Posts for hegyak


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Finally, I have Ruby Cup Time Trial done. http://tasvideos.org/userfiles/info/12181838522948264 Now to practice more.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I think I figured out how to make Dolphin behave. To make a savestate while recording and not have it desync your playback/recording: During recording or playback, pause Dolphin. Make a Savestate. Wait for Dolphin to make the savestate. Resume recording/playback.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Save States in Dolphin while recording?
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I am trying to do a verification run in F-Zero GX. The movie will sync fine, but when I try and make/load a savestate, I get desync. It happens about 45-60 seconds after the savestate is loaded or created during recording. What am I doing wrong? How do I go about making and loading a savestate while I am recording in Dolphin?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I am getting better at making a TAS. Still need to learn how to properly use savestates and other helpful tools. On the positive end, I started the movie file over with "Proper TAS" settings enabled. Memory Card is automatically set to blank on power on. Though Sand Ocean Surface Slide is an FPS killer and it's next on my list of tracks to do right. I may have to use some graphical hacks to keep it from running terrible. There will be a time to setup some custom machines after everything else is done. Does anyone know what parts make the best machine or machines? We can NOT use the AX/AR parts. New WIP: http://tasvideos.org/userfiles/info/12150404264053581
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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RachelB wrote:
It does work, i think, as of a few days ago. I don't know how well though.
Either I got a bad dump (probably?) or something is wrong. I get DVD Error when I tried it this morning.
F-Zero Central wrote:
What's the deal with the custom parts in the Japanese version? Yes, there are 15 parts to make custom ships available only in the Japanese version of F-Zero GX and only if you participated in the event where they were given away (they can't be unlocked there normally either). You can, however, use Action Replay to unlock them on your file. Enjoy.
http://fzerocentral.org/viewtopic.php?t=279 The custom parts will NOT effect Story Mode. They can be used in any other mode, if a custom ship is made with those parts and the player selects the custom ship. I am content to do Time Attack and enable Staff Ghosts in the shop for now. When I start playing the GP to unlock Racers, Parts and Cups, then there may be issues about Parts being unlocked or not. Doing GP unlocks them for purchase in the shop just like doing Time Attack and getting a good time unlocks the staff ghost. Problems may occur if the part is already for sale and the game wants to enable it for sale again. Parts will be purchased last for this verification movie. F-Zero Central, does allow ships with the Action Replay parts to be in World Records, if the parts are the only thing that was cheated for. Turbo controllers and action replay cheats like infinite health (boost) are not allowed on that site.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Scepheo wrote:
More importantly, I think some discussion is needed as to the version, there are some parts that are JAP exclusive and unfortunately these are some of the best parts. Most people unlock them using AR as the parts do exist in the other versions, but I don't think we're allowed to do that. This obviously doesn't matter if we're only doing the story, but if we're unlocking everything else as well, we probably want these too.
It depends. I am running on the assumption that we want to show off as much as possible, eventually. Very Hard Story (all) can be a branch as can any cup (all in one?) and Time Trials (all in one?) These are the Japan Only parts: (I think it requires AX) Metal Shell Blood Raven Rage Knight Galaxy Falcon Maximum Star Hyper Stream Round Disk Rush Cyclone Hornet -FX Shuttle -M2 Velocity -J Crown -77 The AX only parts for all regions: Mad Bull Crazy Buffalo Mars -EX The Triforce Branch of Dolphin will not load AX. There are Action Replay codes that will change GX into AX but is that allowed? The other thought is that we unlock all custom parts using Action Replay/Gecko codes. But, if we do that, we can not get any custom parts until we are done with everything else due to potential desync issues. And we are still using cheats. We would need extra tickets to buy those custom parts if we use cheats to enable them. I have the U version and I was able to use Action Replay codes to unlock all custom parts, even those Japanese exclusive ones. So version choice can become moot, if we use cheats. Can we get a judge to make a ruling on this?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Starting a Verification Movie
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I have begun the process of making a verification movie file for F-Zero GX. So far, I have entered the name TAS on the Pilot Registration Screen and enabled the staff ghost for Mute City Twist Road in the store. http://tasvideos.org/userfiles/info/12129476901615011 It's terrible, but it works. Confirmed to sync multiple times. There is a bad run first, then I unlock the staff ghost. I really need to learn how to properly record. You MUST NOT have a save for F-Zero GX on the memory card or the verification file will desync.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Wesker got an Aimbot. Where's the admin on that server? Noobs got p3nd! The run is broke fun.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Even though I voted no for entertainment, the run does win fast. And he got a new car. That's positive.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Scepheo wrote:
I don't think there are enough differences between normal difficulty and very hard to warrant the effort of doing a new game+ run (required for very hard). I'd suggest doing a run on normal, so you can start from a clean save.
