waiting for the fare to hop in. If you get close to hitting people, they scatter. Passengers will return to their circle if they get chased out. Though, that turn will require a Crazy Dash, into a hard right Crazy Drift. I am unsure if the angle is even possible at all with that van in the way. Church is next up (based on the right video) and the fares around the Church usually go to the heliport or Baseball stadium. The worst place (if you ask me) is the Amusement park. I hate that place. As always, keep up the good work.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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The Cable Car Stop Top was a little sloppy. Is it possible to stop with out getting a bad position? Because your start from there was a little rough. But otherwise, oh yea! That Drift at the Bottom Cable Car Stop was impressive. Even with traffic density at max, you don't care. Nicely done. The WR run for GC is $118,640.52 It used easy difficulty and 70 seconds starting time. Let's shame them all!
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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It was a me, Mario.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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solarplex, Playing by arcade rules means you start with 35 seconds. But you get more time by picking up fares. Deliver them fast to get more time. If you get there when the passenger's time is green, you get +5 seconds, Yellow +2 seconds (I think) and Red is worth nothing? The game also says, "Time Bonus" if you deliver the fare with a combo. Though, I don't know if there is a time bonus.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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To Dash, it's Reverse, shift into Drive and full acceleration. You can practice this in Crazy Box 1-1 To Jump, from the Cable Car Stop (Top), do a crazy dash towards Cable Car Stop (Bottom). You should get a couple of Crazy Jumps. Watch out for traffic. To Drift, Hold Gas, Shift into Reverse and immediately Shift back into Drive and turn left or right. It's possible to glitch into the wall and constantly drift. To do this, you need to drift into the wall and have the vehicle on two wheels. It's best done when your jumping from the heliport down to the Baseball parking lot just past the station. Crazy Box 1-2 is good practice for Drift. To do a Through, you need to get close to the traffic (vehicles) and do NOT touch the vehicle. Any vehicle collision will reset the combo meter. This is bad. Rank 1 is $8,000 Crazy license is $20,000
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.