Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Genesis bug
Running the 32x version of Virtua Racing results in a black screen and "Unknown ROM" icon. Tested with U and E ROMs.
Loading the Genesis Version causes the game to display this on the emulator screen.
"Developed only for NTSC Genesis System"
Tested with U ROM. E version gives similar message.
Emulator crashes with this error:
NES Micro Machines Bug report
Loaded the NES version of Micro Machines. I Have small graphical errors during races and menus.
My ROM hash values for Micro Machines:
CRC32 46EFA58D
MD5 A3D0E4B19A2AB6CC5E10F9820232CA40
SHA1 EC7BB4D11AFA5A955010BB9A548C1460EAC08FE0
M.U.L.E. bug
M.U.L.E. (U) is running at 50 FPS. Why?
If you need more data, let me know what you need. I want to see these games work.
When TAS does Quake 1, SDA will declare war.
The Prince doth arrive he doth please.
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
I wanted to ask if anyone would be interested in seeing a playthrough of Gun.Smoke.
The objective would be to beat the bosses and not kill any of the normal enemies. To keep me from going up to the boss area with out shooting (it would be boring), I have to destroy all the barrels.
Some things I know:
Enemies can be forced off the screen by positioning yourself close to them when they spawn in at the top of the screen.
Multiple enemies on the screen does not generate lag, but causes graphical issues (Sprites don't fully render).
Lag frames occur on the wanted poster intro and level loading screen
Things I would like to know:
Should this be attempted?
Is there a way to reduce lag?
Any RAM watch/LUA that could help?
When TAS does Quake 1, SDA will declare war.
The Prince doth arrive he doth please.