Very Hard does change the missions around. Shorter time limits (Mission 5), harder/different placement (Mission 1), Harder AI (Several).
Mothrayas wrote:
I think the problem with starting from a clean save is having to buy each chapter after the first. I'm not sure if you even get enough credits to buy the chapters by finishing each chapter on Normal.
I don't think it does either. Mission 2 costs 25 Tickets in shop/store. Completing a GP cup on Easy, gets 15 Tickets. Beating a Time Trial (non-staff ghost) gets a number of tickets as well. Staff Ghosts cost 25 tickets but also give 25 tickets (so I have heard) when beaten. A verification video may have to be done first that unlocks everything (can be very crappy) then we get to do a real TAS of the hard stuff.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Some stuff about F-Zero GX I wanted to get this TAS going again. After seeing Mission 5 being DESTORYED, I wanted to help get the game back up again. The game's saves (both Main and Garage) are "protected." The save file recognizes the Memory Card's Serial, and if it doesn't match, it's not going to like it. Does that mean we can't import a save file? No. By using GCMM http://wiibrew.org/wiki/GCMM We can import the save file from Gamefaqs, or anywhere else. From a clean save file (blank) we have, three difficulties, three cups, and only a few characters/vehicles unlocked. We have Story Mission 1 on Normal unlocked as well. All other difficulties, Story Missions, and parts, need to be earned/unlocked. If you can somehow get the F-Zero GX save to an AX machine (there's an emulator for AX? There are Action Replay codes to made GX to run as AX), you will get some parts. When using Dolphin, do NOT manually force Widescreen in the Dolphin Graphics options. The game will reboot after the Nintendo/Sega logos. The game does support Widescreen and should be used, unless it's too problematic/laggy. If Story Mode is run, it should be done on Very Hard. To unlock Hard you need to beat the mission on Normal first. I haven't beaten any mission on Hard, yet.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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andypanther, F-Zero GX was on around Midnight my time. I really wanted to watch it. Majora's Mask started when I still at work I can't remember when Doom was scheduled, but I think I was at work as well. The ratio of Sega to Nintendo was horrible, if you ask me. Sonic R, SA:DX and Sonic '06 but plenty of Mario and Nintendo in general? The first TAS block was delayed due to Cave Story being over time. The second TAS block, crashed out before Legend of Zelda II could be shown. Still that Mario Kart 64 TAS (optimized or not) was well worth watch.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I tried 1964 1.1 and it appears fix the flickering video issue. Though, I did not play the game beyond the intro. I used the default 1964 plugins.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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From #Bizhawk [18:49] <natt> adelikat: int RandomVar; // if not in range 5-9, gods will perish [18:50] <natt> is it right that we're letting our users kill deities though? [18:51] <zeromuisa> killing deities is fine. breaking their sync is not..
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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theenglishman This is an award TAS, Snake. Don't desync and don't let the frames be suboptimal.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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AGDQ caught fire when this came out. I NEVER expected something this good.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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What Console(s) were you running? What version(s) did you use? What game(s) did you try and play?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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The AI at the end is "I got this." The game says, "Sorry, but it's over. It's been over for more then three seconds."
