Posts for hegyak


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I don't play TF2 anymore. I do Idle in TF2. I also found a way to disable Pyro Vision, while keeping the weapons.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Joined: 3/31/2010
Posts: 1466
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I am using Adblock plus.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
This isn't showing for me. I am in the US. Using Chrome Version 20. Every other site that was recently added, works fine.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Link's Awakening and Link's Awakening DX is like Pokemon Red and Pokemon Fire Red. Same game (mostly) but with less bugs in the newer one.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Link wakes up, gets his sword, steals a shovel, steals a bow then decides to beat the final boss.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Here's the Micro Machines GFX bug image Is this related to the Gradius II bug above?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Genesis bug Running the 32x version of Virtua Racing results in a black screen and "Unknown ROM" icon. Tested with U and E ROMs. Loading the Genesis Version causes the game to display this on the emulator screen. "Developed only for NTSC Genesis System" Tested with U ROM. E version gives similar message. Emulator crashes with this error:
System.Exception: divide by zero at BizHawk.Emulation.CPUs.M68000.MC68000.DIVU() at BizHawk.Emulation.CPUs.M68000.MC68000.ExecuteCycles(Int32 cycles) at BizHawk.Emulation.Consoles.Sega.Genesis.FrameAdvance(Boolean render) at BizHawk.MultiClient.MainForm.StepRunLoop_Core() at BizHawk.MultiClient.MainForm.ProgramRunLoop() at BizHawk.MultiClient.Program.Main(String[] args)
NES Micro Machines Bug report Loaded the NES version of Micro Machines. I Have small graphical errors during races and menus. My ROM hash values for Micro Machines: CRC32 46EFA58D MD5 A3D0E4B19A2AB6CC5E10F9820232CA40 SHA1 EC7BB4D11AFA5A955010BB9A548C1460EAC08FE0 M.U.L.E. bug M.U.L.E. (U) is running at 50 FPS. Why? If you need more data, let me know what you need. I want to see these games work.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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STBM, that was awesome. Launch them into space, and let god sort it out.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Probably not the right place for this, but http://tasvideos.org/1277M.html Megaupload doesn't exist. So that commentary file links to a dead site.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I don't understand anything that's being talked about in this thread, but I am sure it's awesome stuff.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Thanks for beating the ghost of my childhood. Never beat this game, ever.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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I thought you only had to destroy the robot machines to get a good future.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Gun.Smoke pacifist
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I wanted to ask if anyone would be interested in seeing a playthrough of Gun.Smoke. The objective would be to beat the bosses and not kill any of the normal enemies. To keep me from going up to the boss area with out shooting (it would be boring), I have to destroy all the barrels. Some things I know: Enemies can be forced off the screen by positioning yourself close to them when they spawn in at the top of the screen. Multiple enemies on the screen does not generate lag, but causes graphical issues (Sprites don't fully render). Lag frames occur on the wanted poster intro and level loading screen Things I would like to know: Should this be attempted? Is there a way to reduce lag? Any RAM watch/LUA that could help?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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How would you do a PC Vs?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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The Prince of Ocean does not care for your OP avatar. He does mention this site: http://www.puyonexus.net/
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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This reminds me of Bubsy. Runs fast, does what's necessary to win. And it looks so good (graphically).
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Andypro, the factor is, "Will it be entertaining?" To me, a score run sounds dull. While a flat speed run sounds exciting.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Joined: 3/31/2010
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Someday, we will see MvC2. Until then, this is pretty good.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Posts: 1466
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C-C-C-COMBO BREAKER. That sequence break is nice.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Does the GBA version do cartridge swapping? I thought it did code entry.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Joined: 3/31/2010
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I am hipster. I am playing Torchlight 2. 1/3 the cost of Diablo 3 and I got Torchlight 1 free.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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You broke one of my favorite RPGs (I don't like many). Well done.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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It's like an odd ROM hack.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Masterjun, Wut? What causes the game to break when the box is hit twice/thrice?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Joined: 3/31/2010
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Nicely done.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.