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Fortranm wrote:
Is it going to be able to run Pier Solar? Most current Genesis emulator can't run it since it's in a 64MB cartridge.
From what I read, Genplus GX on Wii works with the CD Audio. And we are using the same core (I think). We won't get the audio from the Sega CD, but we will get the game itself.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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There is a trick to steal and not die, even after you enter the shop post theft. Steal the item Return to the shop After the shopkeeper starts the death attack, press A+B+Start+Select at once. You should get the Continue or Save and Quit Menu. Select Save and Quit. The game clears the "kill" flag and you can still have no deaths.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I first started with that SMB3 TAS from so long ago. Some people still think TAS = Cheating. I hope the demo at AGDQ will shut them up.
Spikestuff wrote:
One Game. Can make the return of that team, to create this war the game is the beginning of SDA. Quake.
SDA started out with Quake Speedruns. If TAS can do a better job then SDA, War were declared. *Points at signature*
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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natt wrote:
Remember that Bizhawk will give each individual Sega CD game its own copy of whatever backup ram is used. Knowing that, is there any problem if I standardize on a 64K bup cart (with the internal bup area set to disabled)? There's nothing that needs more, is there?
We should use a 128 KB (1024 Kbit) Cart. According to Sega Retro, that allowed Shining Force CD to properly save it's game data. This is due to the Sega CD only containing 8KB (64 Kbits) of Internal Backup RAM. The Sega CD supports up to 512 KB of Backup RAM. More about the Sega CD's Technical Specifications: http://www.segaretro.org/Sega_CD#Technical_Specifications More on the Backup RAM for Sega CD: http://segaretro.org/CD_BackUp_RAM_Cart
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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autofire wrote:
Last I checked, GenesisPlus GX doesn't do 32X emulation.
I checked and Bizhawk won't run Sega CD games either, yet. I just want to have things be ready for the future. I gave Virtua Racing a try and it appears to behave nicely. I also tested a few other games and they also appeared to work. Rerecording is not in the Genesis Core, yet. I tried to import the Ecco the Dolphin TAS, and Bizhawk says, "6 button controllers are not properly supported." Virtua Racing, confirmed that I did indeed have a 6 button pad connected to both port 1 and port 2. And the 6 button pad, worked correctly.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Since Genesis Emulation is moving along nicely, thanks to goyuken. I noticed that Bizhawk will need SHA-1 hashes for the 32X and Sega CD BIOS files.
dbebd76a448447cb6e524ac3cb0fd19fc065d944 *32X_M68K.bin
1e5b0b2441a4979b6966d942b20cc76c413b8c5e *32X_Master.bin
4103668c1bbd66c5e24558e73d4f3f92061a109a *32X_Slave.bin
f891e0ea651e2232af0c5c4cb46a0cae2ee8f356 *eu_mcd1_9210.bin
7063192ae9f6b696c5b81bc8f0a9fe6f0c400e58 *eu_mcd2_9303.bin
523b3125fb0ac094e16aa072bc6ccdca22e520e5 *eu_mcd2_9306.bin
4846f448160059a7da0215a5df12ca160f26dd69 *jp_mcd1_9111.bin
e4193c6ae44c3cea002707d2a88f1fbcced664de *jp_mcd1_9112.bin
f4f315adcef9b8feb0364c21ab7f0eaf5457f3ed *us_scd1_9210.bin
bd3ee0c8ab732468748bf98953603ce772612704 *us_scd2_9303.bin
There is also this ROM:
3f50b76b0529db7f79c396b5e808cc0786ffc311 *Genesis_OS_ROM.bin
But, it is NOT required. All it shows is this: http://i530.photobucket.com/albums/dd343/hegyak/GenesisOSROM2013-12-16030036.png
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Which is my point. This run can not become an exception. Either we have a verification file and use it, or we count Sonic's part in this submission.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.